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[0.12.0] [kovarex] Stuck Belt Weirdness

Posted: Fri Jul 24, 2015 9:15 pm
by Akhiros
I'm encountering some weirdness with a stuck belt. Since a picture is worth a thousand words:
belts.jpg
belts.jpg (15.88 KiB) Viewed 4028 times
I noticed this during an MP game and made a save, which seems to reproduce it: (note: landfill 2.1.5 is used)
belt-nonupdate.zip
(18.58 MiB) Downloaded 191 times
Some behaviors I've noticed:
  • Deleting and replacing the bottom belt doesn't seem to unjam it.
  • Taking items from the top belt unjams it.
  • Walking over the middle belt unjams it.
  • Standing at the location in the screenshot, then saving and reloading causes the player to be standing on an invisible northward belt that wasn't there before.

Re: [0.12.0] [kovarex] Stuck Belt Weirdness

Posted: Tue Jul 28, 2015 5:42 pm
by kovarex
Hello, thanks for the report, I started by fixing the:
Akhiros wrote:[*] Standing at the location in the screenshot, then saving and reloading causes the player to be standing on an invisible northward belt that wasn't there before.[/list]
This one is fixed now for 0.12.2 I will look into the other bug.

Re: [0.12.0] [kovarex] Stuck Belt Weirdness

Posted: Tue Jul 28, 2015 6:00 pm
by kovarex
To be honest, I have no idea how could the situation start to exist. Could you try to remember what did you do that? OR even better would be a way to reproduce it.

Edit: nevermind, I reproduced it.

Re: [0.12.0] [kovarex] Stuck Belt Weirdness

Posted: Tue Jul 28, 2015 6:24 pm
by kovarex
So the second problem was also fixed for 0.12.

(I prevented it from happening again, but you still have to walk on the belt in your save to activate it)

Re: [0.12.0] [kovarex] Stuck Belt Weirdness

Posted: Wed Jul 29, 2015 2:02 am
by Akhiros
Thanks! :)