[0.12.0] Crash in 3rd mission in New Hope campaign
Posted: Sun Jul 19, 2015 7:35 am
I've fot repeated crash in 3rd mission in campaign, that's the mission to recover computer.
Crash happens seconds after attacking the closest nest to the east.
0.012 2015-07-19 09:13:07; Factorio 0.12.0 (Build 103, win64)
0.012 Operating system: Windows 7 Service Pack 1
0.012 Read data path: D:/Games/Factorio/data
0.012 Write data path: D:/Games/Factorio
0.012 Binaries path: D:/Games/Factorio/bin
0.357 Initialised Direct3D: AMD Radeon R9 200 Series; driver: aticfx64.dll 8.17.10.1395
0.484 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all]
0.666 Loading mod core 0.0.0 (data.lua)
0.688 Loading mod base 0.12.0 (data.lua)
2.360 Initial atlas bitmap size is 16384
2.362 Created atlas bitmap 16384x7658
21.486 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-av ... iVersion=2
34.784 Info Updater.cpp:730: Download failed (Timeout was reached -- Resolving timed out after 10015 milliseconds)
34.884 Factorio initialised
39.889 Loading map D:/Games\Factorio\saves\cam.zip
40.104 Info Scenario.cpp:160: Map version 0.12.0-36
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\temp\factorio-5829127a\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\temp\factorio-5829127a\src\util\logger.cpp (283): Logger::writeStacktrace
c:\temp\factorio-5829127a\src\util\logger.cpp (337): Logger::logStacktrace
c:\temp\factorio-5829127a\src\util\crashhandler.cpp (79): CrashHandler::writeStackTrace
c:\temp\factorio-5829127a\src\util\crashhandler.cpp (88): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007782B9B0)
000000007782B9B0 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000779399C8)
00000000779399C8 (ntdll): (filename not available): EtwEventSetInformation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778C7FA8)
00000000778C7FA8 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778D91AD)
00000000778D91AD (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778C8BAF)
00000000778C8BAF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778FDB38)
00000000778FDB38 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\temp\factorio-5829127a\src\ai\commander.cpp (104): Commander::setMultiCommand
c:\temp\factorio-5829127a\src\script\luasurface.cpp (456): LuaSurface::luaSetMultiCommand
c:\temp\factorio-5829127a\src\script\luabinder.hpp (300): LuaBinder<LuaSurface>::callWrapper
c:\temp\factorio-5829127a\libraries\lua\ldo.c (320): luaD_precall
c:\temp\factorio-5829127a\libraries\lua\lvm.c (723): luaV_execute
c:\temp\factorio-5829127a\libraries\lua\lapi.c (920): f_call
c:\temp\factorio-5829127a\libraries\lua\ldo.c (133): luaD_rawrunprotected
c:\temp\factorio-5829127a\libraries\lua\lapi.c (946): lua_pcallk
c:\temp\factorio-5829127a\src\script\luagamescript.cpp (1751): LuaGameScript::signallingPCall
c:\temp\factorio-5829127a\src\script\luagamescript.cpp (523): LuaGameScript::runEventHandler
c:\temp\factorio-5829127a\src\script\luaeventdispatcher.cpp (164): LuaEventDispatcher::run
c:\temp\factorio-5829127a\src\script\luacontext.cpp (111): LuaContext::update
c:\temp\factorio-5829127a\src\scenario\scenario.cpp (731): Scenario::update
c:\temp\factorio-5829127a\src\mainloop.cpp (250): MainLoop::gameUpdateStep
c:\temp\factorio-5829127a\src\mainloop.cpp (351): MainLoop::updateLoop
c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
c:\temp\factorio-5829127a\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000013FC3B163)
000000013FC3B163 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000777A59CD)
00000000777A59CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778DB981)
00000000778DB981 (ntdll): (filename not available): RtlUserThreadStart
85.462 Error Util.cpp:45: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Crash happens seconds after attacking the closest nest to the east.
0.012 2015-07-19 09:13:07; Factorio 0.12.0 (Build 103, win64)
0.012 Operating system: Windows 7 Service Pack 1
0.012 Read data path: D:/Games/Factorio/data
0.012 Write data path: D:/Games/Factorio
0.012 Binaries path: D:/Games/Factorio/bin
0.357 Initialised Direct3D: AMD Radeon R9 200 Series; driver: aticfx64.dll 8.17.10.1395
0.484 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all]
0.666 Loading mod core 0.0.0 (data.lua)
0.688 Loading mod base 0.12.0 (data.lua)
2.360 Initial atlas bitmap size is 16384
2.362 Created atlas bitmap 16384x7658
21.486 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-av ... iVersion=2
34.784 Info Updater.cpp:730: Download failed (Timeout was reached -- Resolving timed out after 10015 milliseconds)
34.884 Factorio initialised
39.889 Loading map D:/Games\Factorio\saves\cam.zip
40.104 Info Scenario.cpp:160: Map version 0.12.0-36
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\temp\factorio-5829127a\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\temp\factorio-5829127a\src\util\logger.cpp (283): Logger::writeStacktrace
c:\temp\factorio-5829127a\src\util\logger.cpp (337): Logger::logStacktrace
c:\temp\factorio-5829127a\src\util\crashhandler.cpp (79): CrashHandler::writeStackTrace
c:\temp\factorio-5829127a\src\util\crashhandler.cpp (88): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007782B9B0)
000000007782B9B0 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000779399C8)
00000000779399C8 (ntdll): (filename not available): EtwEventSetInformation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778C7FA8)
00000000778C7FA8 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778D91AD)
00000000778D91AD (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778C8BAF)
00000000778C8BAF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778FDB38)
00000000778FDB38 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\temp\factorio-5829127a\src\ai\commander.cpp (104): Commander::setMultiCommand
c:\temp\factorio-5829127a\src\script\luasurface.cpp (456): LuaSurface::luaSetMultiCommand
c:\temp\factorio-5829127a\src\script\luabinder.hpp (300): LuaBinder<LuaSurface>::callWrapper
c:\temp\factorio-5829127a\libraries\lua\ldo.c (320): luaD_precall
c:\temp\factorio-5829127a\libraries\lua\lvm.c (723): luaV_execute
c:\temp\factorio-5829127a\libraries\lua\lapi.c (920): f_call
c:\temp\factorio-5829127a\libraries\lua\ldo.c (133): luaD_rawrunprotected
c:\temp\factorio-5829127a\libraries\lua\lapi.c (946): lua_pcallk
c:\temp\factorio-5829127a\src\script\luagamescript.cpp (1751): LuaGameScript::signallingPCall
c:\temp\factorio-5829127a\src\script\luagamescript.cpp (523): LuaGameScript::runEventHandler
c:\temp\factorio-5829127a\src\script\luaeventdispatcher.cpp (164): LuaEventDispatcher::run
c:\temp\factorio-5829127a\src\script\luacontext.cpp (111): LuaContext::update
c:\temp\factorio-5829127a\src\scenario\scenario.cpp (731): Scenario::update
c:\temp\factorio-5829127a\src\mainloop.cpp (250): MainLoop::gameUpdateStep
c:\temp\factorio-5829127a\src\mainloop.cpp (351): MainLoop::updateLoop
c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
c:\temp\factorio-5829127a\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000013FC3B163)
000000013FC3B163 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000777A59CD)
00000000777A59CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778DB981)
00000000778DB981 (ntdll): (filename not available): RtlUserThreadStart
85.462 Error Util.cpp:45: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.