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[0.7.0] bugs 101+102+103
Posted: Mon Sep 30, 2013 7:28 am
by generalmek
101 - enemy destroy turrets throught the single wall and corners.
102 - game crash if u press shift+space(on screenshot), i repeat this combination and game crash again
Re: bug 101+ 102
Posted: Mon Sep 30, 2013 8:05 pm
by FreeER
bug 102 (shift+space) could be the same as I found
here which has already been moved to resolved for 0.7.1
PS. You should add the version of the game [0.7.0] to the topic title (by editing the original post, just in case you don't know how)
Re: bug 101+ 102
Posted: Tue Oct 01, 2013 6:32 am
by generalmek
FreeER wrote:bug 102 (shift+space) could be the same as I found
here which has already been moved to resolved for 0.7.1
PS. You should add the version of the game [0.7.0] to the topic title (by editing the original post, just in case you don't know how)
ok. done. i making lets plays but now dont know how i can survive, 5 big eater destroy my base from back and turn of my electricity
just appear...
103 and auto-saves broken or too late,
then i select save 1 = (picture 2) player prototype is missing
Re: [0.7.0] bugs 101+102+103
Posted: Tue Oct 01, 2013 5:42 pm
by kovarex
You have disabled the base mod.
Re: [0.7.0] bugs 101+102+103
Posted: Tue Oct 01, 2013 11:00 pm
by n9103
When you save a game, it now writes to the save what mods were active when it was saved.
When you go to load, it looks at current mods, and compares them to those that the mod was saved with.
In saves window, under the mods section, white is present and enabled, grey is disabled but present, and red is missing/deleted.
Re: [0.7.0] bugs 101+102+103
Posted: Fri Oct 04, 2013 9:35 am
by slpwnd
101 is sort of a feature.
102 is fixed for 0.7.1.
I suppose 103 is configuration issue then.
So I am putting this one as resolved.