[boskid][2.0.23] Captive biter spawner can be "rotated"
Posted: Sat Dec 07, 2024 5:13 pm
Reproduction:
- Have a captive biter spawner
- Natural biter spawner, not crafted and placed
- Provide bioflux, biter spawner is active
- Use the "rotate" hotkey will hovering over the captive biter spawner
Issue:
- The rotation sound effect plays
- There is no observable difference
- The usual "this cant be rotated" message does not appear
I did not expect this to have different rotations. Just discovered this presumable oversight by chance.
- Have a captive biter spawner
- Natural biter spawner, not crafted and placed
- Provide bioflux, biter spawner is active
- Use the "rotate" hotkey will hovering over the captive biter spawner
Issue:
- The rotation sound effect plays
- There is no observable difference
- The usual "this cant be rotated" message does not appear
I did not expect this to have different rotations. Just discovered this presumable oversight by chance.