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[posila] [2.0.21] Using artillery targeting remote results in severe FPS drops at some zoom levels

Posted: Sat Nov 30, 2024 4:57 pm
by phantom8240
When having more than a few artillery turrets (in my case 168) placed and using the targeting remote, there can be severe FPS drops at some zoom levels.

The attached screenshots show the differences between having no remote in hand vs. using the artillery remote.

All zoom levels up to the one shown in the following images have matching FPS and UPS (so rendering is UPS-limited at close zoom).
no_remote_zoom_a.png
no_remote_zoom_a.png (1.72 MiB) Viewed 519 times
remote_zoom_a.png
remote_zoom_a.png (1.67 MiB) Viewed 519 times
Zooming out one more level results in a massive drop in FPS:
no_remote_zoom_b.png
no_remote_zoom_b.png (1.73 MiB) Viewed 519 times
remote_zoom_b.png
remote_zoom_b.png (1.71 MiB) Viewed 519 times
Zooming out farther results in similarly low FPS until approximately this zoom level:
no_remote_zoom_c.png
no_remote_zoom_c.png (2.61 MiB) Viewed 519 times
remote_zoom_c.png
remote_zoom_c.png (2.63 MiB) Viewed 519 times
Zooming out even more leads to a slight increase in FPS for each zoom level, until performance starts being UPS-limited again at this level:
no_remote_zoom_d.png
no_remote_zoom_d.png (4.26 MiB) Viewed 519 times
remote_zoom_d.png
remote_zoom_d.png (4.28 MiB) Viewed 519 times
The map has 168 artillery turrets placed, all of which can be seen in the first image (between the solar panels/accumulators and the lava patch). They are all fully loaded.

Re: [posila] [2.0.21] Using artillery targeting remote results in severe FPS drops at some zoom levels

Posted: Fri Dec 13, 2024 7:07 pm
by posila
Thanks for the report.
Fixed for 2.0.26