[Genhis][2.0.19] setting .active = false on a working thruster keeps some flame animations going
Posted: Sun Nov 17, 2024 9:25 am
when you set a thruster's .active to false its animation and engine funnel glow thing stop, but the flame and exhaust animations keep playing. (see center one)
disabeling a thruster that's already disabled will not cause the sprites to re-appear when the ship starts engaging again.
the expected behavior is that when disabeling a thruster the flames under it come to a stop too.
disabeling a thruster that's already disabled will not cause the sprites to re-appear when the ship starts engaging again.
the expected behavior is that when disabeling a thruster the flames under it come to a stop too.