[2.0.15] Bots try to deliver items to spidertron that are not requested
Posted: Tue Nov 12, 2024 4:57 pm
Facts:
Spidertron was created from blueprint (Ctrl-C > Shift)
Robots are delivering items that go into the equipment grid (Energy shield and Personal roboport)
Leaving and entering roboport coverage does not change anything
Entering and Leaving remote driving does not affect it
Saving and loading game does not change anything
Disabling Vehicle logistrics does not affect it.
Disabling "Trash unrequested" does not affect it
Disabling logistics requests does not affect it
Deleting logistics requests does not affect it
Dragging a deconstructionplanner (Alt-D) over it highlights something in the same position and the spider and shows that 2x Energy shield and 2x Personal roboport will be deconstructed; Finishing the deconstruction makes the robots stop trying to deliver the items
Two spidertrons was created at about the same time, only one of them exhibit the behaviour
SaveFile
https://drive.google.com/file/d/132AlKP ... 2Vraz/view
Fuzzy facts:
I dont believe the spidertron was doing it from the start, as i've used it to clear a few enemy camps and i didn't notice it happening when refilling rockets at base, though I did usually switch to another planet after ordering the spidertron to return home
Expected behaviour:
The items should only be delivered to the spidertron if requested by the equipment grid
Spitballing:
Spidertron may have been copied as the original spider was being constructed, resulting in the request being copied aswell but not 'connected' to the spidertron properly
Update: 100% reproduction steps
Copy a spidertron with equipment
Paste the spidertron
Before it gets built, remove items from its equipment grid
Once built robots will continuously try to deliver the items you removed, failing and returning them to storage
https://youtu.be/w-ktaOa6mpU
Spidertron was created from blueprint (Ctrl-C > Shift)
Robots are delivering items that go into the equipment grid (Energy shield and Personal roboport)
Leaving and entering roboport coverage does not change anything
Entering and Leaving remote driving does not affect it
Saving and loading game does not change anything
Disabling Vehicle logistrics does not affect it.
Disabling "Trash unrequested" does not affect it
Disabling logistics requests does not affect it
Deleting logistics requests does not affect it
Dragging a deconstructionplanner (Alt-D) over it highlights something in the same position and the spider and shows that 2x Energy shield and 2x Personal roboport will be deconstructed; Finishing the deconstruction makes the robots stop trying to deliver the items
Two spidertrons was created at about the same time, only one of them exhibit the behaviour
SaveFile
https://drive.google.com/file/d/132AlKP ... 2Vraz/view
Fuzzy facts:
I dont believe the spidertron was doing it from the start, as i've used it to clear a few enemy camps and i didn't notice it happening when refilling rockets at base, though I did usually switch to another planet after ordering the spidertron to return home
Expected behaviour:
The items should only be delivered to the spidertron if requested by the equipment grid
Spitballing:
Spidertron may have been copied as the original spider was being constructed, resulting in the request being copied aswell but not 'connected' to the spidertron properly
Update: 100% reproduction steps
Copy a spidertron with equipment
Paste the spidertron
Before it gets built, remove items from its equipment grid
Once built robots will continuously try to deliver the items you removed, failing and returning them to storage
https://youtu.be/w-ktaOa6mpU