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[Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Fri Nov 01, 2024 7:37 pm
by tokke
https://i.imgur.com/Xy8jcO0.jpeg


What did you do?
copied this blueprint: https://factorioprints.com/view/-OAb58mQF4oVSDWe06sL

What happened?
Both asteroid collectors didn't work, stuck at "computing navigation" with the orange wifi signal symbol flashing

What did you expect to happen instead? It might be obvious to you, but do it anyway!
Somehow they just need to work?

Does it happen always, once, or sometimes?
always, I can "fix" it by removing the right and left pointing inserters and it's foundation, once they collector works, I can ctrl-z and they keep working

[2.0.14] Asteroid Collector gets stuck "Computing Navigation"

Posted: Fri Nov 01, 2024 7:47 pm
by Executer
I tried to construct my first space platform.
When first placed, the asteroid collector will get stuck non functioning, complaining that it is "computing navigation"
If you add, or remove, a space platform foundation, it will start working as normal, and will no longer have this issue.
Seems to be repeatable, happens even on an otherwise empty space platform.
2024-11-01_13-09-07.png
2024-11-01_13-09-07.png (64.04 KiB) Viewed 19048 times
Steps to replicate:
Add enough foundation to fit an asteroid collector.
Construct an asteroid collector. It will show as "Computing Navigation" and won't collect anything. Even if it has power, it will not activate.
Adding even 1 piece of foundation to the platform will cause it to start working normally.
2024-11-01_13-26-25.png
2024-11-01_13-26-25.png (705.05 KiB) Viewed 19048 times
2024-11-01_13-05-50.png
2024-11-01_13-05-50.png (271.24 KiB) Viewed 19048 times
Attached is a small creative save-game that replicates the issue, along with a log file of my current config.
Please let me know if there's anything else I can provide.

Re: [2.0.14] Asteroid Collector gets stuck "Computing Navigation"

Posted: Sat Nov 02, 2024 1:51 am
by MeduSalem
I have the same issue since the recent update. Sometimes it gets stuck in that mode.

[edit]

Sometimes building a new platform tile or deconstruction certain parts of the platform around the collector fixes the issue. But I cannot exactly say what causes it.

Re: [2.0.14] Asteroid Collector gets stuck "Computing Navigation"

Posted: Sat Nov 02, 2024 2:14 am
by prorochenko
I have the same issue. manually rebuilding collectors help. The issue is not only that collectors do not work but also that they show "computing navigation" and no place to read what it means and what to do about it.

Re: [2.0.14] Asteroid Collector gets stuck "Computing Navigation"

Posted: Sat Nov 02, 2024 7:10 am
by danbopes
I encountered this too:
11-02-2024, 03-10-43.png
11-02-2024, 03-10-43.png (2.39 MiB) Viewed 18888 times
Manually removing it and readded it fixed it

Re: [2.0.14] Asteroid Collector gets stuck "Computing Navigation"

Posted: Sat Nov 02, 2024 8:06 am
by joshinils
danbopes wrote:
Sat Nov 02, 2024 7:10 am
Manually removing it and readded it fixed it
same, thank you.

I don't even know what the icon or message is trying to tell me.

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Sat Nov 02, 2024 12:27 pm
by EustaceCS
+1
Built manually.
3 collectors out of 6 on this carbon-centric platform are stuck.

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Sat Nov 02, 2024 7:03 pm
by whimzero
+1 same.
was able to fix 2 of them by decon and recon. But 2 stay the same.

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Sat Nov 02, 2024 7:07 pm
by whimzero
I was able to fix this by adding more platform, waiting for it to start working, then i can decon the unneded platform. This seems quite buggy to me.

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Sat Nov 02, 2024 11:57 pm
by ManaUser
Got another example:
GrabberBug.jpg
GrabberBug.jpg (1.12 MiB) Viewed 18546 times
Similar to what others have said, it starts working if I fill in the gap above it, e.g. bring the wall down to connect.

I doubt you need any more saves at this point, but I've got one set aside and can share it if needed.

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Sun Nov 03, 2024 5:20 pm
by shmoncki
Same here, all my asteroid collectors are sitting at "Computing Navigation" and I have to create/remove a random platform tile around them to fix it.
11-03-2024, 18-20-19.png
11-03-2024, 18-20-19.png (4.22 MiB) Viewed 16016 times

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Sun Nov 03, 2024 6:08 pm
by Arphox
Not sure if you need more help for repro, but I also experienced this issue and placing down a space platform resolved the issue for me.

Here is my save if you want to see it in action (on a very simple spaceship):
20241021_SpaceAge01_default.zip
(12.62 MiB) Downloaded 22 times
.
(Just open the only space platform, and check the top left asteroid collector.)

Re: [2.0.14] Asteroid Collector gets stuck "Computing Navigation"

Posted: Mon Nov 04, 2024 3:01 am
by regress
MeduSalem wrote:
Sat Nov 02, 2024 1:51 am
Sometimes building a new platform tile or deconstruction certain parts of the platform around the collector fixes the issue. But I cannot exactly say what causes it.
deconstruct a single tile / re-add worked - thank you

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Mon Nov 04, 2024 4:14 am
by alxgsv
Same for me. Attaching my save. Collector can't work on the bottom and top right of the platform. Collector is placed as an example

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Mon Nov 04, 2024 10:47 am
by dev-cyprium
+1

I've encoutered the same errors too today

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Mon Nov 04, 2024 11:22 am
by Ticquin
+1 Same issue here
Adding a blueprint of a single structure item fixed it, not even nescessary to actually construct

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Mon Nov 04, 2024 12:12 pm
by NexGenration
I have this issue too. Tried moving it, made sure its not nowhere near a chunk border, its collection range isn't overlapping with any others, theres plenty of solar power, theres an inserter pulling from it...idk whats happening. Attaching my save, its the collector on the bottom-left side of the ship

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Mon Nov 04, 2024 12:43 pm
by sowieso
This is slowly destroying my complete space platform. I pause playing until this is fixed :cry:

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Mon Nov 04, 2024 3:58 pm
by xargo-sama
The easy hotfix is just to build and delete a tile next to the collector that is stuck. (it can be just a blueprint)

I will fix it properly soon. Sorry about the inconvenience.

Re: [Hrusa][2.0.14] Asteroid collector stuck at computing navigation

Posted: Mon Nov 04, 2024 5:00 pm
by xargo-sama
Ok done, should be working fine next update.

The mistake got added while fixing another bug.