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[2.0.12] Muzzle flash of artillery wagon is offset on elevated rails
Posted: Thu Oct 31, 2024 7:24 am
by Sascha975
- Artillery.jpg (609.59 KiB) Viewed 773 times
Re: [2.0.12] Muzzle flash of artillery wagon is offset on elevated rails
Posted: Wed Nov 06, 2024 6:05 pm
by posila
Boskid made test ArtilleryWagonMuzzleFlashPosition and assigned me, but I don't want to go down this rabbit hole.
Re: [2.0.12] Muzzle flash of artillery wagon is offset on elevated rails
Posted: Wed Nov 06, 2024 6:47 pm
by Rseding91
posila wrote: ↑Wed Nov 06, 2024 6:05 pm
Boskid made test ArtilleryWagonMuzzleFlashPosition and assigned me, but I don't want to go down this rabbit hole.
I say, just make it so they can't shoot while on elevated rails and call it a day.
Re: [2.0.12] Muzzle flash of artillery wagon is offset on elevated rails
Posted: Wed Nov 06, 2024 6:49 pm
by boskid
posila wrote: ↑Wed Nov 06, 2024 6:05 pm
Boskid made test ArtilleryWagonMuzzleFlashPosition and assigned me, but I don't want to go down this rabbit hole.
Alternatively you can reassign this to Dan since it looks like this involves TriggerContext.
Re: [2.0.12] Muzzle flash of artillery wagon is offset on elevated rails
Posted: Thu Nov 07, 2024 4:27 pm
by posila
Thanks for the report.
It's fixed for 2.0.16
Rseding91 wrote: ↑Wed Nov 06, 2024 6:47 pm
I say, just make it so they can't shoot while on elevated rails and call it a day.
After I saw the gun barrel being rendered under the fences, I started to agree with that solution (but didn't end up fixing it that way)