[boskid][2.0.12] Decider combinator stopped working
Posted: Thu Oct 31, 2024 6:20 am
This combinator has become stuck and is no longer processing:
As you can see it's input is connected to it's output so that it feeds back onto itself, and it is also connected to a constant combinator outputting 1, and so it should count upwards. However, the display remains static, always showing an input of 147 and an output of 146.
I wish I could say how it got into this state but I have no idea. I note that if I build a new power pole and use a green wire to connect the input of the combinator to the new pole, the combinator begins working as expected, even though the new wire connects it to nothing.
Whole game save attached because I have no idea how to reproduce this, but the state does persist when I reload the save so maybe something can be learned from the save file.
As you can see it's input is connected to it's output so that it feeds back onto itself, and it is also connected to a constant combinator outputting 1, and so it should count upwards. However, the display remains static, always showing an input of 147 and an output of 146.
I wish I could say how it got into this state but I have no idea. I note that if I build a new power pole and use a green wire to connect the input of the combinator to the new pole, the combinator begins working as expected, even though the new wire connects it to nothing.
Whole game save attached because I have no idea how to reproduce this, but the state does persist when I reload the save so maybe something can be learned from the save file.