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[StrangePan][2.0.11] Portable solar panel not affected by per-planet insolation

Posted: Mon Oct 28, 2024 4:15 pm
by jmillikin
On Fulgora a full-sized solar panel produces 12 kW (-80% penalty), and a personal solar panel in the equipment grid produces 30 kW (no reported penalty).

This might be intended behavior for gameplay purposes, but it seems strange that a 1x1 grid module produces 2.5x a 3x3 building of the same technology.

Re: [2.0.11] Portable solar panel not affected by per-planet insolation

Posted: Tue Oct 29, 2024 7:31 pm
by Pilchard123
Is it that the panels themselves don't respect the solar bonus/penalty or is it that the UI doesn't? It feels like on Vulcanus the bonus applies, though the armor UI still only says 30kW/panel.

Re: [2.0.11] Portable solar panel not affected by per-planet insolation

Posted: Fri Nov 01, 2024 12:25 pm
by Draxinusom
The bonus/malus seems to apply but the tooltip never changes and thus is not correct.

Re: [2.0.11] Portable solar panel not affected by per-planet insolation

Posted: Fri Nov 08, 2024 7:58 pm
by Soul-Burn
Neither the tooltip for the solar panel itself nor the suit "Solar panel power" are updated. This is quite confusing on low solar planets e.g. Fulgora with 20% power.

Re: [StrangePan][2.0.11] Portable solar panel not affected by per-planet insolation

Posted: Tue Nov 19, 2024 7:19 pm
by StrangePan
Thanks for the report! This will be fixed in 2.0.21.

Re: [StrangePan][2.0.11] Portable solar panel not affected by per-planet insolation

Posted: Fri Nov 22, 2024 7:55 pm
by Brambor
Oh, nice!

This solves my issue too: 118084