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[1.1.109] Desync when reading finished_but_continuing

Posted: Wed Jul 10, 2024 8:50 am
by Atraps003
These steps should result in a desync.

-Connect two instances of factorio in multiplayer with the attached save.
-Launch the rocket.
-Click continue in one instance, leave the victory gui open in the other instance.
-Run /c game.print(game.finished_but_continuing)

Re: [1.1.109] Desync when reading finished_but_continuing

Posted: Wed Jul 10, 2024 5:24 pm
by Rseding91
Thanks for the report. This is now fixed for 2.0.