[boskid][1.1.82] Fluid-powered loader-1x1s do not show "out of fuel" notification when filled then emptied
Posted: Fri Jun 09, 2023 1:54 pm
When loaders powered by electricity or fluids are first placed down and they have no power, their respective "out of fuel" flashing icon is correctly shown:
However if fluid-powered loaders are given fluid and it then runs out (i.e. the entity tooltip shows no fluidbox information and calling get_fluid_count() returns 0), the loader deactivates, but there is no flashing "out of fuel" notification.
Given that the belt continues to animate, there is no visual cue that the loader is disabled due to lack of fuel - it just looks like there is nothing to put onto the belt.
However if fluid-powered loaders are given fluid and it then runs out (i.e. the entity tooltip shows no fluidbox information and calling get_fluid_count() returns 0), the loader deactivates, but there is no flashing "out of fuel" notification.
Given that the belt continues to animate, there is no visual cue that the loader is disabled due to lack of fuel - it just looks like there is nothing to put onto the belt.