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[1.1.69] Crash on open blueprint book when tick_paused

Posted: Thu Oct 06, 2022 6:55 pm
by Theis
The game crashes when trying to open a non-library blueprint book while the game is paused using

Code: Select all

/c game.tick_paused = true
Steps
  • create new game
  • run twice

    Code: Select all

    /c game.tick_paused = true
  • create bp book from toolbar
  • add the book to quickbar
  • right-click the book in the quickbar
  • game freezes for 1-2 seconds and then crashes
The game does not crash if the blueprint book is from the blueprint library.
It is only blueprint books. Not blueprints, deconstruction planners or upgrade planners.

Details:
Windows, standalone install, un-modded.

Re: [1.1.69] Crash on open blueprint book when tick_paused

Posted: Tue Oct 11, 2022 7:56 am
by boskid
Thanks for the report. Issue is now fixed for 1.1.70. It was related to BlueprintBookGui logic trying to interact with inventory gui which is not present while tick is paused. This issue was already fixed for 1.2 but since it was 2 lines of code fix i back-ported it. There may be some gui artifacts left but they will be fixed for 1.2 as this part i did not want to back-port.