Page 1 of 1
[boskid][1.1.59] Burner inserters do not take fuel for themselves when destination entity is full
Posted: Wed May 18, 2022 8:08 pm
by FuryoftheStars
When an entity that does not require fuel input is fed by burner inserters, the burner inserters will not take fuel for themselves when the entity they are feeding has input full. This is an issue in situations where things are belt fed and the lane on the belt for fuel isn't full enough to always have a fuel item passing by when the inserter is re-activated for inserting into its destination entity.
My expectation on this would be that the burner inserter would take fuel when needed for itself regardless of the destination status.
Re: [boskid][1.1.59] Burner inserters do not take fuel for themselves when destination entity is full
Posted: Wed May 18, 2022 10:22 pm
by boskid
Thanks for the report. Issue is now fixed for 1.1.60
Re: [boskid][1.1.59] Burner inserters do not take fuel for themselves when destination entity is full
Posted: Wed May 18, 2022 10:30 pm
by FuryoftheStars
Thanks.
Re: [boskid][1.1.59] Burner inserters do not take fuel for themselves when destination entity is full
Posted: Thu May 19, 2022 4:12 pm
by Amarula
boskid wrote: ↑Wed May 18, 2022 10:22 pm
Thanks for the report. Issue is now fixed for 1.1.60
Thank you!
Very early on in my Factorio career, I saw a suggestion to use burner inserters to avoid problems when running out of power in early game. I set up a furnace line using them, and promptly ran out of power (my own personal Factorio super-power is running out of power
). When the power came back on, the furnace line did not start up, because all the burner inserters were out of fuel, and I had to manually reload them. I assumed that was intended behaviour, so I did not report it... and I haven't used burner inserters since. I may have to give them a try the next time I start a new game...
And thank you again, it is amazing how quickly the devs respond to bug reports and get things fixed.