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[1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."

Posted: Sat Jan 01, 2022 11:35 am
by oof2win2
I got a crash when attempting to stop a server, during which the server attempted to save but crashed instead.

Re: [1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."

Posted: Sun Jan 02, 2022 7:31 pm
by Rseding91
Thanks for the report. Do you have any way to reproduce this crash?

Re: [1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."

Posted: Mon Jan 03, 2022 4:54 pm
by oof2win2
Isolated it to running the attached scenario with the map gen settings, such as with the following start string:

Code: Select all

bin/x64/factorio --start-server-load-scenario FactorioScenarioMultiplayerSpawn --map-settings ./map-settings.json

Re: [1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."

Posted: Mon Jan 03, 2022 9:02 pm
by Rseding91
Thanks for the report and the steps to reproduce the issue. It's now fixed for the next release.