[0.12.1][Oxyd] Inserters vs Enemy Chests
[0.12.1][Oxyd] Inserters vs Enemy Chests
I'm not sure if this is a bug report or a feature request, but in case it's been overlooked: Inserters and bots can interact with enemy chests (I'm guessing assemblers too?). So... although I can't pull items out of an enemy chest myself, I can place an inserter to do it for me. Could it be changed so that inserters/bots can't interact with enemy structures?
Re: [0.12.1] Inserters vs Enemy Chests
Bots shouldn't interact with them already, no? And yes, allowing inserters to take items from enemy chests is an oversight.
Re: [0.12.1][Oxyd] Inserters vs Enemy Chests
Just to clarify, I meant that bots shouldn't interact with enemy logistic chests.
Re: [0.12.1][Oxyd] Inserters vs Enemy Chests
Do they do that? I just tested it and they completely ignored enemy logistic chests. Are you seeing a case whey they interact with an enemy logistic chest?
Re: [0.12.1][Oxyd] Inserters vs Enemy Chests
In 0.12.1, if I place items (such as raw wood) in a storage chest, then set its force to enemy, I'll be unable to open the chest (as expected). If I then place a requester chest that requests logs, my logistic bots will grab the logs out of enemy storage.
Re: [0.12.1][Oxyd] Inserters vs Enemy Chests
Oh, I see. Thanks for reporting that.
Re: [0.12.1][Oxyd] Inserters vs Enemy Chests
Thanks for fixing it!
Re: [0.12.1][Oxyd] Inserters vs Enemy Chests
Hey, just to let you know, I noticed that in 0.12.2 inserters can put items into enemy chests.