import and build this blueprint:
Code: Select all
0eNrNk91OwzAMhd/F1xlqWjYg4k0QqvpjhqU2qdx0opry7jjpLoo2YHADN5Hs+Pjkc5Ij1N2EA5P1YI5AjbMjmKcjjLS3VRdzfh4QDJDHHhTYqo9Riw21yJvG9TXZyjuGoIBsi29gdHhWgNaTJ1y6pWAu7dTXyFLwVR8FgxtF6mx0l3bZzVbBDGajxaIlxmbZzBXIcT27rqzxtTqQiEVxalnKXpvajDEbwXwVKbMo64eKk5uBR4iJYRbBZH35wq4vyQ6TlHqeMIRkYxfX1CuPC2O7RiOJCqkkbibyKZQxBFGf0ec/ot/oE372kX73V/Q6LntGtN/w55/wF7+6/X+Ff+Hy9Rm8unpKanlS15Tr1UCT/NKbE+v0Xc3qdys4II9pdndFpre3D/kuuw/hHS6KYtY=
Undo and have bots build the combinators. (also appears to happen with pipette building on top of undo ghosts)
Note that the middle combinator loses the green wire connection to itself.
Normal blueprint ghosts work as expected. Only the undo ghosts appear to be affected.