Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Best mod for beginner. Auto place electric pole. Auto built/deconstruct. Super character.
Mods introducing new content into the game.
Adds ground based construction robots. A modifications of Tubbles's fork of fork for my recent playthrough.
Mods introducing new content into the game.
Mods introducing new content into the game.
Nerfs the damage from Rampant Arsenal's toxic clouds and bio ammo
Small changes concerning balance, gameplay, or graphics.
Adds a large buried storage tank with a capacity of 250k (configurable). Since they are mostly underground you can easily walk / drive over them. Additionally you can select if you want the more vanilla looking opaque top with fill indicator, completely closed top or a transparent one with custom internal fluid animation by changing a startup setting.
Mods introducing new content into the game.
Mods introducing new content into the game.
A complete overhaul to the ordinary personal vanilla equipment, this mod(pack) adds several tiers and types of armors, roboports, exoskeletons, lasers, shields, fusion reactors, and custom equipments, like personal assembling units and backpacks, that boost your crafting speed and inventory. Compatible with Krastorio 2 and jetpack from Earendel, the mod is fully customizable. (See the mod page for more details.)
Mods introducing new content into the game.
Moves the Memory Storage and Fluid Memory Storage to be available at a configurable science tier (chemical, rocket, space, cryo+vulcanite, or material+energy)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Yet another Chinese mod translation & mod recommendations. 【请至模组官网查看详细说明】风味独特的中文特调翻译,亦是优质模组推荐。 Tiberian, Warp Drive Machine, FactorioChem. AAI Signal Transmission, Alien Biomes, Bottleneck, Cargo Ships, Creative, Cybersyn, Deadlock Loaders, GUI Manager, Holographic, LTN, Memory Storage, Milestones, Pipe Visualizer, Rate calculator, Recipe Book, SunResources, Transport Drones, UltimateBelts, Wire Shortcuts, YARM
Translations for other mods.
Mods introducing new content into the game.
A new wall and a new pipe. Mostly made for my gameplay. Might modify or add items as I play it.
Mods introducing new content into the game.
Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
In multiplayer games, corpses will be created for the characters of players who leave or are permanently removed from the game.
Mods introducing new content into the game.
Easily visualize and plan your fluid network by building with color coded pipes! Adds red, orange, yellow, green, blue, purple, pink, black, and white pipe variants
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.