Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Powerful: 1. Hand craft one immediately and auto divided five parts if more than four. Useful: 1. Auto place pole and tree wall. Provide loader and big group chest. Simplify difficulty: 1. Increase character, robot and inserter ablility. 2. Remove night, empty barrel and technology formula. Not cheating, better than cheating: 1. Automatic bullet when it was first built from your bag.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
all your recipes are mixed up! Find a way to build a factory using the new recycling mechanic and part-fish recipes. Has many balance changes to make fishmode more enjoyable. Adds new creation recipes that turn fish into raw resources. Increases pollution to match Vanilla. See full changes in mod portal Credit to Cakem for the original mod
Large total conversion mods.
Ultimate options for color blindness accessibility. Includes custom icons, sprites, icon and sprite overlays, text overlays, customizable wire colors, customizable game and map overlay colors, and customizable technology background colors. Everything is individually customizable. Can be removed without affecting save games.
Small changes concerning balance, gameplay, or graphics.
様々なMODを日本語化します! シズのゲームチャンネルで使用するMODの翻訳や個人的に好きなMODの翻訳を行います 基本的には配信時点でのバージョンで翻訳を行い、アップデートはあまり出来ません。
Translations for other mods.
Adds robotic voice sample for the programmable speaker.
Mods introducing new content into the game.
Displays info about train schedules and train limits. Allows the easy creation of new trains.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Reduce amount of fluids stored in Space Exploration's buildings.
Small changes concerning balance, gameplay, or graphics.
Many recipes in AAI Industry are much more expencive or complicated than in vanilla - this mod tweaks said recipes, bringing them closer in line with vanilla. Forked so single cylinder engines are hand craftable.
Small changes concerning balance, gameplay, or graphics.
A fork of Adiking03's (foekat?) More Locomotives, increases trains' maximum speed and acceleration power, but increases their cost. Also adds Russian localization.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Simply layout: auto place electric pole, wall, always day, water pollution absorption maximize. Simply clone: hand craft immediately, give rapid worker robot at startup, cut except cliff, character distance full screen. Simply transport: inserter stack size larger, wooden chest stack size smaller, steel chest stack size larger, unlock loader, belt does not chase, character inventory size larger.
Mods introducing new content into the game.
Hand Craft Immediately Only One Item