Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Moves the Memory Storage and Fluid Memory Storage to be available at a configurable science tier (chemical, rocket, space, cryo+vulcanite, or material+energy)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Yet another Chinese mod translation & mod recommendations. 【请至模组官网查看详细说明】风味独特的中文特调翻译,亦是优质模组推荐。 Tiberian, Warp Drive Machine, FactorioChem. AAI Signal Transmission, Alien Biomes, Bottleneck, Cargo Ships, Creative, Cybersyn, Deadlock Loaders, GUI Manager, Holographic, LTN, Memory Storage, Milestones, Pipe Visualizer, Rate calculator, Recipe Book, SunResources, Transport Drones, UltimateBelts, Wire Shortcuts, YARM
Translations for other mods.
Mods introducing new content into the game.
A new wall and a new pipe. Mostly made for my gameplay. Might modify or add items as I play it.
Mods introducing new content into the game.
Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
In multiplayer games, corpses will be created for the characters of players who leave or are permanently removed from the game.
Mods introducing new content into the game.
Easily visualize and plan your fluid network by building with color coded pipes! Adds red, orange, yellow, green, blue, purple, pink, black, and white pipe variants
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod adds a config options to increase or decrease the bot speed as well as inventory size of construction and/or logistic bots. Don't forget to change the settings! Based on the mod 'Configurable Bot Speed' from Lappro and 'Bot Inventories' from Ondra4260.
Small changes concerning balance, gameplay, or graphics.
Randomizes game properties, like belt speeds, inserter speeds, and more. Over a hundred game properties are touched. Download for the ultimate randomization experience that will force you to think in different new ways!
Large total conversion mods.
What if assemblers only assembled? This is an overhaul mod that introduces interesting production chains and design choices. New ores, new concepts, new assemblers, new intermediates -- and new challenges to overcome.
Large total conversion mods.
Adds a Requests tab to Helmod's summary window. You can request items needed for factory configuration through a construction robot, or create a blueprint for a constant combinator containing the item signals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Overhauls beacons to use exclusion areas in addition to distribution areas. Integrates beacons from multiple mods into a single system. Adds (optional) new beacons while preserving the functionality and usefulness of vanilla beacons.
Mods introducing new content into the game.
British English, selectably different from the regular english, need to do some file buisness to make it work. mod support is https://mods.factorio.com/mod/mods-en-gb
Translations for other mods.