Search found 771 matches

by immortal_sniper1
Wed Oct 21, 2020 6:51 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 432551

Re: pY Raw Ores Discussion

I've checked out the new multi-step Stainless Steel recipe, and while at first look it seems promising, it turns out it requires more than twice as much iron as the single step recipe. Example, using High Grade Iron > Molten Iron path, and hot air versions of the recipes, for producing 100 Stainles...
by immortal_sniper1
Mon Oct 19, 2020 6:49 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291170

Re: pY Alien Life - Discussion

pyanodon wrote:
Sun Oct 18, 2020 11:28 pm
Image

We´ve been working a lot here behind the curtains. New features in the next releases. :)
are those the split in 3 tech?
or something else? when will the next release be?
by immortal_sniper1
Sun Oct 18, 2020 7:54 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291170

Re: pY Alien Life - Discussion

What is a first source of bone meal right now? I can find only cottonguts but using their bones is pain vrauk can be used use the mat+bone recipe but for a more proper animal look ulric and muk up (wherever is first) , or maybe auog but ulric is best overall i cant find any bone related vrauk recip...
by immortal_sniper1
Sun Oct 18, 2020 6:26 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291170

Re: pY Alien Life - Discussion

Gride wrote:
Sun Oct 18, 2020 5:43 pm
What is a first source of bone meal right now? I can find only cottonguts but using their bones is pain
vrauk can be used use the mat+bone recipe but for a more proper animal look ulric and muk up (wherever is first) , or maybe auog but ulric is best overall
by immortal_sniper1
Sat Oct 17, 2020 5:19 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291170

Re: pY Alien Life - Discussion

While traveling the recipes through FNEI (love it), I came across two nearly identical "Phagnot cub" recipes in "assisted embryology" technology. Both are the same in terms of production time, quantity of produced and required products. But the second recipe, among other things,...
by immortal_sniper1
Sat Oct 17, 2020 4:56 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291170

Re: pY Alien Life - Discussion

While traveling the recipes through FNEI (love it), I came across two nearly identical "Phagnot cub" recipes in "assisted embryology" technology. Both are the same in terms of production time, quantity of produced and required products. But the second recipe, among other things,...
by immortal_sniper1
Sat Oct 17, 2020 3:44 pm
Forum: PyMods
Topic: Can't help but feel I screwed something up...
Replies: 26
Views: 8483

Re: Can't help but feel I screwed something up...

Hello, me again! Started new map, without Bobs & Angels. Just finished all science that does not need Chemical Science Packs. Chem Packs need Nexilit plates. Nexilit Plates is locked behind Coal Processing 3. Coal Processing 3 is locked by Chem Sci Packs. To mine Nexilit, you need Excavation 1....
by immortal_sniper1
Sat Oct 17, 2020 7:47 am
Forum: PyMods
Topic: BioSample - recipe???
Replies: 2
Views: 1292

Re: BioSample - recipe???

Biosample - how to produce? what recipe? studied red science. in sandbox mode - no/ alien life 1.9.0. + :( filters (sorter and manipulator) - accept :D HELP please/ какая механика получения? what is the mechanics of getting? you mine them there is empty bio sample container and you insert that in t...
by immortal_sniper1
Fri Oct 16, 2020 3:35 pm
Forum: Pending
Topic: [1.0.0] Blueprint missing green buton
Replies: 2
Views: 844

[1.0.0] Blueprint missing green buton

so i was trying to make BP and the create BP green button was missing , or rather said it was under my screen limit . https://cdn.discordapp.com/attachments/310095683950477314/766602435485499393/unknown.png and this is not the first time it often happens with long or wide BP , where one dimension is...
by immortal_sniper1
Sat Sep 19, 2020 8:02 pm
Forum: PyMods
Topic: pY Fusion Energy - Discussion
Replies: 552
Views: 191059

Re: pY Fusion Energy - Discussion

My base is quite large as I'm moving into automating production and utility sciences. I also started several other maps in creative mode with only those two resource enabled to see if there was an issue with the ore spawning. I haven't found any anywhere. Two friends who are playing also have the s...
by immortal_sniper1
Sat Sep 19, 2020 12:10 pm
Forum: PyMods
Topic: pY Fusion Energy - Discussion
Replies: 552
Views: 191059

Re: pY Fusion Energy - Discussion

I started a pY run and I cannot find any volcanic pipes or regolite deposits. Even if I start a new game with only those ores selected none seem to generate. Are those obsolete? they are still needed tho regolite is not mandatory , same for volcanic piles . since there are alternative ways if i rem...
by immortal_sniper1
Sat Sep 12, 2020 9:49 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 190572

Re: pY Petroleum Handling

do you have any plans related to recent hot-air changes in regards to coalbed-gas? converting coalbed to xx always includes 500unit of hotair which seems off since the last hot-air changes i believe any temperature shall work i think you interpreted it wrong. 1 hot air has only 1 temperature. 2 he ...
by immortal_sniper1
Sat Sep 05, 2020 7:34 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 432551

Re: pY Raw Ores Discussion

Does anyone else have issues producing Chlorine in large amounts? I'm trying to get a central Chlorine production point going and the Saline -> Electrolyzer route and it's proving difficult to provide enough Salt without having a massive station and belts hell of salt alone. It would be nice to hav...
by immortal_sniper1
Tue Aug 18, 2020 5:27 pm
Forum: PyMods
Topic: [Feedback] Signal Wire (Red/Green) is a dead end recipe. Please consider reverting to vanilla
Replies: 4
Views: 2243

Re: [Feedback] Signal Wire (Red/Green) is a dead end recipe. Please consider reverting to vanilla

well all things automated in a mall feel cheep since realistically no one uses them all the time
also regarding inventory space py should have some techs to increase that
by immortal_sniper1
Thu Aug 13, 2020 2:03 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291170

Re: pY Alien Life - Discussion

kots01 wrote:
Wed Aug 12, 2020 4:07 pm
ImageСкриншот 12-08-2020 18.48.31.pngIs there a typo here? The second level of the recipe is twice as cheap as the fourth in terms of resources.
we know and it will be fixed
by immortal_sniper1
Wed Jul 22, 2020 10:22 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291170

Re: pY Alien Life - Discussion

well full render gives 20% overall

interesting chice with manure

muk was suposed to be best in lard on land and trit overall

for guts mux was also suposed to be super good

and for artropod blood Xyhiphoe


back to math then for me
by immortal_sniper1
Mon Jul 20, 2020 5:10 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 190572

Re: pY Petroleum Handling

i have a strange problem with new hot-air and hope someone can help me: warm brick uses coke-oven-gas 250°+ hot brick uses coke-oven-gas 500°+ my coke production generates coke-oven-gas at 500°, i then transport it via train to a different location and tried to feed into hot brick line, but the inp...
by immortal_sniper1
Sat Jul 18, 2020 7:47 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 589572

Re: pY Coal Processing - Discussion

Baughn wrote:
Sat Jul 18, 2020 3:42 am
immortal_sniper1 wrote:
Wed Jul 15, 2020 9:16 pm
https://discord.gg/SNVbNC
That doesn't seem to be working.

I guess it's expired? It's the weekend now, so I should be able to check the forum more often.
https://discord.gg/mZYwkp
by immortal_sniper1
Wed Jul 15, 2020 9:16 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 589572

Re: pY Coal Processing - Discussion

Baughn wrote:
Wed Jul 15, 2020 7:20 pm
immortal_sniper1 wrote:
Wed Jul 15, 2020 5:41 pm
no for stuff like that talk with py , are u on discord (our server) u can ask there
I would be, but can't find a link. Help?
https://discord.gg/SNVbNC
by immortal_sniper1
Wed Jul 15, 2020 5:41 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 589572

Re: pY Coal Processing - Discussion

i forgot that glass in stone furnace was removed , i should make a fast recipe(fast since it would use just a little fuel ) but not great in terms on molten/quartz ratio and it affects all mod combinations since it is a pyCP thing not pyAL i need to finish bioprinting then i will take a look again ...

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