not intended but most miming requires some sort of fluid/item so that is still the bottleneck , only u need mess minesFiremonkey1412 wrote: ↑Sun Feb 14, 2021 6:51 pmIs it intended, that we can put AL-modules like Bhoddos in all mines and Py-mines (salt/molybdenum...)?
Search found 771 matches
- Mon Feb 15, 2021 3:40 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 887
- Views: 285646
Re: pY Alien Life - Discussion
- Sat Feb 06, 2021 1:34 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 887
- Views: 285646
Re: pY Alien Life - Discussion
I have researched kmauts improvement and chose eyestalk ablation. Its speed then dropped to the -80% limit in mk 01 and 400% at mk02. is the speed change bugged? Not exactly. It's working as intended but as intended forgot to account for -speed for things less than tier 4. Its getting fixed and I s...
- Fri Feb 05, 2021 7:48 pm
- Forum: PyMods
- Topic: Electric engines
- Replies: 2
- Views: 1102
Re: Electric engines
Playing with a what i believe is a full set of PY mods and a few other quality of life things like bottleneck and the like updated to latest versions as of Feb 2021 Have just noticed that electric engines cost 300 copper wire, was just wanting to confirm this is as expected as it seems rather highe...
- Thu Jan 28, 2021 9:20 am
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 423231
Re: pY Raw Ores Discussion
Hello I have just started a game with a friend, and I am confused with making liquid glass from quartz The glassworks requires quartz ore and fuel, but the game doesn't say me which fuel Could someone explain me how do I make liquid glass from quartz to make red science? ant fuel with fuel walue wo...
- Tue Jan 26, 2021 11:44 am
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 80613
Re: pY Alternative Energy - Discussion
Reworking nuclear means that it will be crossed with uranium chain from PY Raw Ores somehow nad will replace vanilla chain of uranium processing? well U chain from pyRO includes vanilla chain problem with nuclear as of now is that py nuclear is very bad compared to vanilla since: -week feedback ( a...
- Wed Jan 20, 2021 9:18 am
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 80613
Re: pY Alternative Energy - Discussion
every wind turbine must have some kind of electric part do command, store and regulate them i thought that part was out duty but it is VERY good that they are linearized from the beginning. btw this might be a bit to in but: will this type of power-plant need any additional energy storage ? will th...
- Tue Jan 19, 2021 4:10 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 80613
Re: pY Alternative Energy - Discussion
every wind turbine must have some kind of electric part do command, store and regulate them i thought that part was out duty but it is VERY good that they are linearized from the beginning. btw this might be a bit to in but: will this type of power-plant need any additional energy storage ? will th...
- Tue Jan 19, 2021 11:57 am
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 80613
Re: pY Alternative Energy - Discussion
NICE
btw does it also have accumulators included?
if not then what are those cells at the bottom ?
btw does it also have accumulators included?
if not then what are those cells at the bottom ?
- Thu Jan 14, 2021 7:40 am
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 80613
Re: pY Alternative Energy - Discussion
- Wed Jan 13, 2021 12:06 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 80613
Re: pY Alternative Energy - Discussion
YOU FORGOT ANTIMATTER!
- Wed Dec 16, 2020 11:19 am
- Forum: Releases
- Topic: Version 1.1.6
- Replies: 26
- Views: 31875
Re: Version 1.1.6
pre 1.1.6
15 /s ore --> 1.95/s rods
post 1.1.6
15/s ore --> 2.23/s rods
so a 14.35% increase overall for same ore cost but a lot slower buildings so more power needed for beacons
15 /s ore --> 1.95/s rods
post 1.1.6
15/s ore --> 2.23/s rods
so a 14.35% increase overall for same ore cost but a lot slower buildings so more power needed for beacons
- Tue Dec 15, 2020 4:12 pm
- Forum: PyMods
- Topic: Do you update your modpack ?
- Replies: 7
- Views: 2854
Re: Do you update your modpack ?
yes
BUT I READ THE GIT CHANGES MYSELF
the chanagelog is vague at lest
BUT I READ THE GIT CHANGES MYSELF
the chanagelog is vague at lest
- Sun Dec 13, 2020 3:58 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 423231
Re: pY Raw Ores Discussion
Hello I have just started a game with a friend, and I am confused with making liquid glass from quartz The glassworks requires quartz ore and fuel, but the game doesn't say me which fuel Could someone explain me how do I make liquid glass from quartz to make red science? ant fuel with fuel walue wo...
- Sat Nov 21, 2020 6:19 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 423231
Re: pY Raw Ores Discussion
There are some new recipes for the casting unit, which needs 4 fluids (3+hot air). These recipes (drillhead, leadcontainer,laborequipment) are not chooseable in the casting unit. Looks like a bug. more or less since it is more fluids then the casting unit can handle now that it is known there will ...
- Sat Nov 14, 2020 8:38 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 236583
Re: pY HighTech Discussion
theres no paper in any of my mods. Well, I don't know for sure, if paper was ever actually involved. The word "paper" is on the flow chart that starts this thread, that's why I guessed so. May be it was in initial plans, but was never implemented, I don't know. need to be slightly more sp...
- Sat Nov 14, 2020 12:58 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 236583
Re: pY HighTech Discussion
yes what paper ??
do you have any BOB angel or omny mods in there?
or doe u have pyVeganism in there?
do you have any BOB angel or omny mods in there?
or doe u have pyVeganism in there?
- Mon Nov 09, 2020 8:31 am
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 187116
Re: pY Petroleum Handling
Version: 1.9.4 Date: 2020-11-08 Changes: - Added new oil system. Read in-game wiki or locale descriptions to know how to use. - Removed tar from stone recipe while pyph is active. - Buffed pumpjack production recipes. - Rebalanced drilling fluids. Added new drilling fluid (0) Updated yesterday. 1. ...
- Tue Oct 27, 2020 2:09 pm
- Forum: PyMods
- Topic: Please review my mod list for a mellow first Py run
- Replies: 7
- Views: 3482
Re: Please review my mod list for a mellow first Py run
Awesome, thanks for your advice. I was thinking about starting on an island to be safe from biters at the beginning, but I agree - if it's not intended to be played with biters and has no good tools to deal with them, I'll switch them off. There is nothing like collecting biter remains or something...
- Mon Oct 26, 2020 12:05 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 579497
Re: pY Coal Processing - Discussion
if you really want to get rid of the water use a tailings pond
- Wed Oct 21, 2020 7:48 am
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 423231
Re: pY Raw Ores Discussion
i will look into it Enriched Uranium Powder 40%, which is the main component of Fuel Rod MK03 needs 3 times more iron than uranium: Not sure if that's intended. 20201021182656_1.jpg i know that , it was X10 or so in the past not sure if py is wiling to lower it even more , i was thinking that maybe...