Same here. Either the OP is [Koub] Moderated : No personal attacks please. or a poor troll, IMO.orzelek wrote:Nope you weren't.vedrit wrote:Am I the only one that read the OP and couldn't decide if it was a joke, a troll, or serious?
You pull out the popcorn and read further
Search found 237 matches
- Fri Jun 10, 2016 7:17 pm
- Forum: General discussion
- Topic: The game is good
- Replies: 31
- Views: 16510
Re: Why I really hate/dislike the game
- Fri Jun 03, 2016 7:03 pm
- Forum: News
- Topic: Friday Facts #141 - Mod Portal
- Replies: 190
- Views: 79696
Re: Friday Facts #141 - Mod Portal
You will be able to rate mods, probably using a 5-star scale and filter/sort mods by rating. Please don't. 5 star systems are not really useful in aggregate. As shitty as YouTube can be, there's a good reason they went to a binary system. People don't truly use them. +ratings+graph[1].jpg Source ht...
- Thu Jun 02, 2016 4:28 pm
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 137042
Re: Version 0.12.35
You, sir, get 1 internet of trolling points.Klonan wrote:Here is a gifAlexTheNotsogreat wrote:I have to leave for almost a week for space camp this Saturday, I need SOMETHING of 0.13 before then!
https://gfycat.com/FlusteredEmbarrassedBarnacle
- Tue May 31, 2016 4:47 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Bergius Process
- Replies: 50
- Views: 63441
Re: [MOD 0.12.x] Bergius Process
That spelling error made it literally unplayable.Klonan wrote:I have updated the mod with a number of fixes and ideas suggested in the thread
- Mon May 30, 2016 1:56 am
- Forum: General discussion
- Topic: FFF Love from FB
- Replies: 0
- Views: 777
FFF Love from FB
Devs, thought you'd like to know that your quality FFF work is appreciated.
- Thu May 26, 2016 12:51 pm
- Forum: General discussion
- Topic: Music not always playing?
- Replies: 6
- Views: 4201
Re: Music not always playing?
Is there a way to change the music playing frequency? I want less "dead" time.
- Tue May 24, 2016 8:12 pm
- Forum: Show your Creations
- Topic: Steam Engine Madness
- Replies: 3
- Views: 1930
Re: Steam Engine Madness
I like your defenses! I've been contemplating how to handle wide-spread defenses and you've given me some ideas.
- Tue May 24, 2016 4:20 pm
- Forum: General discussion
- Topic: Steam summer sale and factorio
- Replies: 52
- Views: 76456
Re: Steam summer sale and factorio
I find the lack of sales a fascinating concept. The psychology of buying and humanity's reaction to marketing is very interesting to me. I've seen the lack of sales in other places.( JC Penney tried it in 2012 and it failed . NB: JC Penney demographic is definitely not the same as factorio's.) The t...
- Tue May 24, 2016 3:50 pm
- Forum: Mods
- Topic: [0.13.x] Enable Productivity Modules for mod recipes
- Replies: 9
- Views: 4651
Re: [0.12.x] Enable Productivity Modules
Awesome, thank you!
- Sun May 15, 2016 10:00 pm
- Forum: Mods
- Topic: [MOD 0.12.11+] AmmoBox 0.3.0 - Fun with Turrets & Logistics
- Replies: 58
- Views: 46113
Re: [MOD 0.12.11+] AmmoBox 0.3.0 - Fun with Turrets & Logistics
I'm having trouble with blueprints. It doesn't always place the turret. It's a little weird. Sometimes it'll place the whole turret. Sometimes it'll place this invisible thing that has the same name.
- Fri May 13, 2016 8:46 pm
- Forum: Gameplay Help
- Topic: Why won't an accumulator power a small pump?
- Replies: 4
- Views: 1898
Re: Why won't an accumulator power a small pump?
IMPORTANT NOTE: PUMPS MUST BE PARALLEL. 2 serial pumps is just the same as 1, lol.
- Fri May 13, 2016 2:57 pm
- Forum: General discussion
- Topic: Factorio on a single horizontal bus
- Replies: 6
- Views: 3037
Re: Found Factorio on a single horizontal bus
Found it - at least one similar to the original I'm still looking for which was far more compressed. In my memory the one I saw first (Im still hinting) was only about 10 tiles high - anyhow - here is the one I could google so far: https://www.youtube.com/watch?v=x_a_LqA4ycc&index=15&list=P...
- Fri May 13, 2016 11:10 am
- Forum: Gameplay Help
- Topic: Why won't an accumulator power a small pump?
- Replies: 4
- Views: 1898
Re: Why won't an accumulator power a small pump?
I'm not sure what the wider setup looks like, but it looks to me like you have 14 boilers, and probably 10 steam engines. A small pump only pumps enough water for 5 steam engines, you need 2 small pumps in parallel to pump enough water. The 0.6 number in the small pump is the water level in the pip...
- Fri May 13, 2016 2:43 am
- Forum: Gameplay Help
- Topic: Why won't an accumulator power a small pump?
- Replies: 4
- Views: 1898
Why won't an accumulator power a small pump?
Edit : okay, it pumps during the *day*, which is the opposite of what I want it to do. I noticed that the water level would go back up to 10 sometimes. I ran a few day/night cycles at 10x and it returns to normal function once the sun comes up. This is because I have it powered by 1 solar panel and...
- Thu May 12, 2016 6:31 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Bergius Process
- Replies: 50
- Views: 63441
Re: [MOD 0.12.x] Bergius Process
Thank you! Saved my bacon.
- Wed May 11, 2016 8:25 pm
- Forum: General discussion
- Topic: Factorio on a single horizontal bus
- Replies: 6
- Views: 3037
Re: Factorio on a single horizontal bus
Can you be more specific? using a bus to run all the way is a common thing.
What was on the bus? How many lanes was the bus? Do you remember anything else interesting about the video?
What was on the bus? How many lanes was the bus? Do you remember anything else interesting about the video?
- Wed May 11, 2016 8:23 pm
- Forum: Ideas and Requests For Mods
- Topic: Electricity continuation
- Replies: 3
- Views: 1152
Re: Electricity continuation
There's a mod for that!
Factorio Forums • View topic - [MOD 0.12.x] Powered Entities (0.2.0) viewtopic.php?f=94&t=22215
Factorio Forums • View topic - [MOD 0.12.x] Powered Entities (0.2.0) viewtopic.php?f=94&t=22215
- Wed May 11, 2016 6:54 pm
- Forum: Mods
- Topic: [MOD 0.13.X] Fractional Distillation
- Replies: 22
- Views: 12479
Re: [MOD 0.12.30] Fractional Distillation
New ways to pollute the world, excellent. One thing that's always bothered me though is Sulfur production. Sulfur is present in hydrocarbons yes but the process of removing it from the gas (or naptha or coal or w/e) shouldn't destroy the input hydrocarbon. For example, desulfurization of naptha htt...
- Wed May 11, 2016 4:00 pm
- Forum: Ideas and Suggestions
- Topic: Night Gamma/Brightness Setting for visually impaired people
- Replies: 5
- Views: 3369
Re: Night Gamma/Brightness Setting for visually impaired people
Have you tried this mod?
Factorio Forums • View topic - [MOD 0.12.x] More Light - Bigger light radius viewtopic.php?f=14&t=6082
Factorio Forums • View topic - [MOD 0.12.x] More Light - Bigger light radius viewtopic.php?f=14&t=6082
- Wed May 11, 2016 3:57 pm
- Forum: Ideas and Requests For Mods
- Topic: Approximating higher resolution textures.
- Replies: 2
- Views: 1009
Re: Approximating higher resolution textures.
Have you seen WaiTex? viewtopic.php?f=96&t=13142