The radius and limit filters cannot be inverted.
I would search the entire surface, then calculate the radius yourself using triangles: a² + b² = c².
Search found 3700 matches
- Wed Jan 04, 2023 1:46 am
- Forum: Modding help
- Topic: inverted search limit filter
- Replies: 4
- Views: 780
- Mon Jan 02, 2023 9:34 pm
- Forum: Technical Help
- Topic: Is this Multiplayer Map to Big for Factorio?
- Replies: 3
- Views: 762
Re: Is this Multiplayer Map to Big for Factorio?
Your host server is too good. Slow clients can never catch up to the server.
You can force the host to slow down with the command:
You can force the host to slow down with the command:
Code: Select all
/c game.speed = 0.7
- Sun Jan 01, 2023 7:48 am
- Forum: Gameplay Help
- Topic: Need help in math: perfect inserter distribution
- Replies: 3
- Views: 870
Re: Need help in math: perfect inserter distribution
You need to build 9 rocket silos to support 9 satellites per minute.
Why not build an extra satellite assembling machine?
Why not build an extra satellite assembling machine?
- Fri Dec 16, 2022 12:05 pm
- Forum: Technical Help
- Topic: Home Linux Server Factorio (need guidance)
- Replies: 1
- Views: 538
Re: Home Linux Server Factorio (need guidance)
1. Follow one of the tutorials you found.
2. Get stuck.
3. Post here explaining which tutorial you used, which step you are stuck on, and what the error message is.
2. Get stuck.
3. Post here explaining which tutorial you used, which step you are stuck on, and what the error message is.
- Tue Dec 13, 2022 3:37 pm
- Forum: Technical Help
- Topic: [STEAM] Cloud saves too big
- Replies: 2
- Views: 688
- Sun Nov 27, 2022 9:38 pm
- Forum: Gameplay Help
- Topic: How to transfer lab. to lab.a science package (with full efficiency)?
- Replies: 4
- Views: 1068
Re: How to transfer lab. to lab.a science package (with full efficiency)?
Does it work if you use 7 belts? Adding 3 more on the other side.
- Wed Nov 23, 2022 1:44 am
- Forum: Modding help
- Topic: next-upgrade
- Replies: 2
- Views: 756
Re: next-upgrade
Code: Select all
data.raw["furnace"]["mulcher-3"].collision_box = table.deepcopy( data.raw["furnace"]["mulcher-2"].collision_box )
- Fri Nov 11, 2022 1:26 am
- Forum: Modding help
- Topic: Unremovable armour
- Replies: 1
- Views: 589
Re: Unremovable armour
Armor has a unique item_number you can use to identify it. You still need to search all the possible places for it to hide.
- Thu Nov 10, 2022 9:23 pm
- Forum: Combinator Creations
- Topic: Movie Player
- Replies: 86
- Views: 460211
Re: Movie Player
Yes, all my transport belts were circuit controlled, of course.
- Thu Nov 10, 2022 7:02 pm
- Forum: Modding discussion
- Topic: Adding a power switch
- Replies: 2
- Views: 796
Re: Adding a power switch
A pump works just like a power switch for water. You can connect it to a tank with red wire to read the water level.
- Wed Nov 02, 2022 4:05 am
- Forum: Technical Help
- Topic: Editor Mode not working
- Replies: 2
- Views: 550
Re: Editor Mode not working
In Windows Explorer, type %APPDATA% in the address bar and delete the Factorio folder.
- Mon Oct 31, 2022 6:09 pm
- Forum: Modding help
- Topic: how to force word wrap in a gui label
- Replies: 3
- Views: 787
Re: how to force word wrap in a gui label
If you make it a text-box you can set word-wrap = true.
To make it look like a label, you can also set selectable=false and read_only=true. And give it a custom style.
To make it look like a label, you can also set selectable=false and read_only=true. And give it a custom style.
- Sun Oct 30, 2022 5:42 pm
- Forum: Technical Help
- Topic: Headless linux server "permission denied"
- Replies: 7
- Views: 1383
Re: Headless linux server "permission denied"
Code: Select all
/opt/factorio/bin/x64/factorio --start-server /opt/factorio/saves/SOMC.zip
- Fri Oct 28, 2022 12:06 am
- Forum: Modding help
- Topic: Event when singal of a constant combinator are changed
- Replies: 7
- Views: 2230
Re: Event when singal of a constant combinator are changed
- Thu Oct 27, 2022 4:28 pm
- Forum: Technical Help
- Topic: Headless linux server "permission denied"
- Replies: 7
- Views: 1383
Re: Headless linux server "permission denied"
Try giving the program permission to run:
Code: Select all
chmod +x /opt/factorio/bin/x64/factorio
- Wed Oct 26, 2022 5:29 pm
- Forum: Gameplay Help
- Topic: Individual progress but play together in the same session?
- Replies: 1
- Views: 608
Re: Individual progress but play together in the same session?
Start the PvP scenario.
Then run this console command:
Then run this console command:
Code: Select all
/c
for a = 4, #game.forces do
for b = 4, #game.forces do
game.forces[a].set_cease_fire(game.forces[b], true)
end
end
- Wed Oct 26, 2022 1:16 pm
- Forum: Won't implement
- Topic: Add a way to hide/disable missing Item alerts for specific items or entitys
- Replies: 7
- Views: 1790
Re: Add a way to hide/disable missing Item alerts for specific items or entitys
Sounds like you can just revive your dummy entities when the blueprint is placed. Then replace them with entity ghosts when the landfill is placed.
- Tue Oct 25, 2022 7:04 pm
- Forum: Won't implement
- Topic: Add a way to hide/disable missing Item alerts for specific items or entitys
- Replies: 7
- Views: 1790
Re: Add a way to hide/disable missing Item alerts for specific items or entitys
Why are you using ghosts for dummy entities?
Could you remove the placeable_by item so the dummy entity does not get a ghost?
Could you remove the placeable_by item so the dummy entity does not get a ghost?
- Sun Oct 23, 2022 9:56 am
- Forum: General discussion
- Topic: Old menu picture
- Replies: 4
- Views: 1406
Re: Old menu picture
The 1920x1080 image was included in the 1.0 Factorio release. I don't know of any higher resolution version.
- Sat Oct 22, 2022 6:22 pm
- Forum: Technical Help
- Topic: Non-blocking saves?
- Replies: 8
- Views: 1619