Search found 3700 matches

by DaveMcW
Wed Jan 04, 2023 1:46 am
Forum: Modding help
Topic: inverted search limit filter
Replies: 4
Views: 780

Re: inverted search limit filter

The radius and limit filters cannot be inverted.

I would search the entire surface, then calculate the radius yourself using triangles: a² + b² = c².
by DaveMcW
Mon Jan 02, 2023 9:34 pm
Forum: Technical Help
Topic: Is this Multiplayer Map to Big for Factorio?
Replies: 3
Views: 762

Re: Is this Multiplayer Map to Big for Factorio?

Your host server is too good. Slow clients can never catch up to the server.

You can force the host to slow down with the command:

Code: Select all

/c game.speed = 0.7
by DaveMcW
Sun Jan 01, 2023 7:48 am
Forum: Gameplay Help
Topic: Need help in math: perfect inserter distribution
Replies: 3
Views: 870

Re: Need help in math: perfect inserter distribution

You need to build 9 rocket silos to support 9 satellites per minute.

Why not build an extra satellite assembling machine? :)
by DaveMcW
Fri Dec 16, 2022 12:05 pm
Forum: Technical Help
Topic: Home Linux Server Factorio (need guidance)
Replies: 1
Views: 538

Re: Home Linux Server Factorio (need guidance)

1. Follow one of the tutorials you found.
2. Get stuck.
3. Post here explaining which tutorial you used, which step you are stuck on, and what the error message is.
by DaveMcW
Sun Nov 27, 2022 9:38 pm
Forum: Gameplay Help
Topic: How to transfer lab. to lab.a science package (with full efficiency)?
Replies: 4
Views: 1068

Re: How to transfer lab. to lab.a science package (with full efficiency)?

Does it work if you use 7 belts? Adding 3 more on the other side.
by DaveMcW
Wed Nov 23, 2022 1:44 am
Forum: Modding help
Topic: next-upgrade
Replies: 2
Views: 756

Re: next-upgrade

Code: Select all

data.raw["furnace"]["mulcher-3"].collision_box = table.deepcopy( data.raw["furnace"]["mulcher-2"].collision_box )
by DaveMcW
Fri Nov 11, 2022 1:26 am
Forum: Modding help
Topic: Unremovable armour
Replies: 1
Views: 589

Re: Unremovable armour

Armor has a unique item_number you can use to identify it. You still need to search all the possible places for it to hide.
by DaveMcW
Thu Nov 10, 2022 9:23 pm
Forum: Combinator Creations
Topic: Movie Player
Replies: 86
Views: 460211

Re: Movie Player

Yes, all my transport belts were circuit controlled, of course.
by DaveMcW
Thu Nov 10, 2022 7:02 pm
Forum: Modding discussion
Topic: Adding a power switch
Replies: 2
Views: 796

Re: Adding a power switch

A pump works just like a power switch for water. You can connect it to a tank with red wire to read the water level.
by DaveMcW
Wed Nov 02, 2022 4:05 am
Forum: Technical Help
Topic: Editor Mode not working
Replies: 2
Views: 550

Re: Editor Mode not working

In Windows Explorer, type %APPDATA% in the address bar and delete the Factorio folder.
by DaveMcW
Mon Oct 31, 2022 6:09 pm
Forum: Modding help
Topic: how to force word wrap in a gui label
Replies: 3
Views: 787

Re: how to force word wrap in a gui label

If you make it a text-box you can set word-wrap = true.

To make it look like a label, you can also set selectable=false and read_only=true. And give it a custom style.
by DaveMcW
Sun Oct 30, 2022 5:42 pm
Forum: Technical Help
Topic: Headless linux server "permission denied"
Replies: 7
Views: 1383

Re: Headless linux server "permission denied"

Code: Select all

/opt/factorio/bin/x64/factorio --start-server /opt/factorio/saves/SOMC.zip
by DaveMcW
Fri Oct 28, 2022 12:06 am
Forum: Modding help
Topic: Event when singal of a constant combinator are changed
Replies: 7
Views: 2230

Re: Event when singal of a constant combinator are changed

mami wrote:
Thu Oct 27, 2022 8:50 pm
way to disable it
entity.allow_copy_paste = false

https://wiki.factorio.com/Prototype/Ent ... copy_paste
by DaveMcW
Thu Oct 27, 2022 4:28 pm
Forum: Technical Help
Topic: Headless linux server "permission denied"
Replies: 7
Views: 1383

Re: Headless linux server "permission denied"

Try giving the program permission to run:

Code: Select all

chmod +x /opt/factorio/bin/x64/factorio
by DaveMcW
Wed Oct 26, 2022 5:29 pm
Forum: Gameplay Help
Topic: Individual progress but play together in the same session?
Replies: 1
Views: 608

Re: Individual progress but play together in the same session?

Start the PvP scenario.

Then run this console command:

Code: Select all

/c
for a = 4, #game.forces do
  for b = 4, #game.forces do
    game.forces[a].set_cease_fire(game.forces[b], true)
  end
end
by DaveMcW
Wed Oct 26, 2022 1:16 pm
Forum: Won't implement
Topic: Add a way to hide/disable missing Item alerts for specific items or entitys
Replies: 7
Views: 1790

Re: Add a way to hide/disable missing Item alerts for specific items or entitys

Sounds like you can just revive your dummy entities when the blueprint is placed. Then replace them with entity ghosts when the landfill is placed.
by DaveMcW
Tue Oct 25, 2022 7:04 pm
Forum: Won't implement
Topic: Add a way to hide/disable missing Item alerts for specific items or entitys
Replies: 7
Views: 1790

Re: Add a way to hide/disable missing Item alerts for specific items or entitys

Why are you using ghosts for dummy entities?

Could you remove the placeable_by item so the dummy entity does not get a ghost?
by DaveMcW
Sun Oct 23, 2022 9:56 am
Forum: General discussion
Topic: Old menu picture
Replies: 4
Views: 1406

Re: Old menu picture

The 1920x1080 image was included in the 1.0 Factorio release. I don't know of any higher resolution version.
by DaveMcW
Sat Oct 22, 2022 6:22 pm
Forum: Technical Help
Topic: Non-blocking saves?
Replies: 8
Views: 1619

Re: Non-blocking saves?

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