Search found 85 matches

by FerrariMAF
Tue Aug 14, 2018 11:38 am
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

Hi This mod is perfect but I always have this error in same time I tried to load game 20 times before this happend and tried to do something else but always in same time i have this erorr message. (around 6:20 playing time) Can somebody told me what should I do to solve this problem. I am not using...
by FerrariMAF
Tue Aug 07, 2018 2:48 am
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

Thanks for the report.
I have removed the broken button
Please try the update =)
by FerrariMAF
Tue Jul 17, 2018 9:41 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

Take a look at R&D technology items and order Don´t worry, Just research Flying tech, Glados core will not be consumed. It will stay in the lab, and after that you may use it to create glados robot, or dismantle it whenever you want. But I don't have any Glados core. I can develop building robo...
by FerrariMAF
Tue Jul 17, 2018 1:06 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

HVB wrote:Take a look at R&D technology items and order
Don´t worry, Just research Flying tech, Glados core will not be consumed. It will stay in the lab, and after that you may use it to create glados robot, or dismantle it whenever you want.
by FerrariMAF
Tue Jul 17, 2018 11:47 am
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

mods id :Mining Space Industries The skill set of the flying robot is reversed? The development of the aircraft requires GlaDOS core, but this item will not appear until the next stage of ""Building Robot" Yes: There are 2 recipes Glados core to Glados robot Glados robot to core - Th...
by FerrariMAF
Tue Jul 17, 2018 11:16 am
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

mods id :Mining Space Industries The skill set of the flying robot is reversed? The development of the aircraft requires GlaDOS core, but this item will not appear until the next stage of ""Building Robot" Yes: There are 2 recipes Glados core to Glados robot Glados robot to core - Th...
by FerrariMAF
Tue Jul 17, 2018 8:50 am
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

mods id :Mining Space Industries The skill set of the flying robot is reversed? The development of the aircraft requires GlaDOS core, but this item will not appear until the next stage of ""Building Robot" Yes: There are 2 recipes Glados core to Glados robot Glados robot to core - Th...
by FerrariMAF
Thu Jun 21, 2018 8:36 pm
Forum: Mods
Topic: [0.17] Attach Notes - to blueprints and entities
Replies: 38
Views: 17383

Re: [0.16] Attach Notes - to blueprints and entities

Hi, I´m getting this error on load: https://www.dropbox.com/s/a1o5p0r0ciyvebv/errornote.png?dl=0 Version 0.16.51 Hey, I couldn't reproduce the error, but I made a small fix based on what I guess is going wrong, so please update the mod and tell me if it still crashes. Thanks for the report. It work...
by FerrariMAF
Wed Jun 20, 2018 1:57 pm
Forum: Mods
Topic: [0.17] Attach Notes - to blueprints and entities
Replies: 38
Views: 17383

Re: [0.16] Attach Notes - to blueprints and entities

Hi, I´m getting this error on load:
https://www.dropbox.com/s/a1o5p0r0ciyve ... e.png?dl=0

Version 0.16.51
by FerrariMAF
Mon May 07, 2018 5:13 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

Hello guys! I'm having a problem. I can't find the research item for scanning radar at all. It's just missing from my technology list. Any idea why? See the attachment. Thank you. Update to this. I checked and the technology is there in 0.16.36 version, but not in 0.16.41. Update 2. Found the probl...
by FerrariMAF
Mon May 07, 2018 2:02 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

Probably there is some other mod resetting techonologies and not restoring its previous status. Some mods do this... I´m afraid you will have to continue in the old version until I figure out how to solve this....
by FerrariMAF
Mon Apr 16, 2018 10:34 am
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

I agree that text should be more clear. But that needs coding... And I´m lazy. Hehehe I don't suppose you're using github at all? I'd be very happy to send in typo fixes and modest coding suggestions as pull requests. Never used github. How does it work ? And how to release mod versions with github ?
by FerrariMAF
Fri Apr 13, 2018 4:09 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

This looks absolutely brilliant, and was just wondering about compatibility with Angel and Bob's mods? I've seen other people mention they're using them, but the info.json file doesn't seem to mention them either way. Thanks in advance for what I'm sure will be an awesome playthrough! I'm playing w...
by FerrariMAF
Fri Apr 13, 2018 11:53 am
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

Bug reporting time! Some of these may be working as intended, but I'm reporting them just in case they're bugs: It's possible for some of the starting wrecks to spawn in water. It's possible for some of the starting wrecks to spawn on ore patches. The initial rain of debris (leaving metal plates) c...
by FerrariMAF
Fri Apr 13, 2018 11:27 am
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

I'm really enjoying MSI; I hope you don't mind me giving more feedback, especially on what I'm finding to be enjoying the most. I've just found and recovered my first wreck, and that felt *really good*; the big timer is great, and the worms near it made it a more interesting challenge. However I fe...
by FerrariMAF
Thu Apr 12, 2018 4:15 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

Guys I don´t know if it will work with complete bobs + angels ... But if you find some problem, tell me, so i can try to make it compatible, if possible. For example, MSI will require some itens for some quests.. If bobs / angels disable there itens, there may be a problem. Just let me know if that ...
by FerrariMAF
Thu Apr 12, 2018 4:07 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

This looks absolutely brilliant, and was just wondering about compatibility with Angel and Bob's mods? I've seen other people mention they're using them, but the info.json file doesn't seem to mention them either way. Thanks in advance for what I'm sure will be an awesome playthrough! I'm playing w...
by FerrariMAF
Wed Apr 11, 2018 7:29 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

I'm playing with Angel/Bob's mods. Right now I'm stuck with "It will be impossible to develop flight technology from scratch. It is crucial to recover the robotic core unit in the wreckage of the ship where important plans are stored. Researching scan technology may help finding it." What...
by FerrariMAF
Wed Apr 11, 2018 3:19 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

I'm playing with Angel/Bob's mods. Right now I'm stuck with "It will be impossible to develop flight technology from scratch. It is crucial to recover the robotic core unit in the wreckage of the ship where important plans are stored. Researching scan technology may help finding it." What...
by FerrariMAF
Thu Mar 08, 2018 10:04 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 184
Views: 77849

Re: [MOD 0.15.x] Mining Space Industries

No it hasn't appeared in the mission control window. The only thing it says is "now we have nuclear lets move on" Mod is Version 15.13 I don't have portals or bobs enemies. Is this dependency important/relevant? No, no dependency. Then thats a bug try this fix https://www.dropbox.com/s/ns...

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