Search found 2916 matches

by Optera
Tue Jun 20, 2023 4:00 am
Forum: Logistic Train Network
Topic: Configure timeouts/wait idle times at individual stations?
Replies: 1
Views: 505

Re: Configure timeouts/wait idle times at individual stations?

Is there a way of doing this? Something that I can configure at the station that will override or turn off how long it takes for the station to timeout and send the train packing, or how long it has to sit idle before moving on or getting retasked from the depot? The defaults work fine most of the ...
by Optera
Sat Apr 15, 2023 7:20 pm
Forum: Logistic Train Network
Topic: [Fixed] bad LTN output from inserters stuck with items
Replies: 24
Views: 10705

Re: [Fixed] bad LTN output from inserters stuck with items

Reading inventory before trains arrive at temp stops is way too much effort to fix this edge case.

Changing temp stops to waypoints has trains overshoot the stop.
by Optera
Sat Apr 15, 2023 5:52 am
Forum: Logistic Train Network
Topic: [Not a Bug] Maybe a bug with temporaire stations?
Replies: 8
Views: 1343

Re: [Not a Bug] Maybe a bug with temporaire stations?

In the options, it states that no train is allowed to leave a station with leftovers. No train is allowed to arrive unless it has previously verified that it can fully unload its cargo. The train simply ignores the condition that it must not continue until it is unloaded. However, this can lead to ...
by Optera
Fri Apr 14, 2023 6:31 am
Forum: Logistic Train Network
Topic: [Not a Bug] Logistic Bot delivery bug
Replies: 1
Views: 558

[Not a Bug] Re: Logistic Bot delivery bug

Default thresholds are 1k.
Use threshold control signals to create smaller deliveries.
by Optera
Fri Apr 14, 2023 6:28 am
Forum: Logistic Train Network
Topic: [Not a Bug] Maybe a bug with temporaire stations?
Replies: 8
Views: 1343

Re: [Not a Bug] Maybe a bug with temporaire stations?

I thing it happens if you stop the train, you drive short self or the user make a short temporare stop or FuelTrainStop make a drive to refuel station. But it happens only with rest ore is in the train. I have never see this with empty waggons Trains run on LTN generated Schedules using only base g...
by Optera
Wed Apr 05, 2023 6:30 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: All science packs, beaconed and moduled 42/s
Replies: 11
Views: 10448

Re: All science packs, beaconed and moduled 42/s

Very clean builds.
One optimization, try using more direct insertion. For example on Purple Sci squeeze rods between rails and use direct insertion.
by Optera
Mon Apr 03, 2023 6:38 am
Forum: Not a bug
Topic: [boskid] LuaBootstrap::raise_event silently fails for certain custom event data structures
Replies: 14
Views: 2690

Re: [boskid] LuaBootstrap::raise_event silently fails for certain custom event data structures

For debugging purposes, I usually listen to all events that I've raised myself, just to log the event data. Thus, I'd add handlers for both on_train_schedule_changed and on_trains_updated_event for the example code above. This will only test for mods running before yours. A mod after yours can inva...
by Optera
Sun Apr 02, 2023 5:34 am
Forum: Not a bug
Topic: [boskid] LuaBootstrap::raise_event silently fails for certain custom event data structures
Replies: 14
Views: 2690

Re: [boskid] LuaBootstrap::raise_event silently fails for certain custom event data structures

Understood, thanks! I can look into that some more and see what got corrupted. The docs for raise_event didn't mention failing when an argument entity is invalid. (I didn't even think of that, because I'm so used to needing to check entity.valid inside event handlers.) Event parameters will never b...
by Optera
Sat Mar 18, 2023 7:18 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 263323

Re: Stations & other LTN based designs

"Logistic Provider & Requester for LTN 1.10.13" is to be used with "Logistic Network to LTN stop filter" or a custom wiring of buffer and storage chests.

All other blueprints are designed to only require changes to combinator settings.
by Optera
Fri Mar 17, 2023 4:04 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 263323

Re: Stations & other LTN based designs

Constantly feeding -100 ammo to LTN stops means always deliver 100 ammo.
What you need to feed to LTN is inventory - 100 ammo. With 100 threshold that'd trigger a delivery when there's 0 ammo left.
For 500 ammo in storage with 100 threshold use inventory - 600 ammo
by Optera
Fri Mar 17, 2023 5:59 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 263323

Re: Stations & other LTN based designs

"Logistic Provider & Requester for LTN 1.10.13" was designed to connect entire logistics networks content to LTN without items sitting in buffer chests. I use it for automated base building and restocking ammo and repair packs. For higher volume use the buffered version "Basic Pro...
by Optera
Mon Mar 13, 2023 6:33 am
Forum: Logistic Train Network
Topic: Are fluid requester stations hard-capped at 1 train request at a time, regardless of capacity?
Replies: 3
Views: 957

Re: Are fluid requester stations hard-capped at 1 train request at a time, regardless of capacity?

Update frequency (ticks) How fast stops and requests are updated. Higher numbers improve performance by spreading out updates over more ticks. When set > 1 forces Updates per tick to 1. Updates per tick Limits the number of stops and requests updated per tick. Lower numbers increase performance. Ig...
by Optera
Fri Mar 03, 2023 6:40 am
Forum: Logistic Train Network
Topic: changing config params
Replies: 9
Views: 2182

Re: changing config params

If the ui doesn't update it's a Factorio bug.

Delivery timeout is applied instantly to existing deliveries.
Stop timeout is only applied to newly created deliveries.
Both work as intended.
by Optera
Fri Mar 03, 2023 6:30 am
Forum: Logistic Train Network
Topic: dispatching shorter trains than the maximum allowed by both stations
Replies: 1
Views: 467

Re: dispatching shorter trains than the maximum allowed by both stations

Requester & Provider: https://raw.githubusercontent.com/Yousei9/Factorio-LogisticTrainNetwork/master/graphics/icons/min-train-length.png minimum train length (optional) - minimum length of locos + wagon allowed in this station (default=0 no limit) https://raw.githubusercontent.com/Yousei9/Facto...
by Optera
Fri Feb 10, 2023 9:31 am
Forum: Logistic Train Network
Topic: Request: Maximum Provide Threshold
Replies: 2
Views: 747

Re: Request: Maximum Provide Threshold

I'm not sure what it is you are asking for. A station capable of providing both small amounts for construction as well as mass goods? Thresholds and priorities are per station, you'd have to filtering out bulk signals until they hit your desired threshold. A better way would be to use NetworkID for ...
by Optera
Fri Feb 10, 2023 5:30 am
Forum: Logistic Train Network
Topic: train request more than warehouse has
Replies: 7
Views: 1191

Re: train request more than warehouse has

Success wrote:
Thu Feb 09, 2023 10:59 am
I found the problem.
Train did not reset its route upon arrival at the depot...
Only two ways this can happen:
1) depot was not flagged as such by the depot signal
2) other mods messed with LTN Schedule
by Optera
Mon Jan 23, 2023 5:59 am
Forum: Modding help
Topic: Migration file order
Replies: 9
Views: 1194

Re: Migration file order

I copied the way Factorio does it's migrations:

At major versions merge migrations into one file. In the above example:
carbonization -> wood-carbonization
woodcarbonization -> wood-carbonization

After several major versions it's also reasonable to no longer support direct migration.
by Optera
Sat Jan 21, 2023 7:37 am
Forum: Logistic Train Network
Topic: 3 endstation to one big storage - Multi stations LTN
Replies: 3
Views: 959

Re: 3 endstation to one big storage - Multi stations LTN

How can I ensure that only one train bring at the same time with the same item the -2.500? Or in other words, how the six stations think as one? LTN does not support having multiple stations acting as one. (One Train station are not fast enough so i want ident Station for quantity). And I don’t wan...
by Optera
Mon Jan 16, 2023 8:02 am
Forum: Ideas and Suggestions
Topic: Spidertron Train
Replies: 8
Views: 3388

Re: Spidertron Train

From the thread title I pictured the Spidertron lifting the locomotive up and walking it around Cho Cho Charles style. :D

Go to advanced search