Search found 351 matches

by jeroon
Fri Sep 04, 2015 6:25 am
Forum: Resolved Problems and Bugs
Topic: (12.6) Icons not Showing. Game unplayable.((FIXED))
Replies: 25
Views: 15918

Re: (12.6) Icons not Showing. Game unplayable.

Have you tried downloading the .zip version? All files are then in one folder, at least it will be clear where all the files are.
by jeroon
Thu Sep 03, 2015 9:25 am
Forum: Mods
Topic: [MOD 0.12.11+] Launch Control - Automatic Rocket Launching
Replies: 27
Views: 44259

Re: [MOD 0.12.5+] Launch Control - Automatic Rocket Launching

I've been using your mod now for 57 succesful launches, and I got a feature request: can you let it show the average time between launches? To see if i'm getting close to that 2 launches per minute mark? :D
by jeroon
Wed Sep 02, 2015 6:37 am
Forum: 1 / 0 magic
Topic: [0.12.6] Updating gives error message
Replies: 4
Views: 10037

Re: [0.12.6] Updating gives error message

Are you using Avast anti virus as well? In the 0.12.6 thread other people had something similar, where Avast might be the cause.
by jeroon
Tue Sep 01, 2015 2:07 pm
Forum: Releases
Topic: Version 0.12.6
Replies: 47
Views: 50238

Re: Version 0.12.6

I'm using Avast as well, might be what's causing it. Maybe an internal timer that can be set a little higher? Avast Deep Scan can take a while..
by jeroon
Tue Sep 01, 2015 1:28 pm
Forum: Releases
Topic: Version 0.12.6
Replies: 47
Views: 50238

Re: Version 0.12.6

Mine did update, but I got the error message. Win 10 - x64.
by jeroon
Tue Sep 01, 2015 1:26 pm
Forum: 1 / 0 magic
Topic: [0.12.6] Updating gives error message
Replies: 4
Views: 10037

[0.12.6] Updating gives error message

I started the game, it asked if it could update to 0.12.6, clicked yes, new version was downloaded and at the point where the game would restart (I think) it gave the "unexpected something, please post log files". After clicking ok it auto-restarted by itself and then worked fine. I tried ...
by jeroon
Thu Aug 27, 2015 12:01 pm
Forum: Spread the Word
Topic: Shapeways figures
Replies: 11
Views: 25720

Re: Shapeways figures

Can i get a fully working scale model of my base please?
by jeroon
Thu Aug 27, 2015 6:35 am
Forum: Fan Art
Topic: Playing a gif inside factorio
Replies: 10
Views: 30610

Re: Playing a gif inside factorio

that.. what.. wow..
by jeroon
Wed Aug 26, 2015 12:11 pm
Forum: General discussion
Topic: Accumulator / Solar panel ratio
Replies: 168
Views: 601565

Re: Accumulator / Solar panel ratio

jockeril wrote:I'm looking for a good solar farm that uses the latest ratio relevant to 0.12.4 (should be 23:25 right ?)
What has changed in 0.12.4? Isn't it still 21:25 ("It does mean that for 100 solar panels, we need 84 accumulators" from the first post)?
by jeroon
Tue Aug 25, 2015 8:25 am
Forum: Releases
Topic: Version 0.12.4
Replies: 36
Views: 50702

Re: Version 0.12.4

Was something changed in bitter behavior model? I started my first game in 0.12 and they really swarm me now. In 0.11 I could just rush for a dozen burner drills and set up a basic automated factory before fist attack, now I had to scrap automated mining/smelting as it was too difficult to defend i...
by jeroon
Thu Aug 20, 2015 10:27 am
Forum: Mods
Topic: [MOD 0.12.x] Factorio Maps
Replies: 63
Views: 93745

Re: [MOD 0.12.x] Factorio Maps

I'm no expert on crash logs, but the only thing I see is : luaremove_path error: Scripts can only use file space inside of C (requested path was C:/Users\FISHMANPET\Dropbox\Factorio_0.12.0\script-output\FactorioMaps/Map(96,55)1024) Now i don't see anything weird there, except that you're using a dro...
by jeroon
Thu Aug 20, 2015 6:31 am
Forum: Off topic
Topic: Binary Facts!
Replies: 24
Views: 29257

Re: Binary Facts!

Fmmfmpppfpfm fppmmmfmmfmpmffpppmfm ppmffm fmpmffppmmpp fppmfffmpmfp fmpmfpmfffmm pppppfpppfmmmpppppfmmmpp!
by jeroon
Wed Aug 19, 2015 2:53 pm
Forum: Ideas and Suggestions
Topic: Using the mechanics in a tycoon/business game context?
Replies: 3
Views: 1853

Re: Using the mechanics in a tycoon/business game context?

The goal at the moment is to launch a rocket, with a satelite. 0.13 or 0.14 will have more endgame, but launching a rocket in your first game will prove to be quite hard (well, at least time consuming :) ). And of course you can always launch 2. Or 10. Or 1000...
by jeroon
Wed Aug 19, 2015 2:48 pm
Forum: Ideas and Suggestions
Topic: Circut network for the colorblind
Replies: 4
Views: 3191

Re: Circut network for the colorblind

Only thing I really can't see the difference between are the active provider chests and the requester chests, until someone told me they were different, I was wondering why they were the same color :D
by jeroon
Wed Aug 19, 2015 2:09 pm
Forum: Mods
Topic: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges
Replies: 62
Views: 71666

Re: [0.12.x] Terraforming

<3 drawbridges!
by jeroon
Wed Aug 19, 2015 2:03 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.4] Scenario Transport belt madness not working
Replies: 2
Views: 1361

Re: [0.12.4] Scenario Transport belt madness not working

Check the Resolved for the next release subforum :)
by jeroon
Tue Aug 18, 2015 1:25 pm
Forum: This Forum
Topic: Where is ssilk?
Replies: 15
Views: 18342

Re: Where is ssilk?

Are there any belts being constructed between the hospital kitchen and your bed yet? :mrgreen:

hope it all turns out ok, get well soon :)
by jeroon
Tue Aug 18, 2015 1:20 pm
Forum: General discussion
Topic: Questions about the game
Replies: 8
Views: 11572

Re: Questions about the game

Boogieman14 wrote:...and then it's 2 am, while you need to get up again at 6...
And then it's 10 am, while you should have started at 7..
by jeroon
Tue Aug 18, 2015 12:00 pm
Forum: General discussion
Topic: Questions about the game
Replies: 8
Views: 11572

Re: Questions about the game

towerbooks3192 wrote: since I am on my last semester of Uni.
Don't come and complain I didn't warn you.. :roll:

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