Repairing walls with tools made from stone, reparing walls with walls, it kinda equivalent.
Guess, I myself will slap "not-repairable" flag on them and stick with repair-by-rebuilding.
Search found 945 matches
- Wed Aug 20, 2014 4:48 pm
- Forum: Balancing
- Topic: Wall repair is expensive.
- Replies: 6
- Views: 12902
- Wed Aug 20, 2014 3:36 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 149739
Re: RTS direction
not a one-man-general-army that vaporizes the enemy with a few shots of his photon-torpedo-battlemech. Eh, what? That's exactly what you are now, it's only that shotgun and poison capsules are more resource efficient than photon torpedoes and six exoskeletons probably aren't enough to qualify as ba...
- Tue Aug 19, 2014 10:35 pm
- Forum: General discussion
- Topic: Lag during autosave
- Replies: 11
- Views: 3981
Re: Lag during autosave
You know you can change the interval between the autosaves in options, right?
- Sun Aug 17, 2014 12:50 am
- Forum: Balancing
- Topic: Wall repair is expensive.
- Replies: 6
- Views: 12902
Re: Wall repair is expensive.
I'm playing .9.8 Anyway, 1-2 packs is of course better than 2-3(-4), though I'm still uncomfortable about wasting metal onto wall repairs. After all, it's just a pile of bricks, not complicated machinery that requires specific tools for repair. I believe there should be alternatives. Building thick ...
- Fri Aug 15, 2014 9:36 pm
- Forum: Balancing
- Topic: Wall repair is expensive.
- Replies: 6
- Views: 12902
Wall repair is expensive.
To me it seems that walls are supposed to be a cheap way of keeping biters away from stuff that requires much more effort and valuable materials to build. However, the need for repair packs makes this statement not true. Each pack costs quite a bunch of iron and copper and up to a three of those can...