Search found 33 matches

by wat3rstone
Fri Apr 06, 2018 8:08 pm
Forum: News
Topic: Friday Facts #237 - Rich & interactive text
Replies: 72
Views: 37713

Re: Friday Facts #237 - Rich & interactive text

another idea with text icons: instead of implementing commands for those items, i think that it would be more convenient to have a 'quick word' where each time you type this word, it would 'autocorrect' to a symbol chosen specifically for that word (which could be modified in the settings), to avoid...
by wat3rstone
Thu Mar 22, 2018 11:37 pm
Forum: Off topic
Topic: You know you play Factorio too much when...
Replies: 164
Views: 301236

Re: You know you play Factorio too much when...

But then you realize you are a train so you load with locomotives and nuclear fuel, so the other train is dead not you
by wat3rstone
Wed Mar 21, 2018 10:39 pm
Forum: Off topic
Topic: You know you play Factorio too much when...
Replies: 164
Views: 301236

Re: You know you play Factorio too much when...

you start seeing office hallways as rail networks
by wat3rstone
Fri Mar 16, 2018 12:54 pm
Forum: Off topic
Topic: You know you play Factorio too much when...
Replies: 164
Views: 301236

Re: You know you play Factorio too much when...

So you then buy 4 more monitors and 4 more copies of the game along with 4 more keyboards to maximize productivity on a map with 4 characters.
by wat3rstone
Thu Mar 15, 2018 1:56 pm
Forum: Ideas and Suggestions
Topic: Nukes are overpowered and they need to be nerfed in some way
Replies: 23
Views: 6501

Re: Nukes are overpowered and they need to be nerfed in some way

In conclusion your destroyers would be on the ground in a pile of rubble while you'll be shot to death. Funny that I come out victorious... except if I become greedy / cocky. Not necessarily, you could be inching your way through a base and all the while each destroyer would be picked off one by on...
by wat3rstone
Thu Mar 15, 2018 1:42 pm
Forum: Off topic
Topic: You know you play Factorio too much when...
Replies: 164
Views: 301236

Re: You know you play Factorio too much when...

When your PC isn't going fast enough so you try to shove some peed modules in it's disc reader.
by wat3rstone
Thu Mar 15, 2018 1:18 pm
Forum: Ideas and Suggestions
Topic: Nukes are overpowered and they need to be nerfed in some way
Replies: 23
Views: 6501

Re: Nukes are overpowered and they need to be nerfed in some way

nosports wrote:
I totally agree with this....

I had proposed this also recently as with an additional pollution layer .....
Thank you for agreeing with me, and if you already proposed this topic than the developers have a higher chance of implementing this because more people would want it.
by wat3rstone
Thu Mar 15, 2018 1:14 pm
Forum: Ideas and Suggestions
Topic: Nukes are overpowered and they need to be nerfed in some way
Replies: 23
Views: 6501

Re: Nukes are overpowered and they need to be nerfed in some way

Well if I go in with 100 Destroyer bots...one-hitting everything before it comes in range or can respawn That in itself costs a lot of research to get up there with the space science and all, even if you go to 60 robots (maximum followers before the infinite tech) there is a significant difference ...
by wat3rstone
Thu Mar 15, 2018 1:51 am
Forum: Ideas and Suggestions
Topic: Nukes are overpowered and they need to be nerfed in some way
Replies: 23
Views: 6501

Re: Nukes are overpowered and they need to be nerfed in some way

Because destroyer capsules can be destroyed, not nukes
by wat3rstone
Wed Mar 14, 2018 11:59 pm
Forum: Ideas and Suggestions
Topic: Nukes are overpowered and they need to be nerfed in some way
Replies: 23
Views: 6501

Nukes are overpowered and they need to be nerfed in some way

Personally, I think that nukes are a bit over powered and needs to be nerfed (with some sort of side effect or disadvantage), and in addition to that, I think that there should be changes to nukes in the way they are made. Changes that should be made to how work Nukes in general First off: the nuke'...
by wat3rstone
Tue Mar 13, 2018 12:50 am
Forum: Ideas and Suggestions
Topic: Nuclear safe tanks
Replies: 4
Views: 2493

Nuclear safe tanks

A heavy duty tank that can withstand a nuclear blast in close proximity. I say that it would be really slow but have lots of mass, it would have a machine gun and a rocket launcher, specifically for nukes, along with stacks of inventory space, and slots for fuel. The tank's purpose would be to go ou...
by wat3rstone
Tue Mar 13, 2018 12:39 am
Forum: Duplicates
Topic: graphical error with mods
Replies: 2
Views: 891

Re: graphical error with mods

Thank you for making me aware of the update (I sometimes get behind because I run the game for long)
The error happens with: 16.29 with mods but doesn't happen with base vanilla version
In 16.30 vanilla version, the graphics worked fine, and problem was fixed
My apologizes it was a problem on my end.
by wat3rstone
Tue Mar 13, 2018 12:10 am
Forum: Duplicates
Topic: graphical error with mods
Replies: 2
Views: 891

graphical error with mods

I'm not entirely sure what caused this graphical error but it effected the locomotives, cargo wagons, fluid wagons, tanks, cars, and radars (as far as I know). Admittedly I had some mods on: Auto Deconstruct, beautiful bridge railway, better bots technologies, big brother, bot servicing, computer co...

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