Search found 980 matches

by Xterminator
Fri Aug 04, 2017 8:26 pm
Forum: News
Topic: Friday Facts #202 - High res circuit connectors
Replies: 35
Views: 17968

Re: Friday Facts #202 - High res circuit connectors

Oh no, the worms have taken over our robo network! :o Those High Res connectors look beautiful though! They do look a bit odd on the lower res stuff like you mentioned, but that will definitely improve once everything becomes High Res. Excited to hear about the stack size optimizations, even though ...
by Xterminator
Fri Jul 21, 2017 7:43 pm
Forum: News
Topic: Friday Facts #200 - Plans for 0.16
Replies: 129
Views: 64726

Re: Friday Facts #200 - Plans for 0.16

Definitely don't stop the Friday Facts unless you guys just have 0 inspiration to write them. Myself and I think many others really look forward to them each week! It's part of what makes Factorio you guys as devs so special and awesome, is the connection and constant updates and communication about...
by Xterminator
Thu Jul 06, 2017 6:44 pm
Forum: Releases
Topic: Version 0.15.28
Replies: 53
Views: 33327

Re: Version 0.15.28

One of the best 0.15 releases! Having the train names display at 45 degree angles will help so much with actually seeing your train stops on the map and such. :D
Also very glad the feedback about the science cost for Automation 2 was taken into consideration and implemented. You guys are awesome!
by Xterminator
Wed Jul 05, 2017 4:10 am
Forum: Releases
Topic: Version 0.15.27
Replies: 18
Views: 19231

Re: Version 0.15.27

Balancing All researches now require equal ratios of science pack types. This reduces the cost of some researches. For Automation 2 this means the costs went from 2x40 to 1x80 wich is fine, but the research time is now doubled as well. Out of experience i can say that this research already took way...
by Xterminator
Wed Jul 05, 2017 4:08 am
Forum: General discussion
Topic: I think I've built myself into a corner.... well 4.
Replies: 9
Views: 4022

Re: I think I've built myself into a corner.... well 4.

While the trains do seem to be a significant amount, there are quite a few other things you can do to increase overall performance. :) - Keep your robot networks small and separated opposed to massive networks that stretch across multiple production areas. - Solar Power over Nuclear or steam. I'm gu...
by Xterminator
Wed Jul 05, 2017 3:55 am
Forum: Videos
Topic: Mad Science - Multiplayer Train Megabase
Replies: 0
Views: 1939

Mad Science - Multiplayer Train Megabase

Hey folks! Been a very long time since I posted a series here, but this is one I'm particularly excited about so thought I would share. :) I very recently started a new series with ColonelWill (avid Factorio Twitch streamer) and MojoD (another great streamer) as well as all our supporters. We have d...
by Xterminator
Mon Jul 03, 2017 5:29 pm
Forum: Releases
Topic: Version 0.15.27
Replies: 18
Views: 19231

Re: Version 0.15.27

Yes! One of my favorite releases so far for 0.15. :D That science cost ratio change is huge and very helpful. Was always weird to have one type of science dry up completely because of odd ratios for some research. Glad the Blueprint desync thing was fixed too, had a lot of issues with that in our la...
by Xterminator
Fri Jun 09, 2017 6:47 pm
Forum: News
Topic: Friday Facts #194 - Automated combinator pipeline
Replies: 27
Views: 24091

Re: Friday Facts #194 - Automated combinator pipeline

Really really great Friday Facts! Even I have no idea how to do any of this myself and got lost in some parts of explanations, seeing the behind the scenes stuff and all the automated processes you guys have come up with is truly fascinating. :D I'm hoping this means HD combinators and power stuff i...
by Xterminator
Sat Jun 03, 2017 4:57 pm
Forum: Gameplay Help
Topic: Blueprint strings...
Replies: 5
Views: 4950

Re: Blueprint strings...

To create/export one yo need to open a blueprint (by right clicking on it) and then there is an option in the top right corner of it to export Blueprint string. :)

Shared blueprints are ones that people have put n their Blueprint Library. It will update anytime a new blueprint is added I believe.
by Xterminator
Fri May 26, 2017 5:54 pm
Forum: News
Topic: Friday Facts #192 - One million
Replies: 71
Views: 36810

Re: Friday Facts #192 - One million

Massive congratulations guys! :) Very well deserved and things can only continue to up from here I feel.

The party sounds awesome as well. Only wish I lived closer and I would definitely attend. :(
by Xterminator
Fri May 19, 2017 6:37 pm
Forum: News
Topic: Friday Facts #191 - Gui improvements
Replies: 380
Views: 149270

Re: Friday Facts #191 - Gui improvements

I quite like the proposed changes for the most part! :D Not to mention it was a really interesting read in general. Hearing the thought process that goes into the design is very intriguing. The thing that I'm not totally convinced on is the different tabs for Logistics, Crafting, and Character slots...
by Xterminator
Fri May 12, 2017 7:10 pm
Forum: News
Topic: Friday Facts #190 - The quiet days
Replies: 68
Views: 36932

Re: Friday Facts #190 - The quiet days

It's good to know the real reason Steam was changed, and from a development point of view it makes sense. Unfortunately it completely invalided a lot of cool nuclear setups, but that's the price of playing in experimental I suppose. :P The change to Coal Liquefaction to make it require Steam is inte...
by Xterminator
Fri May 05, 2017 7:58 pm
Forum: News
Topic: Friday Facts #189 - Specifying the 1.0
Replies: 169
Views: 73770

Re: Friday Facts #189 - Specifying the 1.0

Really interesting read for this one! I'm thrilled that the artillery train and hopefully spidertron are still planned before the final release. :D Having the artillery train be able to fire the atomic bomb rockets would be epic. Or at least something equivalent. In regards to the science pack chang...
by Xterminator
Sun Apr 30, 2017 5:11 pm
Forum: Releases
Topic: Version 0.15.5
Replies: 33
Views: 28969

Re: Version 0.15.5

Damn I think someone Speed Beaconed the devs. O.o The crazy thing is that I've played probably 25-30 hours of the game sense 0.15 came out, and only encountered 3 of true bugs that have been fixed in all these past updates. You know a dev team is doing something right when 90% of the fixed bugs are ...
by Xterminator
Sun Apr 30, 2017 2:11 am
Forum: Gameplay Help
Topic: [YouTube] Xterminator's Tutorials & Guides For Beginners
Replies: 27
Views: 68301

Re: [YouTube] Xterminator's Tutorials & Guides For Beginners

Hey folks, my first Tutorial for version 0.15 is out! :D Nuclear Power Concepts / Features and Ratios. Hope you enjoy and find it helpful.

You can find it here or check the original post.
by Xterminator
Sun Apr 30, 2017 2:05 am
Forum: Gameplay Help
Topic: [YouTube] Xterminator's Tutorials & Guides For Beginners
Replies: 27
Views: 68301

Re: [YouTube] Xterminator's Tutorials & Guides For Beginners

ttsgosadow wrote:This looks really nice! Thanks for sharing; I subscribed to your channel!
Glad you liked the videos, thank you for the sub! :)
by Xterminator
Tue Apr 25, 2017 5:21 pm
Forum: General discussion
Topic: Version 0.15 Overview - Major Features with In-game Examples
Replies: 0
Views: 1029

Version 0.15 Overview - Major Features with In-game Examples

Hey folks, hope everyone is excited about 0.15 as I am! :D The work the devs have done is absolutely mind blowing and I can't wait to do a long term playthrough with all the new fancy features and changes. Speaking of which... I made an Overview video last covering all (or at least most) of the majo...
by Xterminator
Fri Apr 21, 2017 7:43 pm
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 141517

Re: Friday Facts #187 - Space science & 0.15 graphics

So two things. What is the specs on the machine running the linked imgur album factory? o.o And can we get that factory released to the public? I really want to see will/xterm/mojo do a factory fixit on the factory :D This would be awesome! Will have to ask them about getting a copy of the save for...
by Xterminator
Fri Apr 21, 2017 6:44 pm
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 141517

Re: Friday Facts #187 - Space science & 0.15 graphics

So two things. What is the specs on the machine running the linked imgur album factory? o.o And can we get that factory released to the public? I really want to see will/xterm/mojo do a factory fixit on the factory :D This would be awesome! Will have to ask them about getting a copy of the save for...
by Xterminator
Fri Apr 14, 2017 6:34 pm
Forum: News
Topic: Friday Facts #186 - Marathon testing
Replies: 112
Views: 55067

Re: Friday Facts #186 - Marathon testing

Not surprised was telling some streamers and you tubers that it's not this week. Keep up the good work. p.s. if you wanna break the game, let Colonelwill and Xterminator play it and give them a week. Yeah, aren't we (the community) supposed to be the beta testers? Interesting tests and marathon stu...

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