Search found 3119 matches
- Mon Sep 09, 2019 8:11 am
- Forum: General discussion
- Topic: Licensing and mod portal
- Replies: 90
- Views: 25252
Re: Licensing and mod portal
but I also added something more to that. I also brought in young people who wouldn't understand the complexity of the unreadable legalese. I don't think is a valid argument. Any "youngster" who is not able to deal with the legal stuff isn't allowed to make money anyway. I quote from the t...
- Mon Sep 09, 2019 5:50 am
- Forum: General discussion
- Topic: Licensing and mod portal
- Replies: 90
- Views: 25252
Re: Licensing and mod portal
as it might also mean that a CC-NC licensed mod cannot be featured in the FFFs anymore without explicit written consent from the creator. Just for context: I wasn't sure if the FFF is considered commercial, expressed that to deadlock and he gave me written permission. Not any problem whatsoever. Al...
- Sun Sep 08, 2019 8:32 pm
- Forum: General discussion
- Topic: Licensing and mod portal
- Replies: 90
- Views: 25252
Re: Licensing and mod portal
I want to protect the rights and freedoms of all the Factorio community members By taking away the right of mod creators to license their content as they prefer. In the end it's a weigh-up between what you consider "more important": Mod creators rights to protect their IP or streamers rig...
- Sun Sep 08, 2019 7:56 pm
- Forum: General discussion
- Topic: Licensing and mod portal
- Replies: 90
- Views: 25252
Re: Licensing and mod portal
In the end, we want modding to be a free and open community, Factorio provides the hosting and mod API freely, Modders provide their content and work freely, And I believe players should be able to enjoy that work freely That is what we have now. If you force mods to allow commercial use, you also ...
- Sun Sep 08, 2019 12:07 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 357213
Re: [MOD 0.17+] Industrial Revolution (0.9.x)
The tin chest opening and closing sounds is too loud. It is much louder than the passive provider chest which has an acceptable noise level. Most likely all "new chests" are too loud, but I did not try them all.
- Sun Sep 08, 2019 9:53 am
- Forum: General discussion
- Topic: Licensing and mod portal
- Replies: 90
- Views: 25252
Re: Licensing and mod portal
I am surprised that a representative of Wube would spending time asking rhetorical questions to ridicule a member of the community like this. I have several times stated that I don't know how any of this works and that is the reason I ask. Three posts above yours, I clearly state the answer to your...
- Sun Sep 08, 2019 8:18 am
- Forum: Modding help
- Topic: [0.17.68] LuaForce::SetSpawnPosition LuaForce::GetSpawnPosition
- Replies: 4
- Views: 823
Re: [0.17.68] LuaForce::SetSpawnPosition LuaForce::GetSpawnPosition
The player spawns on the surface they died on. Moving to modding help.
- Sun Sep 08, 2019 8:16 am
- Forum: General discussion
- Topic: Licensing and mod portal
- Replies: 90
- Views: 25252
Re: Licensing and mod portal
The mod showcased in Friday Facts #311: Industrial Revolution by Deadlock989 has a licence that specifies that commercial use is not permitted and: "This INCLUDES commercial/monetised social media activities such as taking donations from YouTube or Twitch streaming, etc." Edit: (*The mod ...
- Sat Sep 07, 2019 11:54 am
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 357213
Re: [MOD 0.17+] Industrial Revolution (0.9.x)
How is that working? Is the player running around hand feeding fuel? Yep. Half a stack of coal lasts pretty long in inserters. I also considered installing https://mods.factorio.com/mod/Burner-Leech for a while, it would mean that the machine output inserters fuel themselves from the machine fuel i...
- Fri Sep 06, 2019 11:37 pm
- Forum: News
- Topic: Friday Facts #311 - New remnants 3
- Replies: 52
- Views: 27263
Re: Friday Facts #311 - New remnants 3
When spotlighting Industrial Revolution "boring vanilla" was used a couple of times in reference to certain aspects of gameplay. Will the devs then be addressing those "boring vanilla" parts before 1.0? That's just my personal opinion which mostly stems from playing vanilla for ...
- Wed Sep 04, 2019 6:19 pm
- Forum: Logistic Train Network
- Topic: [LTN 1.10.15] cut/paste exception in editor (FIXED)
- Replies: 22
- Views: 5963
Re: cut/paste exception in editor
Your knowledge on that is outdated, as of .67 the event is raised: viewtopic.php?p=452117#p452117
- Wed Sep 04, 2019 5:21 pm
- Forum: Logistic Train Network
- Topic: [LTN 1.10.15] cut/paste exception in editor (FIXED)
- Replies: 22
- Views: 5963
- Wed Sep 04, 2019 7:25 am
- Forum: Technical Help
- Topic: Extreme World Gen?
- Replies: 5
- Views: 968
Re: Extreme World Gen?
There is an explanation here: https://wiki.factorio.com/Command_line_parameters
- Tue Sep 03, 2019 8:03 pm
- Forum: Releases
- Topic: Version 0.17.67
- Replies: 28
- Views: 18892
Re: Version 0.17.67
It doesn't, editor never zoomed to cursor.
- Tue Sep 03, 2019 6:48 pm
- Forum: Releases
- Topic: Version 0.17.67
- Replies: 28
- Views: 18892
- Tue Sep 03, 2019 6:21 pm
- Forum: Releases
- Topic: Version 0.17.67
- Replies: 28
- Views: 18892
Re: Version 0.17.67
FFS I think you were done with big changes and focusing on bug fixing/HD texture ? Seriously, why the camera ??? It's the most important thing in the game and you just broke it. It's the first time I'm seriously pissed about an update. How can something that you don't encounter in the default game ...
- Tue Sep 03, 2019 12:16 pm
- Forum: Not a bug
- Topic: [0.17.66] LuaSurface.create_entity{resource} does not set initial_amount
- Replies: 2
- Views: 620
Re: [0.17.66] LuaSurface.create_entity{resource} does not set initial_amount
Stone is not an infinite resource.https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.initial_amount wrote:Note: If this is not an infinite resource reading will give nil and writing will give an error.
- Tue Sep 03, 2019 9:20 am
- Forum: Translations
- Topic: Missundertanding.
- Replies: 2
- Views: 1882
Re: Missundertanding.
https://de.wiktionary.org/wiki/Befehl wrote:kleinste Funktionseinheit eines Programmes in der Datenverarbeitung
Fits pretty well for what it is. "Anweisung" is too close to "instruction"/"briefing" for my taste.https://www.duden.de/rechtschreibung/Befehl wrote:Anweisung an Rechenanlagen zur Ausführung einer bestimmten Operation
- Mon Sep 02, 2019 8:49 pm
- Forum: Minor issues
- Topic: Train crashes into itself on rare occasions
- Replies: 7
- Views: 1918
Re: Train crashes into itself on rare occasions
Doesn't really look like "fitting in the loop" to me.
- Mon Sep 02, 2019 8:12 pm
- Forum: Minor issues
- Topic: [0.17.66] - Inserter preferring incorrect lane
- Replies: 20
- Views: 5381
Re: [0.17.66] - Inserter preferring incorrect lane
The Wiki states left from the Inserters perspective. The pic attempts to have its left the same as the inserter’s left. If the belt is the same/opposite orientation of the inserter or a curve, the inserter prefers taking from the left lane, from the belt's perspective. All inserters prefer to take ...