Updating to 17.58 did resolve this. Apologies for the confusion.
Edit: Here it was...
Version 0.17.47
Post by FactorioBot » Fri Jun 07, 2019 10:48 am
Bugfixes
Fixed that the game crashed when passing train signal while driving train in manual mode.
Search found 459 matches
- Tue Jul 16, 2019 1:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.56] Crash upon attempting to switch from automatic to manual while riding train.
- Replies: 9
- Views: 2640
- Tue Jul 16, 2019 1:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.56] Crash upon attempting to switch from automatic to manual while riding train.
- Replies: 9
- Views: 2640
Re: [0.17.56] Crash upon attempting to switch from automatic to manual while riding train.
Oh weird. I had updated the game before playing and just assumed it updated to 17.56, but apparently it didn't. Okay, will update again and see if the issue is still there.
- Tue Jul 16, 2019 1:34 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.56] Crash upon attempting to switch from automatic to manual while riding train.
- Replies: 9
- Views: 2640
Re: [0.17.56] Crash upon attempting to switch from automatic to manual while riding train.
Okay, I read the dialog error message more carefully this time. Here is the log file directly after a crash. Very repeatable, but obviously it might be my computer and not the game per se. Tried uploading the save here but it seemed to fail -- it is a fairly large save 75Mb.
- Tue Jul 16, 2019 3:51 am
- Forum: Resolved Problems and Bugs
- Topic: [0.17.56] Crash upon attempting to switch from automatic to manual while riding train.
- Replies: 9
- Views: 2640
Re: [0.17.56] Crash upon attempting to switch from automatic to manual while riding train.
Err, played after repeating the bug several times. I should be able to reproduce it, where would I find log? Is the file name just a date/time stamp?
Edit: Ahh, it is the "factorio-current.log" -- so I should crash it and then post that file?
Edit: Ahh, it is the "factorio-current.log" -- so I should crash it and then post that file?
- Mon Jul 15, 2019 9:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.56] Crash upon attempting to switch from automatic to manual while riding train.
- Replies: 9
- Views: 2640
[0.17.56] Crash upon attempting to switch from automatic to manual while riding train.
Just updated from 17.17 to 17.56 -- I am getting a crash when, I am traveling by train, I open menu for the train I'm on, I attempt to switch from automatic to manual, BLAM. It blows up. Just me? Could provide my save if you are interested. Not using any train mods...
- Mon Jul 15, 2019 2:16 pm
- Forum: Releases
- Topic: Version 0.17.56
- Replies: 44
- Views: 22149
Re: Version 0.17.56
I've been away from the game for a bit. Just jumped back in and updated from 17.17 to 17.56 -- I am getting a crash when, I am traveling by train, I open menu for the train I'm on, I attempt to switch from automatic to manual, BLAM. It blows up. Just me?
- Thu May 16, 2019 2:30 am
- Forum: Gameplay Help
- Topic: Rail station signaling failure
- Replies: 8
- Views: 3011
Re: Rail station signaling failure
What can happen is train A selects a spot prior to train B taking the spot, then train A arrives before a recalculation of its path has been forced. You can place two signals wired together just before the parking lot to force a pathing recalc, I have included a blueprint. 0eNqlkm1OwzAMhq8y+XcmrYMB...
- Sat May 04, 2019 4:32 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 500643
Re: Simple Questions and Short Answers
What is the best advice to get pass blue science? I have tried about 3 different factories but gave up on all of them because my factories were too messy. Any advice? (Besides making my factory less messy.) Are you using a "bus"? That really simplifies things. Basically put resources on b...
- Sun Apr 28, 2019 6:39 pm
- Forum: Gameplay Help
- Topic: Arrange blueprints in blueprint book?
- Replies: 2
- Views: 876
Re: Arrange blueprints in blueprint book?
Unless something changed recently, you can open the blueprint book and simply click and drag blueprints into whatever order you want. But if you add a blueprint to a book that sits in your library... it auto-orders in alphanumeric order. Hmm, I had not noticed this behavior. But I'll take your word ...
- Sun Apr 28, 2019 6:37 pm
- Forum: Gameplay Help
- Topic: Disable "Total Raw"?
- Replies: 8
- Views: 2447
Re: Disable "Total Raw"?
Huh. Used plenty of mods, including at least some of ones shown here and have never seen that problem. Weird.Ranakastrasz wrote: ↑Sun Apr 28, 2019 4:45 pmNo, it is typical for any mod that adds loops. It ends up tracing the resources back until some cutoff point and you get a ton of all the resources tangentually related via said loops.
- Sun Apr 28, 2019 3:12 pm
- Forum: Gameplay Help
- Topic: Disable "Total Raw"?
- Replies: 8
- Views: 2447
Re: Disable "Total Raw"?
Uh, is it just me or does this seem like the core of the problem must be a bug in one of those mods? The list of raw materials you use as an example makes no sense.
- Fri Apr 26, 2019 9:57 pm
- Forum: Gameplay Help
- Topic: Why can't I place a rail signal on this diagonal rail?
- Replies: 8
- Views: 2971
Re: Why can't I place a rail signal on this diagonal rail?
Yeah, I have never completely understood this behavior either. In most cases it seems to be a situation of you need to be able to place a signal on both sides of the track, but there are exceptions.
- Thu Apr 25, 2019 3:33 am
- Forum: Gameplay Help
- Topic: Belt Balancers - how they work and how to make them
- Replies: 8
- Views: 77838
Re: Belt Balancers - how they work and how to make them
You say that it's impossible to build a perfect 3-1 balancer that will still balance its inputs evenly, even if some of them are missing. It's not, at least not if you allow a little bit of circuit network. Here's how: Build a standard 4-to-1 pyramid. Hook the unused output back into the unused inp...
- Wed Apr 24, 2019 2:58 pm
- Forum: Gameplay Help
- Topic: trains - search? - change order?
- Replies: 6
- Views: 1806
Re: trains - search? - change order?
I'm not certain what you are asking. If you are asking when you click on a train, can you search for a station. Then no. When adding a station all your train stations will be listed alphabetically for you to select from. When you click on a train, if you want to change the order of the stations on t...
- Wed Apr 24, 2019 2:47 pm
- Forum: Gameplay Help
- Topic: 1 week playing need advice - screen shot included
- Replies: 5
- Views: 1480
Re: 1 week playing need advice - screen shot included
-Steam power starting to run out. Should I continue with steam? As someone else said, it is possible to continue with steam. Even fun to manage the belting of the coal as your power needs ramp up. Personally, I generally rely on solar and accumulators. They are so much easier than nuclear. Once you...
- Tue Apr 23, 2019 8:18 pm
- Forum: Gameplay Help
- Topic: trains - search? - change order?
- Replies: 6
- Views: 1806
Re: trains - search? - change order?
Use the "rough" spot toward the right side of the bar to drag a station in a train's schedule. Don't think the train list itself can be modified. It is alphabetical.
- Tue Apr 23, 2019 8:16 pm
- Forum: Gameplay Help
- Topic: Train stacker not working
- Replies: 8
- Views: 2275
Re: Train stacker not working
What can happen is train A selects a spot prior to train B taking the spot, then train A arrives before a recalculation of its path has been forced. You can place two signals wired together just before the parking lot to force a pathing recalc, I have included a blueprint. 0eNqlkm1OwzAMhq8y+XcmrYMB6...
- Sat Apr 20, 2019 8:51 pm
- Forum: News
- Topic: Friday Facts #289 - Character GUI
- Replies: 137
- Views: 57740
Re: Friday Facts #289 - Character GUI
Okay, I doubt it was intended but this was very funny. You don't get what you might expect by Goggling "HSV"...
- Fri Apr 19, 2019 4:57 pm
- Forum: Releases
- Topic: Version 0.17.32
- Replies: 62
- Views: 27495
Re: Version 0.17.32
I've lost a lot of enthusiasm for and interest in the game due to the rail planner changes. I haven't upgraded since 0.17.28, aside from a brief test to make sure they work as I expect them too. Really? That just seems odd. How does it impact your game play heavily? Even in my largest base with doz...
- Thu Apr 11, 2019 1:08 pm
- Forum: Gameplay Help
- Topic: Old chem plant setup...fixable?
- Replies: 27
- Views: 6360
Re: Old chem plant setup...fixable?
That's a good point. I've certainly spent far more time clearing "polluted" belts than I ever did fixing "polluted" pipes.