I can make you a mod base to add the graphics to, just inform me if you need one.Vasillo wrote:I'd love to implement it into the game but im as useful as a wingless plane that's underwater being rolled over by a boat running aground at scripting, and plus i don't have any proper textures to apply to it
Search found 230 matches
- Sat Dec 03, 2016 10:25 am
- Forum: Fan Art
- Topic: Locomotive MK2
- Replies: 13
- Views: 12988
Re: Locomotive MK2
- Sat Dec 03, 2016 10:19 am
- Forum: News
- Topic: Friday Facts #167 - Reactors Operational
- Replies: 120
- Views: 57132
Re: Friday Facts #167 - Reactors Operational
I got a few things to say about 0.15: 1. I hope there will be a cooling tower for the reactors to get that iconic look. 2. Will biomes be moddable in? 3. If you make the reactors heat the boilers then you should not allow us to put coal straight into the boilers, but instead either add a heat connec...
- Fri Dec 02, 2016 4:55 pm
- Forum: Fan Art
- Topic: Locomotive MK2
- Replies: 13
- Views: 12988
Re: Locomotive MK2
If you make a mod out of this maybe you could make the older one into an armored locomotive
- Wed Nov 30, 2016 7:33 pm
- Forum: Implemented mod requests
- Topic: Expose more of the GUI elements.
- Replies: 20
- Views: 19658
Re: Expose more of the GUI elements.
I would love to access the actual HUD to do stuff like add weapon slots etc.
- Sun Nov 27, 2016 7:45 pm
- Forum: Modding help
- Topic: Armor visibility
- Replies: 4
- Views: 1210
Re: Armor visibility
I'll take a look. Thanks.
- Sun Nov 27, 2016 5:11 pm
- Forum: Mods
- Topic: [MOD] [0.14] [Looking for new maintainer!] Military Extended
- Replies: 0
- Views: 1225
[MOD] [0.14] [Looking for new maintainer!] Military Extended
Military Extended Name: Military Extended Version: 1.8.0 Factorio Version: 0.14.x Description: Adds military research and lots of guns License: MIT Source Code: https://github.com/Sigma-One/military-extended Download: https://mods.factorio.com/mods/Sigma1/military-extended I'm currently looking for...
- Sun Nov 27, 2016 4:19 pm
- Forum: Modding help
- Topic: Armor visibility
- Replies: 4
- Views: 1210
Armor visibility
Yes, another modding question from me. Anyways, is there a way for me to add an armor and have it show on the player character like the vanilla armors?
- Wed Nov 23, 2016 3:08 pm
- Forum: Modding help
- Topic: Weapon Parameter not working [kind-of solved]
- Replies: 2
- Views: 1045
Weapon Parameter not working [kind-of solved]
Wasn't exactly sure if this is a bug or a mod issue so I put it here. Anyway, the "min_range"-parameter seems to do nothing on a handheld flamethrower type weapon. Here is the code I'm using: data:extend ({ --heavy flamethrower { type = "gun", name = "heavy-flame-thrower&quo...
- Tue Nov 22, 2016 5:48 pm
- Forum: Modding help
- Topic: Crash when hovering over item [SOLVED]
- Replies: 2
- Views: 876
Re: Crash when hovering over item
Thanks for the quick reply ! I should rename my stone projectile and make sure that it is the correct type.
- Tue Nov 22, 2016 4:26 pm
- Forum: Modding help
- Topic: Crash when hovering over item [SOLVED]
- Replies: 2
- Views: 876
Crash when hovering over item [SOLVED]
I have been developing a mod for a while now, and I added a new ammo type item, and it appears in the game correctly but if I hover over it in the inventory it crashes the game. Code probably causing error: --stone { type = "ammo", name = "rock", icon = "__military-extended_...