Search found 56 matches
- Wed May 14, 2014 11:10 pm
- Forum: Resolved Problems and Bugs
- Topic: PC Crashing (no BSOD)
- Replies: 8
- Views: 3086
Re: PC Crashing (no BSOD)
Sorry I'm not the best at the technical, what do you mean by "up days"? Do you mean update? Is there another patch out? I haven't tried loading the game yet since the last crash, I'm going to clear a couple steam games off my PC because I don't want to wait for Defrag before I test. (assum...
- Wed May 14, 2014 10:24 pm
- Forum: Resolved Problems and Bugs
- Topic: PC Crashing (no BSOD)
- Replies: 8
- Views: 3086
Re: PC Crashing (no BSOD)
Yeah I guess my Processor is 64-bit, but my OS is the 32 Bit version (otherwise the Operating System would say "x64 Edition" according to the windows site: http://windows.microsoft.com/en-us/windows7/find-out-32-or-64-bit ---- No idea why, I just bought it from a retail store in 2005 and t...
- Wed May 14, 2014 8:27 pm
- Forum: Resolved Problems and Bugs
- Topic: PC Crashing (no BSOD)
- Replies: 8
- Views: 3086
Re: PC Crashing (no BSOD)
Thanks for the advice, I'm a bit of a computer noob (I was tempted to replace "Hum" with "Machine Spirit") 1) What do you mean by this? 2) Ok I downloaded and installed this; My XP is 32-bit, I wouldn't know how to switch to 64, or if I need to, since the driver you linked is 64-...
- Wed May 14, 2014 6:08 pm
- Forum: Resolved Problems and Bugs
- Topic: PC Crashing (no BSOD)
- Replies: 8
- Views: 3086
PC Crashing (no BSOD)
Howdy, so here's the deal with this. I didn't seem to have this problem with the first game I played; got up to producing oil and had a pretty complex base, tons of solar panels and electric furnaces and what-have-you. All the Settings for map Gen were at default, unlimited area as well. Decided to ...
- Wed May 14, 2014 6:21 am
- Forum: Development Proposals
- Topic: [Polls Closed] The signals
- Replies: 61
- Views: 76170
Re: [Polls Closed] The signals
That's not good; what happens if a chest is 4 away from full and an inserter picks up five items and attempts to insert them? Is the 5th item destroyed, is the inserter unable to insert the full 5, or are 4 inserted and the 5th item left in the inserter's hand?
- Wed May 14, 2014 5:47 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Tech Tree
- Replies: 45
- Views: 52165
Re: Tech Tree
Very good, I'll be bookmarking that.
Hopefully it's built to be easily expanded/modified for patches and updates
Hopefully it's built to be easily expanded/modified for patches and updates
- Wed May 14, 2014 5:44 am
- Forum: General discussion
- Topic: Healing?
- Replies: 6
- Views: 12971
Re: Healing?
The idea of a building a Bacta Tank is kind of appealing tho tbh
- Wed May 14, 2014 5:34 am
- Forum: Gameplay Help
- Topic: Atomatic Updates
- Replies: 2
- Views: 1448
Re: Atomatic Updates
Might be internet problems on your end; check your firewalls.
- Wed May 14, 2014 5:33 am
- Forum: General discussion
- Topic: Finished the campaign, about to embark on a generated game
- Replies: 4
- Views: 2275
Re: Finished the campaign, about to embark on a generated ga
I like playing on Peaceful because I'm not very good at good base defense. Maybe once I get more confident at being able to lay down mental templates of production lines instead of having to think for 30 minutes about it I'll try playing non-peaceful.
Good luck
Good luck
- Wed May 14, 2014 5:26 am
- Forum: General discussion
- Topic: Can trees be replanted?
- Replies: 12
- Views: 5234
Re: Can trees be replanted?
Hmm I guess you're right about that. Quite a few trees get a respectable size in just a year but I don't know how they compare to these alien trees; there's these really fast growing willow trees people plant in rows for privacy that reach 6-12 feet in a year, and 25-40 feet in 3 years (about 1.8m-3...
- Wed May 14, 2014 5:13 am
- Forum: General discussion
- Topic: Underground transit map
- Replies: 13
- Views: 5074
Re: Underground transit map
I kinda like the way it is handled in SimCity 4, with sorta Underground Filter purely to see your PipeLines and Subways (ooh, imagine Underground Trains) You don't need to go all Gnomoria/Dwarf Fortress with Z-levels (probably wouldn't like that very much). Just another hotkey like Alt which shows m...
- Wed May 14, 2014 5:04 am
- Forum: General discussion
- Topic: Can trees be replanted?
- Replies: 12
- Views: 5234
Re: Can trees be replanted?
I can definitely see a good use for replanting trees. They absorb pollution apparently (not sure how that works), so I guess if you wanted to avoid attracting biters (or at least not towards certain locations) you could create Forested zones to lower the spread.
- Tue May 13, 2014 12:10 am
- Forum: Balancing
- Topic: Intermediate fluids as items
- Replies: 22
- Views: 20894
Re: Intermediate fluids as items
At least you can separate the Oil Extraction from the Productions facility at the moment, if you're willing to invest the Iron. I'd be more than willing to pay an increased cost for the options. I imagine different liquids might need different kinds of barrels even. Also to make electric pumps you r...
- Tue May 13, 2014 12:03 am
- Forum: General discussion
- Topic: Resource depletion or infinite resources?
- Replies: 27
- Views: 14944
Re: Resource depletion or infinite resources?
An idea about this, based on real-life extraction: http://en.wikipedia.org/wiki/Extraction_of_petroleum#Secondary_recovery Reduce the flow of a depleted oil patch to 1/10 of it's current amount. However, new technology allows Secondary Oil Extraction; requiring an advanced oil pump and and the need ...
- Mon May 12, 2014 2:12 pm
- Forum: Balancing
- Topic: car vs cargo wagon
- Replies: 18
- Views: 20350
Re: car vs cargo wagon
I agree Zourin; we need petroleum and stone to make Asphalt and we can have some good old roads so I don't feel like I'm drunk behind the wheel anymore :<
- Mon May 12, 2014 1:39 pm
- Forum: Balancing
- Topic: Intermediate fluids as items
- Replies: 22
- Views: 20894
Re: Intermediate fluids as items
Well, Crude Oil can become an item, so long as you put it in a barrel. It'd be nice if we could use barrels for other liquids as well, if it doesn't mess with your intentions for liquids too much. Liquid Cars for trains would be fine too though but the barrel system already seems to be in place. Bas...