Search found 56 matches

by sciencemile
Wed May 14, 2014 11:10 pm
Forum: Resolved Problems and Bugs
Topic: PC Crashing (no BSOD)
Replies: 8
Views: 3086

Re: PC Crashing (no BSOD)

Sorry I'm not the best at the technical, what do you mean by "up days"? Do you mean update? Is there another patch out? I haven't tried loading the game yet since the last crash, I'm going to clear a couple steam games off my PC because I don't want to wait for Defrag before I test. (assum...
by sciencemile
Wed May 14, 2014 10:24 pm
Forum: Resolved Problems and Bugs
Topic: PC Crashing (no BSOD)
Replies: 8
Views: 3086

Re: PC Crashing (no BSOD)

Yeah I guess my Processor is 64-bit, but my OS is the 32 Bit version (otherwise the Operating System would say "x64 Edition" according to the windows site: http://windows.microsoft.com/en-us/windows7/find-out-32-or-64-bit ---- No idea why, I just bought it from a retail store in 2005 and t...
by sciencemile
Wed May 14, 2014 8:27 pm
Forum: Resolved Problems and Bugs
Topic: PC Crashing (no BSOD)
Replies: 8
Views: 3086

Re: PC Crashing (no BSOD)

Thanks for the advice, I'm a bit of a computer noob (I was tempted to replace "Hum" with "Machine Spirit") 1) What do you mean by this? 2) Ok I downloaded and installed this; My XP is 32-bit, I wouldn't know how to switch to 64, or if I need to, since the driver you linked is 64-...
by sciencemile
Wed May 14, 2014 6:08 pm
Forum: Resolved Problems and Bugs
Topic: PC Crashing (no BSOD)
Replies: 8
Views: 3086

PC Crashing (no BSOD)

Howdy, so here's the deal with this. I didn't seem to have this problem with the first game I played; got up to producing oil and had a pretty complex base, tons of solar panels and electric furnaces and what-have-you. All the Settings for map Gen were at default, unlimited area as well. Decided to ...
by sciencemile
Wed May 14, 2014 6:21 am
Forum: Development Proposals
Topic: [Polls Closed] The signals
Replies: 61
Views: 76170

Re: [Polls Closed] The signals

That's not good; what happens if a chest is 4 away from full and an inserter picks up five items and attempts to insert them? Is the 5th item destroyed, is the inserter unable to insert the full 5, or are 4 inserted and the 5th item left in the inserter's hand?
by sciencemile
Wed May 14, 2014 5:47 am
Forum: Cheatsheets / Calculators / Viewers
Topic: Tech Tree
Replies: 45
Views: 52165

Re: Tech Tree

Very good, I'll be bookmarking that.

Hopefully it's built to be easily expanded/modified for patches and updates :)
by sciencemile
Wed May 14, 2014 5:44 am
Forum: General discussion
Topic: Healing?
Replies: 6
Views: 12971

Re: Healing?

The idea of a building a Bacta Tank is kind of appealing tho tbh :P
by sciencemile
Wed May 14, 2014 5:34 am
Forum: Gameplay Help
Topic: Atomatic Updates
Replies: 2
Views: 1448

Re: Atomatic Updates

Might be internet problems on your end; check your firewalls.
by sciencemile
Wed May 14, 2014 5:33 am
Forum: General discussion
Topic: Finished the campaign, about to embark on a generated game
Replies: 4
Views: 2275

Re: Finished the campaign, about to embark on a generated ga

I like playing on Peaceful because I'm not very good at good base defense. Maybe once I get more confident at being able to lay down mental templates of production lines instead of having to think for 30 minutes about it I'll try playing non-peaceful.

Good luck :)
by sciencemile
Wed May 14, 2014 5:26 am
Forum: General discussion
Topic: Can trees be replanted?
Replies: 12
Views: 5234

Re: Can trees be replanted?

Hmm I guess you're right about that. Quite a few trees get a respectable size in just a year but I don't know how they compare to these alien trees; there's these really fast growing willow trees people plant in rows for privacy that reach 6-12 feet in a year, and 25-40 feet in 3 years (about 1.8m-3...
by sciencemile
Wed May 14, 2014 5:13 am
Forum: General discussion
Topic: Underground transit map
Replies: 13
Views: 5074

Re: Underground transit map

I kinda like the way it is handled in SimCity 4, with sorta Underground Filter purely to see your PipeLines and Subways (ooh, imagine Underground Trains) You don't need to go all Gnomoria/Dwarf Fortress with Z-levels (probably wouldn't like that very much). Just another hotkey like Alt which shows m...
by sciencemile
Wed May 14, 2014 5:04 am
Forum: General discussion
Topic: Can trees be replanted?
Replies: 12
Views: 5234

Re: Can trees be replanted?

I can definitely see a good use for replanting trees. They absorb pollution apparently (not sure how that works), so I guess if you wanted to avoid attracting biters (or at least not towards certain locations) you could create Forested zones to lower the spread.
by sciencemile
Tue May 13, 2014 12:10 am
Forum: Balancing
Topic: Intermediate fluids as items
Replies: 22
Views: 20894

Re: Intermediate fluids as items

At least you can separate the Oil Extraction from the Productions facility at the moment, if you're willing to invest the Iron. I'd be more than willing to pay an increased cost for the options. I imagine different liquids might need different kinds of barrels even. Also to make electric pumps you r...
by sciencemile
Tue May 13, 2014 12:03 am
Forum: General discussion
Topic: Resource depletion or infinite resources?
Replies: 27
Views: 14944

Re: Resource depletion or infinite resources?

An idea about this, based on real-life extraction: http://en.wikipedia.org/wiki/Extraction_of_petroleum#Secondary_recovery Reduce the flow of a depleted oil patch to 1/10 of it's current amount. However, new technology allows Secondary Oil Extraction; requiring an advanced oil pump and and the need ...
by sciencemile
Mon May 12, 2014 2:12 pm
Forum: Balancing
Topic: car vs cargo wagon
Replies: 18
Views: 20350

Re: car vs cargo wagon

I agree Zourin; we need petroleum and stone to make Asphalt and we can have some good old roads so I don't feel like I'm drunk behind the wheel anymore :<
by sciencemile
Mon May 12, 2014 1:39 pm
Forum: Balancing
Topic: Intermediate fluids as items
Replies: 22
Views: 20894

Re: Intermediate fluids as items

Well, Crude Oil can become an item, so long as you put it in a barrel. It'd be nice if we could use barrels for other liquids as well, if it doesn't mess with your intentions for liquids too much. Liquid Cars for trains would be fine too though but the barrel system already seems to be in place. Bas...

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