Ah yep, that's it.
Also I missed Sanqui at the top.
Except your honesty, most likely.coppercoil wrote: ↑Thu Dec 10, 2020 2:20 pmBut there's no cost to give a pro-like answer: "Thanks for the report, of couse we will fix it someday".
Sometimes MacOS 11 tells programs that its version is 10.16 for the case of programs that assume that it's 10.something and only check the second number.
Those are for game load, not map load. Either way those are only for sprites and prototypes (i.e. not blueprints).AmericanPatriot wrote: ↑Mon Nov 30, 2020 12:58 amPress control shift alt and click on settings. Under “the rest” you can enable caching different things, which should decrease load times.