Will see it in game, by description looks promising.
It got stuck when train had 1 filter (cooper plate) and had already 50 copper in train before loading.
Search found 110 matches
- Mon Jul 11, 2016 7:54 am
- Forum: Railway Setups
- Topic: 0.13 Smart supply-train loader + other solutions
- Replies: 89
- Views: 39118
- Mon Jul 11, 2016 6:52 am
- Forum: Implemented Suggestions
- Topic: [0.13] Make inserter stack bonus individually configurable
- Replies: 111
- Views: 28586
Re: [0.13] Make inserter stack bonus individually configurable
My proposition is to set stack pick-up size based on signal amount for item type. If signal is bigger than inserter's capacity then it picks max inserter capacity. I think this solution is not so hard to implement and has several use-cases, for example to load specific amount of items or to create r...
- Mon Jul 11, 2016 6:49 am
- Forum: Ideas and Suggestions
- Topic: Bot pathing for big bases
- Replies: 33
- Views: 12861
Re: Bot pathing for big bases
U don't see how - but what exactly?dewitpj wrote:
Blueprint?
How to place correctly?
- Mon Jul 11, 2016 5:20 am
- Forum: Ideas and Suggestions
- Topic: Dispencer Chest
- Replies: 9
- Views: 3221
Re: Dispencer Chest
It could be done in my idea as well, but didn't want to make it too big. Also this system isn't perfectMeduSalem wrote: Because basically the dispenser chest OP had in mind acts like a storage chest that has slot filters.
- Sun Jul 10, 2016 6:33 pm
- Forum: Ideas and Suggestions
- Topic: Dispencer Chest
- Replies: 9
- Views: 3221
Re: Dispencer Chest
viewtopic.php?f=8&t=28268
Created Magazine Delivery, it should work just fine if you read instructions and do everything properly (I am not 100% sure as I didn't do much tests).
Created Magazine Delivery, it should work just fine if you read instructions and do everything properly (I am not 100% sure as I didn't do much tests).
- Sun Jul 10, 2016 6:30 pm
- Forum: Ideas and Suggestions
- Topic: Bot pathing for big bases
- Replies: 33
- Views: 12861
Re: Bot pathing for big bases
viewtopic.php?f=8&t=28268
I created Magazine delivery, if placed correctly it can fix your problem!
Not tested much tho
I created Magazine delivery, if placed correctly it can fix your problem!
Not tested much tho
- Sun Jul 10, 2016 6:29 pm
- Forum: Railway Setups
- Topic: 0.13 Smart supply-train loader + other solutions
- Replies: 89
- Views: 39118
Re: 0.13 Smart supply-train loader + other solutions
Unloading lasts some time, it is needed to put in specific amount of item types, so I guess it got some use cases ;) H4sIAAAAAAAA/9VX/W7bIBB/lcp/TnZVu0m6qGNSnqOaEIWLfZoNHsZZIyvvPiBfTmonsdtJW/+xKNzB7+MOItRdrjjL7yhpQBo0CBVpGskKIEFlNMM0M5H9 5EFYqsrOK0maNxJNwjWJkk0oUAP3/7WDG+KScXEP48JG7nYZHOM/I5QVaAP6DF...
- Sun Jul 10, 2016 7:42 am
- Forum: Ideas and Suggestions
- Topic: Bot pathing for big bases
- Replies: 33
- Views: 12861
Re: Bot pathing for big bases
Hmm, I think you're right. If precalculated paths for roboports and this information saved somehow it wouldn't make much CPU loading all the time (only when new roboprot is put).
- Sun Jul 10, 2016 5:58 am
- Forum: Off topic
- Topic: Why virtual reality got so high requirements?
- Replies: 9
- Views: 5407
Why virtual reality got so high requirements?
Why virtual reality got so high requirements? VR looks like just any other 3d game, but with monitor on head with some movement sensors. I don't know why games using VR has to be generated other way than current 3d games (I guess it is just rendering whole area instead of what POV is looking at). Wh...
- Sun Jul 10, 2016 4:17 am
- Forum: Ideas and Suggestions
- Topic: Bot pathing for big bases
- Replies: 33
- Views: 12861
Re: Bot pathing for big bases
Precomputing path can eat a lot of CPU work with high number of roboports and robots (see travelling salesman problem and this problem is even bigger, because you have to calculate it for each robot).
- Sat Jul 09, 2016 7:27 pm
- Forum: Ideas and Suggestions
- Topic: Item burner
- Replies: 5
- Views: 3210
Item burner
It is currently really hard to get rid off unwanted items. Also there is no clear way of provoking alien attacks. Item burner could burn every item. Needs fuel, if there is enough fuel then it puts in item slot fuel too (so wood-wood would work too). It could give a lot of pollution that provokes al...
- Sat Jul 09, 2016 7:17 pm
- Forum: Railway Setups
- Topic: 0.13 Smart supply-train loader + other solutions
- Replies: 89
- Views: 39118
Re: 0.13 Smart supply-train loader + system parts
Nice. But I think XKnight's solution is still faster (you can check it out on first page). Also his solution doesn't require changing constants My vote clearly goes to Case's solution right now. It checks basically all boxes: super simple, probably even I can remember how to build it manually after...
- Sat Jul 09, 2016 5:50 pm
- Forum: Ideas and Suggestions
- Topic: Inserters moving stacks into nearly-full cargo wagons...
- Replies: 3
- Views: 1556
Re: Inserters moving stacks into nearly-full cargo wagons...
Me and some people are creating train suppliers.
viewtopic.php?f=8&t=28268
U can take a look and if you like that then you can just use one of our systems!
viewtopic.php?f=8&t=28268
U can take a look and if you like that then you can just use one of our systems!
- Sat Jul 09, 2016 5:49 pm
- Forum: Railway Setups
- Topic: 0.13 Smart supply-train loader + other solutions
- Replies: 89
- Views: 39118
Re: 0.13 Smart supply-train loader + system parts
I got new idea and it will be super fast one (the fastest way possible probably) (not sure about size tho).
I just need fast dynamic filters. I got some dynamic filters created already, but the problem is it's size. XKnight's solution is smaller (if works as I imagine to).
I just need fast dynamic filters. I got some dynamic filters created already, but the problem is it's size. XKnight's solution is smaller (if works as I imagine to).
- Sat Jul 09, 2016 5:01 pm
- Forum: Railway Setups
- Topic: 0.13 Smart supply-train loader + other solutions
- Replies: 89
- Views: 39118
Re: 0.13 Smart supply-train loader + system parts
Nice. But I think XKnight's solution is still faster (you can check it out on first page). Also his solution doesn't require changing constants I am currently working on dynamic filters, so it could supply one box with 44 item types and tell inserter which item to give. With that I will be able to d...
- Sat Jul 09, 2016 2:19 pm
- Forum: Railway Setups
- Topic: 0.13 Smart supply-train loader + other solutions
- Replies: 89
- Views: 39118
Re: 0.13 Smart supply-train loader + system parts
I think it is cuz of difference between inserter's stack size. Nomal inserters got 3 items and large inserter got 13. Normal inserters will pick up it for example 4 times and it is 12. Then Large inserter ends up with 1 item in hand so it can fill the train, always. So your setup will work in the la...
- Sat Jul 09, 2016 1:44 pm
- Forum: Railway Setups
- Topic: 0.13 Smart supply-train loader + other solutions
- Replies: 89
- Views: 39118
Re: 0.13 Smart supply-train loader + system parts
Thx, really useful!
- Sat Jul 09, 2016 1:22 pm
- Forum: Railway Setups
- Topic: 0.13 Smart supply-train loader + other solutions
- Replies: 89
- Views: 39118
Re: 0.13 Smart supply-train loader + system parts
How to disable tech?
- Sat Jul 09, 2016 1:10 pm
- Forum: Railway Setups
- Topic: 0.13 Smart supply-train loader + other solutions
- Replies: 89
- Views: 39118
Re: 0.13 Smart supply-train loader + system parts
Wagon: 100 rails 93 rails 98 iron plates 50 stone 0 robots (filter set) 20 coper plates Only first slot doesn't have filter. Chest: 34 robots 42 iron plates on belts max iron plates possible And I am talking about working all the time, not stucking. While working some items doesn't want to get loaded
- Sat Jul 09, 2016 1:00 pm
- Forum: Railway Setups
- Topic: 0.13 Smart supply-train loader + other solutions
- Replies: 89
- Views: 39118
Re: 0.13 Smart supply-train loader + system parts
106 in the chest while loading and 99 in wagon, it just goes loops and is blocking inserting other item types