Search found 1642 matches: roadmap
Searched query: roadmap
- Mon May 06, 2019 9:56 am
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 384
- Views: 238815
Re: [0.17+] Space Exploration WIP
... rates. I have not decided how to show that information to the player yet. Hello Earendel, a thought came across my mind: As I looked over your roadmap, mod content already implemented, and thoughts around thread, I would like to ask you if you have a plan for "goal" of your mod? In ...
- Mon May 06, 2019 9:12 am
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 384
- Views: 238815
Re: [0.17+] Space Exploration WIP
Hello Earendel, a thought came across my mind: As I looked over your roadmap, mod content already implemented, and thoughts around thread, I would like to ask you if you have a plan for "goal" of your mod? In vanilla sandbox, it is launching a rocket. ...
- Fri May 03, 2019 6:25 am
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 384
- Views: 238815
Re: [0.17+] Space Exploration WIP
... as such, on my part it is ok, I think I subside from playing that mod for a while. As long as were talking further development, I looked over your roadmap. Is it written in chronological order, or just as a list of ToDo stuff? I am aiming again on adding mod compatibility in general, noticed the ...
- Thu May 02, 2019 9:22 pm
- Forum: Ideas and Suggestions
- Topic: communicating with others in main screen
- Replies: 2
- Views: 404
Re: communicating with others in main screen
Main screen chat GUI is in progress.
Factorio annotated roadmap - 0.17+
https://factorio.com/blog/post/fff-282
I might not use it much but it seems like a good feature for those who play multiplayer.
Factorio annotated roadmap - 0.17+
https://factorio.com/blog/post/fff-282
I might not use it much but it seems like a good feature for those who play multiplayer.
- Thu May 02, 2019 8:26 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 302101
- Thu May 02, 2019 7:40 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 302101
Re: [MOD 0.17+] Untitled WIP
Really impressive work. How far are you down your roadmap?
- Thu May 02, 2019 1:50 pm
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 384
- Views: 238815
Re: [0.17+] Space Exploration WIP
... as such, on my part it is ok, I think I subside from playing that mod for a while. As long as were talking further development, I looked over your roadmap. Is it written in chronological order, or just as a list of ToDo stuff? I am aiming again on adding mod compatibility in general, noticed the ...
- Thu May 02, 2019 11:19 am
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 384
- Views: 238815
Re: [0.17+] Space Exploration WIP
... as such, on my part it is ok, I think I subside from playing that mod for a while. As long as were talking further development, I looked over your roadmap. Is it written in chronological order, or just as a list of ToDo stuff? I am aiming again on adding mod compatibility in general, noticed the ...
- Sat Apr 20, 2019 8:40 am
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 384
- Views: 238815
Re: [0.17+] Space Exploration WIP
Do you have a roadmap somewhere? Namely, how will you make the experience different, from planet to another? I know the minerals differ, but still, do you think that's different enough? I was thinking of different aliens species ...
- Sat Apr 20, 2019 3:46 am
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 384
- Views: 238815
Re: [0.17+] Space Exploration WIP
Do you have a roadmap somewhere? Namely, how will you make the experience different, from planet to another? I know the minerals differ, but still, do you think that's different enough? I was thinking of different aliens species ...
- Sat Apr 06, 2019 1:21 pm
- Forum: Off topic
- Topic: Satisfactory - 3D Factorio?
- Replies: 69
- Views: 57845
Re: Satisfactory - 3D Factorio?
... Tiles (aka Windows 8/10) than Gabe Newell, not only Epic has released Gears of War on Windows Tiles Store, Linux isn't even on Epic's Store roadmap ! With me dumping Windows, and with GoG having financial issues, and having never been really great with Linux support to start with, I'd hate ...
- Fri Apr 05, 2019 8:22 pm
- Forum: News
- Topic: Friday Facts #289 - Character GUI
- Replies: 137
- Views: 48769
Re: Friday Facts #289 - Character GUI
... do we really want to shift-click into the weapons and armor slots? EDIT: Is inventory sorting, especially of non-player entities, still on the roadmap?
- Thu Apr 04, 2019 7:57 am
- Forum: General discussion
- Topic: play now or wait? (stopped 2 years ago)
- Replies: 7
- Views: 2259
Re: play now or wait? (stopped 2 years ago)
... campaign, maybe even more. (Or are there new informations I didn't get? :D ) Indeed. And in case OP would be interested, this is the official roadmap : https://forums.factorio.com/viewtopic.php?f=3&t=678. ... and this is an unofficial roadmap based on various sources (dev posts on the ...
- Sat Mar 23, 2019 9:42 pm
- Forum: News
- Topic: Friday Facts #287 - Just bugs again
- Replies: 26
- Views: 15983
Re: Friday Facts #287 - Just bugs again
... (for login) + display name , where the display name can be anything. But that is quite difficult to change at this point, even though it's on my roadmap. As far as I see, the most of written problems on site of your posted link are not "your" problems, because factorio can handle whitespaces ...
- Sat Mar 23, 2019 8:48 pm
- Forum: News
- Topic: Friday Facts #287 - Just bugs again
- Replies: 26
- Views: 15983
Re: Friday Facts #287 - Just bugs again
... (for login) + display name , where the display name can be anything. But that is quite difficult to change at this point, even though it's on my roadmap. As far as I see, the most of written problems on site of your posted link are not "your" problems, because factorio can handle whitespaces ...
- Sat Mar 23, 2019 6:54 pm
- Forum: Mods
- Topic: [0.17+] Space Exploration WIP
- Replies: 384
- Views: 238815
[0.17+] Space Exploration WIP
... defences can be better protected if you abandon them for a while. Bullet Trails: So you can see where turrets are shooting. Future developments Roadmap: https://docs.google.com/document/d/18vqKDduFUbqxnJLqD5PJPvb1kxRoN1Er3LGQLSSkW5I Follow the development on Discord: https://discord.gg/ymjUVMv ...
- Fri Mar 22, 2019 4:48 pm
- Forum: News
- Topic: Friday Facts #287 - Just bugs again
- Replies: 26
- Views: 15983
Re: Friday Facts #287 - Just bugs again
... (for login) + display name , where the display name can be anything. But that is quite difficult to change at this point, even though it's on my roadmap.
- Thu Mar 21, 2019 12:52 pm
- Forum: Ideas and Suggestions
- Topic: Toggle option for train to reserve a train stop
- Replies: 7
- Views: 3364
Re: Toggle option for train to reserve a train stop
Currently it is not implemented.
Devs will not add almost any new features to the game right now as they are focused more on polishing and implementing existing roadmap.
Regarding this I had a proposal long ago that would actually cover the issue:
Train pathfinding on stations with same name
Devs will not add almost any new features to the game right now as they are focused more on polishing and implementing existing roadmap.
Regarding this I had a proposal long ago that would actually cover the issue:
Train pathfinding on stations with same name
- Sat Mar 16, 2019 10:15 pm
- Forum: Releases
- Topic: Factorio Roadmap for 1.0.
- Replies: 801
- Views: 944208
Re: Factorio Roadmap for 0.17 & 0.18
Where did the "in-game factopedia" go?
- Fri Mar 01, 2019 7:39 pm
- Forum: News
- Topic: Friday Facts #284 - 0.17 experimental
- Replies: 190
- Views: 54555
Re: Friday Facts #284 - 0.17 experimental
Thank you for releasing 0.17... Even though I will live in solitude like a hermit the next few weeks.
One thing, after looking at the release notes and the roadmap... What is happening with Spidertron?
One thing, after looking at the release notes and the roadmap... What is happening with Spidertron?