Search found 4 matches: blueprint (shift|shifts) tile

Searched query: +blueprint +(shift +shifts) +tile

by Quezler
Mon Jun 16, 2025 10:44 am
Forum: Bug Reports
Topic: [2.0.55] blueprint tiling inconsistency when its even
Replies: 0
Views: 215

[2.0.55] blueprint tiling inconsistency when its even

... in the correct spot, but when you create a blueprint of a single accumulator it doesn't place ... the boiler) only exibit the behavior when you tile from that direction.

Expected behavior: when ... odd tilings just work the moment the render shifts to a valid position.

See video "Screen ...
by drmason13
Wed Oct 30, 2024 7:26 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] Blueprint unexpectedly shifts when reselecting content
Replies: 2
Views: 1051

[kovarex] Blueprint unexpectedly shifts when reselecting content

For some reason selecting new blueprint contents for a blueprint that has an absolute grid will destroy your offsets. Especially when rails are involved ... blueprint (the red flag) being in a different place. By my eye, off by 1 tile south and 1 tile west.

I have the following vanilla mods enabled:
Base ...
by xykite
Sun Mar 10, 2024 4:54 am
Forum: Resolved Problems and Bugs
Topic: [Kovarex] [1.1.103]Reselecting rail blueprint content shifts global grid position
Replies: 6
Views: 2657

Re: [1.1.103]Reselecting rail blueprint content shifts global grid position

... coords must be odd, and the horizontal distance from the leftmost tile/entity to the leftmost rail entity must be odd. Similarly for topmost.

So in your posted blueprint, I think it's the topmost signal that's causing the problem.

Examples of problem blueprints (all with odd grid position ...
by Lilly
Thu Apr 21, 2016 11:47 am
Forum: Resolved Problems and Bugs
Topic: [0.12.30] [kovarex] Odd-sized blueprint shifts when rotated
Replies: 5
Views: 3611

[0.12.30] [kovarex] Odd-sized blueprint shifts when rotated

Description:
When rotating a blueprint that has an odd size (for example 1x1 or 3x3) the blueprint is shifted by 1 or 2 tiles.

Reproduction scenario:
Have a burner-inserter and a blueprint in your inventory (for example ... not centred under your cursor and shifts 1 or 2 tiles).
Expected result ...

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