Search found 351 matches
- Wed May 14, 2014 8:13 pm
- Forum: Duplicates
- Topic: [0.9.8] Crash on closing Blueprint from hand
- Replies: 1
- Views: 4110
[0.9.8] Crash on closing Blueprint from hand
I've got an empty blueprint pinned to the quickbar (with middle mouse), and then select a zone to duplicate, like this: http://i.imgur.com/GOp26Iq.png then when I click "create blueprint" to confirm this selection, and "close" the hand (with 'Q'), the game crashes with this error...
- Wed May 14, 2014 8:55 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Tech Tree
- Replies: 45
- Views: 56010
Re: Tech Tree
Wow,
The highlighting works well to help unravel the tech tree monstrosity a bit
The highlighting works well to help unravel the tech tree monstrosity a bit
- Fri May 09, 2014 2:35 pm
- Forum: Show your Creations
- Topic: Rocket Defense X 36 :) End game X 36
- Replies: 5
- Views: 7748
Re: Rocket Defense X 36 :) End game X 36
Fair enough, haven't played in a while (3 weeks ), but i accept your challenge, and will report back when i got 250 Rocket Defensekrayziez wrote:End game 36 times over
- Fri May 09, 2014 1:50 pm
- Forum: Show your Creations
- Topic: Finally! (Supply Challenge 0.9 completed)
- Replies: 5
- Views: 8336
Re: Finally! (Supply Challenge 0.9 completed)
Unfortunately no, only had early saves, and once the game ends, it doesn't let you save (and the auto-saves were overwritten since I tried the other challenges straight after). Took me quite a few tries, started over 4 times, and reloaded the lvl 10 saves about 10-15 times, to do it completely diffe...
- Tue May 06, 2014 8:33 pm
- Forum: General discussion
- Topic: Call for saves for screenshots
- Replies: 15
- Views: 7493
Re: Call for saves for screenshots
I've put some screenshots into a .zip , and the last savegame of my 100 hour factory as well.. hope you can use some of it
Screenshots: https://www.dropbox.com/s/x94gqvc67uzn2 ... nshots.zip (40 mb)
Save game: https://www.dropbox.com/s/cbm3v35ueq37p47/serious67.zip (32 mb)
Screenshots: https://www.dropbox.com/s/x94gqvc67uzn2 ... nshots.zip (40 mb)
Save game: https://www.dropbox.com/s/cbm3v35ueq37p47/serious67.zip (32 mb)
- Sun May 04, 2014 10:30 am
- Forum: News
- Topic: Friday Facts #32
- Replies: 33
- Views: 28153
Re: Friday Facts #32
FACTORIO TRAILER SCANDAL On May 1st, developers of a small indie "game" presented their "efforts," acquiring a large wave of criticism. "It was going well for the first 20 seconds so I bought the game at that point," one watcher admits, "but then the camera zoomed...
- Thu May 01, 2014 9:01 am
- Forum: General discussion
- Topic: The new trailer
- Replies: 27
- Views: 11065
- Tue Apr 29, 2014 4:32 pm
- Forum: General discussion
- Topic: Trailer release on Labour Day, hmm?
- Replies: 6
- Views: 2802
Re: Trailer release on Labour Day, hmm?
perfectxng wrote:That looked so funny so I just had to add one too =)
now sync all miners and inserter arms to the music
- Mon Apr 28, 2014 9:10 am
- Forum: Ideas and Suggestions
- Topic: Audio warning when enemies attack
- Replies: 8
- Views: 5602
Re: Audio warning when enemies attack
yes - this game needs a horn sound when you get attacked, i prefer this one: https://www.youtube.com/watch?v=e6XYeETXcMs
yes - there needs to be an option to turn it off (most likely after 10 seconds of playing )
yes - there needs to be an option to turn it off (most likely after 10 seconds of playing )
- Tue Apr 22, 2014 8:59 am
- Forum: Ideas and Suggestions
- Topic: Move chests
- Replies: 4
- Views: 1666
Re: Move chests
butbut.. they make me giggle
(well, not if it happens to me, of course )
(well, not if it happens to me, of course )
- Sat Apr 19, 2014 5:21 pm
- Forum: General discussion
- Topic: I reviewed Factorio
- Replies: 2
- Views: 1915
Re: I reviewed Factorio
Nice video, although a bit weird. I really like how you skip ahead when you need to wait for stuff to be constructed, it gives the video a nice pace.. but then you spend 3 minutes in the menus, skip from 3 mining drills to a full factory and spend 4 minutes finding Biters, time I think would be bett...
- Sat Apr 19, 2014 5:13 pm
- Forum: Gameplay Help
- Topic: How do you use the Basic electric discharge defense remote?
- Replies: 7
- Views: 63013
Re: How do you use the Basic electric discharge defense remo
(Devs, this might be something to look at for the next version, because the workings of this are kinda weird, since the 'capsules and grenates are launched from the "hand" ' update. Also, there's no range-circle like the grenades/capsules have, and you can't see the cooldown.) What you do ...
- Wed Apr 16, 2014 4:59 pm
- Forum: Gameplay Help
- Topic: noob question
- Replies: 2
- Views: 10894
Re: noob question
grab them, and left click within the range-circle (in the 0.9+ version )
or
put them in your quickbar and press the number key of the slot it's in (prior to 0.9)
or
put them in your quickbar and press the number key of the slot it's in (prior to 0.9)
- Tue Apr 15, 2014 8:13 pm
- Forum: General discussion
- Topic: [0.9]Force train to stop depending on cargo?
- Replies: 10
- Views: 4766
Re: [0.9]Force train to stop depending on cargo?
In answer to the OP: I tried to make a logical network to only let a train leave when it's full: i made a train crossing just after the filling station, blocking (with a signal) the main rail, and once the wagons are fully loaded, put only one wood into the train that's driving on the circle "l...
- Tue Apr 15, 2014 4:31 pm
- Forum: Not a bug
- Topic: [0.9.8] Auto-updater fails on control.lua
- Replies: 2
- Views: 1677
Re: [0.9.8] Auto-updater fails on control.lua
aaah, i've uncommented the "fail when time is up" lines from the supply lua file, because *cough* someone left them there in the last update
Deleting the pack did the trick, you can call this release stable now
Deleting the pack did the trick, you can call this release stable now
- Mon Apr 14, 2014 7:36 pm
- Forum: Duplicates
- Topic: attacking biters freeze (inside Laser range) v0.9.8
- Replies: 3
- Views: 6894
- Mon Apr 14, 2014 9:22 am
- Forum: Not a bug
- Topic: [0.9.8] Auto-updater fails on control.lua
- Replies: 2
- Views: 1677
[0.9.8] Auto-updater fails on control.lua
I've already posted it here , but that might go unnoticed as it is in Resolved Bugs. I tried deleting the scenario-pack-0.9.7-0.9.8-update.zip from the Temp folder, no effect. x64 - win 7 On updating game and scenario-pack I'm still getting http://i.imgur.com/P4ZfhVB.png Not a big deal, but since yo...
- Mon Apr 14, 2014 8:47 am
- Forum: Show your Creations
- Topic: Finally! (Supply Challenge 0.9 completed)
- Replies: 5
- Views: 8336
Re: Finally! (Supply Challenge 0.9 completed)
better now?
- Sun Apr 13, 2014 6:59 pm
- Forum: Show your Creations
- Topic: Finally! (Supply Challenge 0.9 completed)
- Replies: 5
- Views: 8336
Finally! (Supply Challenge 0.9 completed)
This took me way too long, failing at step 20 out of 21 a couple of times, and no saves to try again.. but I finally beat the supply challenge :) Devs, if you're reading this, a final score overview would be nice, after you complete the challenge.. I'm guessing I did it with 2100+2740 = 4840 points?...
- Sat Apr 12, 2014 6:52 pm
- Forum: News
- Topic: Friday Facts #29 So many ideas
- Replies: 22
- Views: 25245
Re: Friday Facts #29 So many ideas
The first page of the StarCraft technical development blog link you gave I really enjoyed, would really like to see something like this. The second page was a little too in-depth for my liking