Search found 741 matches

by SuperSandro2000
Fri Aug 14, 2020 11:13 am
Forum: Releases
Topic: Version 1.0.0
Replies: 130
Views: 99307

Re: Version 1.0.0

FactorioBot wrote: ↑
Fri Aug 14, 2020 9:05 am
Features
  • Added Spidertron and Spidertron remote.
  • Added Freeplay crash site.
OH YES BABY!!!
by SuperSandro2000
Sat Aug 01, 2020 4:18 pm
Forum: Mod portal Discussion
Topic: Mod Portal API Request
Replies: 1
Views: 1474

Re: Mod Portal API Request

The css classes of the new mod portal design are not great for scraping and an api would help us a lot! :roll:
by SuperSandro2000
Thu Jul 30, 2020 12:05 pm
Forum: Releases
Topic: Version 0.18.38
Replies: 24
Views: 16113

Re: Version 0.18.38

dodexahedron wrote: ↑
Thu Jul 30, 2020 8:44 am
The linux download is failing with a 404 right now.
I think this is location based. The CI for one of my projects also fails with a sha mismatch for no apparent reason.

https://travis-ci.org/github/factorioto ... 91070#L279
by SuperSandro2000
Fri Jun 26, 2020 7:25 am
Forum: News
Topic: Friday Facts #352 - New website
Replies: 83
Views: 38781

Re: Friday Facts #352 - New website

The new website broke at least one script I use. Noice.

Code: Select all

<!--
                Hello!
                If you intend to scrape the frontpage for releases,
                please use https://factorio.com/api/latest-releases instead!
            -->
:lol:
by SuperSandro2000
Fri Jun 19, 2020 12:40 pm
Forum: News
Topic: Friday Facts #352 - New website
Replies: 83
Views: 38781

Re: Friday Facts #352 - New website

Just keep the downloads links the same or you break a lot of stuff.
by SuperSandro2000
Tue Jun 16, 2020 10:58 am
Forum: Releases
Topic: Version 0.18.32
Replies: 36
Views: 24336

Re: Version 0.18.32

!remindme turn that setting off
by SuperSandro2000
Wed Jun 10, 2020 2:51 pm
Forum: Releases
Topic: Version 0.18.31
Replies: 56
Views: 28001

Re: Version 0.18.31

#bringBackTheOldDrill
by SuperSandro2000
Fri May 29, 2020 7:08 pm
Forum: Releases
Topic: Version 0.18.28
Replies: 7
Views: 9799

Re: Version 0.18.28

Zaflis wrote: ↑
Thu May 28, 2020 4:52 pm
SuperSandro2000 wrote: ↑
Thu May 28, 2020 4:17 pm
Steam version is in the pipeline?
It is already available for Steam.
It wasn't when I wrote the post. Took an hour or so longer.
by SuperSandro2000
Fri May 29, 2020 7:08 pm
Forum: Not a bug
Topic: [0.18.28] Can't empty power armor anymore when Ctrl clicking empty slot
Replies: 2
Views: 1042

[0.18.28] Can't empty power armor anymore when Ctrl clicking empty slot

You can no longer empty an entire power armor by Ctrl clicking any empty slot. That was a feature before and I would like it to be brought back.
by SuperSandro2000
Thu May 28, 2020 4:17 pm
Forum: Releases
Topic: Version 0.18.28
Replies: 7
Views: 9799

Re: Version 0.18.28

Steam version is in the pipeline?
by SuperSandro2000
Tue May 26, 2020 10:28 pm
Forum: Releases
Topic: Version 0.18.27
Replies: 65
Views: 31686

Re: Version 0.18.27

The new ghost building sound is annoyingly high.
by SuperSandro2000
Tue May 26, 2020 8:31 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.27] Crash when clearing request item in pop up
Replies: 1
Views: 1834

[0.18.27] Crash when clearing request item in pop up

I tried clearing the requester chest from the filter (right click for me) and the game crashed. https://i.imgur.com/gxTRfzZ.png 9574.746 Error CrashHandler.cpp:621: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-kvo3dj\libraries\st...
by SuperSandro2000
Fri May 22, 2020 10:38 pm
Forum: News
Topic: Friday Facts #348 - The final GUI update
Replies: 143
Views: 53444

Re: Friday Facts #348 - The final GUI update

https://i.imgur.com/jSBYa3H.png Are those engines? Apparently - I don't really see it. This was the one that stuck out to me most, it looks more like a belt of some sort than anything else, especially not an engine (there isn't any part to propel it). - I was wondering if you were going to mention ...
by SuperSandro2000
Fri May 22, 2020 4:41 pm
Forum: News
Topic: Friday Facts #348 - The final GUI update
Replies: 143
Views: 53444

Re: Friday Facts #348 - The final GUI update

Don't get me wrong the new icons look great but they have room for improvement. And what are those icons? Burner Mining Drill MK2? https://i.imgur.com/6ST3DZl.png Spray can with sparking cable? https://i.imgur.com/387adRT.png Are those engines? https://i.imgur.com/jSBYa3H.png Also feedback to other ...
by SuperSandro2000
Fri May 22, 2020 4:31 pm
Forum: News
Topic: Friday Facts #348 - The final GUI update
Replies: 143
Views: 53444

Re: Friday Facts #348 - The final GUI update

Can we disable those menu sounds? In modded i have many tabs and frequently change them and a sound all the time is annoying.

If you know those games where you get a sound when you hover a menu button, you know how annoying this is and how often the sounds overlap and just make it feel cheap and bad.
by SuperSandro2000
Thu May 21, 2020 2:08 pm
Forum: Releases
Topic: Version 0.18.26
Replies: 45
Views: 25239

Re: Version 0.18.26

FactorioBot wrote: ↑
Thu May 21, 2020 1:34 pm
Crafting machines will now refund item ingredients when crafting is cancelled before finishing.
Didn't took long :lol:
by SuperSandro2000
Fri May 15, 2020 3:33 pm
Forum: News
Topic: Friday Facts #347 - New hope demo levels
Replies: 54
Views: 26265

Re: Friday Facts #347 - New hope demo levels

To be honest the cliff just vanishes into thin air. No explosions or something.
by SuperSandro2000
Tue May 12, 2020 12:12 pm
Forum: Releases
Topic: Version 0.18.23
Replies: 12
Views: 10768

Re: Version 0.18.23

> Construction robots throw cliff explosives from afar the same as players do, instead of dropping them at the cliff. How smart is that? Can they kill each other? >Added the Prototypes GUI (ctrl + shift + E). >Added the Prototype Explorer GUI (mouse over most anything + ctrl + shift + F). Is that wh...

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