I wish I could make it to the party, but it is a bit far from Hawaii...
Also, I really like the new inserters. I found out about the update before reading this post. I was playing, and zoomed in, and thought, "wow, those inserters look nice, like really nice... wait, those are high res!"
Search found 33 matches
- Sun Jun 04, 2017 8:37 am
- Forum: News
- Topic: Friday Facts #193 - Party planning & plans
- Replies: 32
- Views: 19044
- Fri Apr 21, 2017 11:29 pm
- Forum: News
- Topic: Friday Facts #187 - Space science & 0.15 graphics
- Replies: 362
- Views: 141160
Re: Friday Facts #187 - Space science & 0.15 graphics
WOW! This was like a quadruple FFF! As always, your changes are for the better, and once again, I cannot believe that you were able to make this game even better! I love the science packs, and giving the rocket more of a purpose, I can't wait to see what the modders do with it too! The uranium struc...
- Sat Feb 04, 2017 12:45 am
- Forum: News
- Topic: Friday Facts #176 - Belts optimization for 0.15
- Replies: 101
- Views: 46787
Re: Friday Facts #176 - Belts optimization for 0.15
Nice ideas for belt optimization! I am very sad that its Feb now... and you still didn't say a word about 0.15 planning. You guys know that people are looking forward to it quite a lot and I guess many of those looking forward expected at least some information in this fff today... No info about 0....
- Tue Dec 06, 2016 2:01 am
- Forum: News
- Topic: Friday Facts #167 - Reactors Operational
- Replies: 120
- Views: 56967
Re: Friday Facts #167 - Reactors Operational
one Thing i just Notcied... the Reactors won't need Cooling as they are Shown now. as they basically seem to use Nuclear Fuel, to make heat. [...] then the reactors probably face heat build-up and once they reach critical heat levels a melt down follows. I thought the idea with nuclear reactors is ...
- Mon Dec 05, 2016 5:30 pm
- Forum: News
- Topic: Friday Facts #167 - Reactors Operational
- Replies: 120
- Views: 56967
Re: Friday Facts #167 - Reactors Operational
Please tell us more about your thoughts for the fuel. Will it be something that is mined? Maybe it will take some effort to figure out where to mine? we could have to use technologies to find the uranium and we would need to grab with special machines. nuclear waste would be a great thing to add Ye...
- Mon Dec 05, 2016 5:06 am
- Forum: News
- Topic: Friday Facts #167 - Reactors Operational
- Replies: 120
- Views: 56967
Re: Friday Facts #167 - Reactors Operational
Once again, I love your FFFs. I still can't believe you are doing so much hard work on a game that I believe is finish. You all have under-promised and over-delivered. I love the nuclear power idea. Please tell us more about your thoughts for the fuel. Will it be something that is mined? Maybe it wi...
- Mon Oct 31, 2016 5:02 am
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 571
- Views: 291450
Re: Thank you (Make the dev-team happy today!)
Although there are lots of things I love about this game (and I mean A LOT of different things), I ESPECIALLY love how much effort has gone into optimizing this game. I love how efficient it is. I have never had a single instance of sluggishness or slowness from either input lag, response lag, low F...
- Sun Oct 09, 2016 4:53 am
- Forum: News
- Topic: Friday Facts #159 - Research revolution
- Replies: 248
- Views: 104072
Re: Friday Facts #159 - Research revolution
I love the idea of a research revamp. But I don't like the idea of engines, pump jacks, assembly machines, and 30 copper! being used. Can we still use alien artifacts? Perhaps not directly for purple, but as an ingredient, like instead of the 30 copper? If running short of alien artifacts is a conce...
- Mon Sep 26, 2016 6:07 pm
- Forum: News
- Topic: Friday facts #157 - We are able to eat paper, but we don't do it
- Replies: 91
- Views: 41594
Re: Friday facts #157 - We are able to eat paper, but we don't do it
Thank you for all the FFFs, As another said, they are a highlight in the week, and I always visit, even if I haven't played for a while. Thank you for being so transparent, and taking in user feedback. I think you got the great review on steam because you listen to gamers, underpromise, and overdeli...
- Fri Jun 24, 2016 5:39 am
- Forum: News
- Topic: Friday Facts #143 - Nat Punching Again
- Replies: 114
- Views: 49300
Re: Friday Facts #143 - Nat Punching Again
Ohhh... yeah, duh, I knew that. That seems like a big cut... I hope they got a lot of extra publicity, and thus a lot of extra sales to make up for it.Neotix wrote:Game is on Steam then it's Steam problem Valve don't take 30% for nothing.
- Thu Jun 23, 2016 8:04 am
- Forum: News
- Topic: Friday Facts #143 - Nat Punching Again
- Replies: 114
- Views: 49300
Re: Friday Facts #143 - Nat Punching Again
I just had a thought... I realize that just as I cannot wait until Monday comes, I bet that a lot of others probably can't wait until Monday comes too. I remember an earlier post where a large gif put factorio.com over the bandwith limit, and they had to pay a lot. I hope you all at factorio headqua...
- Sat May 28, 2016 5:06 am
- Forum: News
- Topic: Friday Facts #140 - Soon
- Replies: 144
- Views: 61694
Re: Friday Facts #140 - Soon
Thank you for the .13 release date goal. Even if you are a little late of your stated goal, it is much better than having no idea when it will be! I'm really looking forward to the update soon!
- Sat Apr 23, 2016 7:33 pm
- Forum: News
- Topic: Friday Facts #135 - Getting Organized
- Replies: 60
- Views: 32157
Re: Friday Facts #135 - Getting Organized
Thanks for the updates! I, personally, still can't believe how much work and growth you are putting into a game that is already so great and seems so complete. I have a hard time seeing how you will make it better. I mean, I do like the things you're working on now, I just worry for you guys as a co...