Search found 1121 matches

by NotRexButCaesar
Tue Jun 20, 2023 5:39 am
Forum: Ideas and Suggestions
Topic: perspective steering
Replies: 8
Views: 1493

Re: perspective steering

This behaviour would replace VehicleSnap.
by NotRexButCaesar
Tue Jun 20, 2023 5:11 am
Forum: Pending
Topic: [1.1.85] Crash renaming deconstruction planner "N[img=item.medium-electric-pole]" by pasting it into the box.
Replies: 3
Views: 847

Re: [1.1.85] Crash renaming deconstruction planner "N[img=item.medium-electric-pole]" by pasting it into the box.

I think it is connected to this save: loading the save and pressing the rename button crashes the game.
by NotRexButCaesar
Tue Jun 20, 2023 5:00 am
Forum: Pending
Topic: [1.1.85] Crash renaming deconstruction planner "N[img=item.medium-electric-pole]" by pasting it into the box.
Replies: 3
Views: 847

[1.1.85] Crash renaming deconstruction planner "N[img=item.medium-electric-pole]" by pasting it into the box.

I was renaming a deconstruction planner named "!Power Poles" to N[img=item.medium-electric-pole] , so I typed that out externally and then copy pasted it into the name box of factorio. When I saved the planner name, my game crashed. For context, this was a multiplayer game & both playe...
by NotRexButCaesar
Mon Jun 19, 2023 3:57 am
Forum: Mod portal Discussion
Topic: Improving the Mod Portal Search
Replies: 23
Views: 4006

Re: Improving the Mod Portal Search

The new search should replace all the other panels in my opinion: instead of having the trending &c. icons below "explore", just replace the icons above with various ways to sort your search using the current explore interface.

New Search Mockup mods.factorio.png
New Search Mockup mods.factorio.png (111.09 KiB) Viewed 635 times
by NotRexButCaesar
Mon Jun 19, 2023 3:31 am
Forum: This Forum
Topic: Did you know looking at your own post increases the number of times viewed for images on that post?
Replies: 1
Views: 787

Did you know looking at your own post increases the number of times viewed for images on that post?

If you make a post with an image attachment, then repeatedly click on "Board index", and navigate back to your post, the attachment will count each navigation as a new view.
by NotRexButCaesar
Mon Jun 19, 2023 3:29 am
Forum: Resolved Problems and Bugs
Topic: [1.1.85] "Toggle filter" does not work unless bound to a mouse button
Replies: 2
Views: 1226

[1.1.85] "Toggle filter" does not work unless bound to a mouse button

Binding "Toggle filter", which is bound to "Middle-click" by default, to "A", "Shift + A", or "Control + A" removes the ability to set or remove inventory filters or clear quickbar filters: the control will only work if bound to "Middle-click&qu...
by NotRexButCaesar
Wed Jun 14, 2023 11:43 pm
Forum: Resolved Problems and Bugs
Topic: [boskid][1.1.83] Crash downgrading with upgrade planner (FluidBoxManager check fails)
Replies: 5
Views: 1564

[boskid][1.1.83] Crash downgrading with upgrade planner (FluidBoxManager check fails)

The game crashed while hosting a multiplayer game. I had just used the upgrade planner to downgrade from the map view.
by NotRexButCaesar
Wed Jun 14, 2023 10:23 pm
Forum: Releases
Topic: Version 1.1.83
Replies: 22
Views: 25942

Re: Version 1.1.83

Skobaism wrote: Hello there just update my steam windows game client to 1.1.83 and and my ubuntu headless server to the same version but when i try to connect the game says they got different builds, can i fix it somehow? 1.1.83 (buld 64168 for Windows) and 1.1.83 (build 64167 for ubuntu).
I have the same issue.
by NotRexButCaesar
Tue Jun 13, 2023 4:46 am
Forum: Multiplayer / Dedicated Server
Topic: Free service to run your server: Factorio Zone
Replies: 183
Views: 141293

Re: Free service to run your server: Factorio Zone

I know this is almost 7 months old. but I figured it out … This is so helpful. Thank you for posting it. Instrucions saved: I bookmark factorio.zone;II Edit the bookmark, replace the URL with javascript: e. g. "javascript:localStorage.setItem('userToken', '<<xyz>>')";III Save the bookmark...
by NotRexButCaesar
Tue Feb 28, 2023 3:42 am
Forum: Show your Creations
Topic: Production Science from Plates for Factorissimo
Replies: 0
Views: 874

Production Science from Plates for Factorissimo

This is a production science design I found particularly satisfying: Prodꝸ Sciꝸ_1002h_50m_19s.png 0eNrNfe1yZEWS7LvoN72W3x88wH2JtbE1ITSDbIS6Ta2e3bEx3n2roXepI5WXPNzh3vsLaCDSMzMi81S6R8S/bn54/HL/6fnh6eXm+3/dPNx9fPp88/2//+vm88Pfnm4fv/7Zyz8/3d98f/Pwcv/zzXc3T7c/f/2nT88ff/xy9/Lw8enD57uH+6e7+w+fbu/+fvPLdzcP...
by NotRexButCaesar
Mon Jan 30, 2023 2:07 am
Forum: Mod portal Discussion
Topic: [suggestion] list users instead of downloads in metrics page
Replies: 4
Views: 21001

[suggestion] list users instead of downloads in metrics page

The current metrics page shows the derivative of total downloads, I suggest that the number of users who have downloaded the mod be shown instead (the total download count). I suggest this because almost all mods will have a similar looking graph: there will be a large spike followed by an exponenti...
by NotRexButCaesar
Tue Nov 01, 2022 2:27 am
Forum: Multiplayer / Dedicated Server
Topic: Free service to run your server: Factorio Zone
Replies: 183
Views: 141293

Re: Free service to run your server: Factorio Zone

DarkMatterMatt wrote:
Sat Oct 29, 2022 8:21 am
I am fairly sure this does not work on IOS. I looked & I think it is impossible to run javascript on at least Safari using an iphone.
by NotRexButCaesar
Wed Sep 21, 2022 6:34 am
Forum: Minor issues
Topic: [1.1.69] “Activate tooltip” control does nothing in most cases.
Replies: 2
Views: 1115

Re: [1.1.69] “Activate tooltip” control is broken.

I noticed further that the control does work for blueprint menu tooltips; it is perhaps only the settings gui which is broken?
by NotRexButCaesar
Sun Sep 18, 2022 4:33 am
Forum: Minor issues
Topic: [1.1.69] “Activate tooltip” control does nothing in most cases.
Replies: 2
Views: 1115

[1.1.69] “Activate tooltip” control does nothing in most cases.

If the control “Activate tooltip” is set to a regular key on the keyboard (A-Z, modifiers viz. shift, control, alt), then pressing that key does not activate the tooltips for menu tooltips (e. g. for settings) but the key will activate entity tooltips. If the control for “Activate tooltip” is set to...
by NotRexButCaesar
Mon Aug 29, 2022 6:04 am
Forum: General discussion
Topic: Is game dead or not? [Not at all]
Replies: 45
Views: 33518

Re: Is game dead or not? [Not at all]

I think the game died for real this time: no news since April fool's day & no game-related news since 2022-02-25 (six months). Recent updates are small & rare with only one or two bugfixes, & last big update was Nov 23, 2020 (two years). If the developers (assuming they are alive & t...
by NotRexButCaesar
Tue Jan 11, 2022 2:20 am
Forum: Combinator Creations
Topic: UPS optimized Steel smelting to 1 blue belt
Replies: 34
Views: 14916

Re: UPS optimized Steel smelting to 1 blue belt

Is there any way to measure the # of swings of an inserter? Maybe better for me if not :) You should be able to calculate it theoretically based on the number of items and the stack size. If the inserter is not clocked and does not take a full hand, you can experimentally look at just one of the mo...

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