Search found 53 matches

by reddutton
Fri Aug 21, 2015 6:30 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.4-3][posila] Steam engine empty "Performance"
Replies: 7
Views: 5148

Re: [0.12.4-3] Steam engine empty "Performance"

i noticed when running on pure solar no acumulators that the satisfaction part does not display at all ... seen in 12.2 not sure if still present in 12.4
by reddutton
Fri Aug 21, 2015 6:23 pm
Forum: Not a bug
Topic: [0.12.4] Bitters disappearing when trying to go in water.
Replies: 2
Views: 4206

Re: [0.12.4] Bitters disappearing when trying to go in water.

i belive this is part of the new pathfinding for biters in the 0.12
by reddutton
Fri Aug 21, 2015 5:35 pm
Forum: Resolved Problems and Bugs
Topic: 0.12.4 diagonal chain on blueprints error
Replies: 7
Views: 5635

Re: diagonal chain on blueprints error

yes it almost looks like the same error expecialy that last part where you place the strait rail and it kicks the signal offline ... if the devs think they are related they can merge the posts EDIT : added video of a recreation at 100% of the bug for all signals on the diagonal https://youtu.be/SjUD...
by reddutton
Fri Aug 21, 2015 1:14 pm
Forum: Resolved Problems and Bugs
Topic: 0.12.4 diagonal chain on blueprints error
Replies: 7
Views: 5635

Re: diagonal chain on blueprints error

i just noticed taht you can also reproduse it my removeing the rail and replacing it on the diagonal taht is a 100% fail rate
for both chain and normal signals
by reddutton
Fri Aug 21, 2015 12:50 pm
Forum: Resolved Problems and Bugs
Topic: 0.12.4 diagonal chain on blueprints error
Replies: 7
Views: 5635

Re: diagonal chain on blueprints error

olist of all modes exept one and taht is you can download from here
https://forums.factorio.com/forum/vie ... lor+coding
version 1.0.6 is curerent i am on 1.0.5 of that mod
chain-signal-bug save part1 of 1.zip
mods - colorcodding mod version 1.0.5
(19.84 MiB) Downloaded 195 times
by reddutton
Fri Aug 21, 2015 12:28 pm
Forum: Resolved Problems and Bugs
Topic: 0.12.4 diagonal chain on blueprints error
Replies: 7
Views: 5635

Re: diagonal chain on blueprints error

Would you happen to have a savegame with that one-tile block, or a way to reproduce this problem? chain-signal-bug.zip place the blueprint or create one with dual diagonal chain signals and place multiple times you will get error randomly when placing dual chains on the diagonal i have placed 3 cop...
by reddutton
Wed Aug 19, 2015 11:32 pm
Forum: Mods
Topic: [MOD 0.12.x] Finite Water
Replies: 63
Views: 56571

Re: [0.12.x] Finite Water

Now all we need is a weather mod to add rain that refills the lakes. It looks like it has a maximum range it will draw from, similar to how Red Power's drain + pump worked in Minecraft (which is probably the only sane way to do it, really). Have you thought about an option for sufficiently large bo...
by reddutton
Wed Aug 19, 2015 8:41 pm
Forum: Off topic
Topic: Binary Facts!
Replies: 24
Views: 29219

Re: Binary Facts!

01100011 01100001 01101110 00100000 01111001 01101111 01110101 00100000 01110010 01100101 01100001 01100100 00100000 01101001 01110100 00111111 00001010 00001010 01100001 01010011 01000010 01110111 01100011 01101101 01010110 01101101 01011010 01011000 01001001 01100111 01011001 01101101 01000110 01...
by reddutton
Tue Aug 18, 2015 2:21 am
Forum: Resolved Problems and Bugs
Topic: 0.12.4 diagonal chain on blueprints error
Replies: 7
Views: 5635

0.12.4 diagonal chain on blueprints error

placing 2 way chain signals on diagonal track with blueprints can sometimes give the signals a block of only 1 tile long and not reporting or retriving from the next signal only breaking and replacing one of the pair will resolve the issue of the one tile long block
by reddutton
Fri Aug 14, 2015 1:35 am
Forum: MoMods
Topic: MoMods: CoreMod Downloads
Replies: 235
Views: 171667

Re: MoMods: CoreMod Downloads

orzelek wrote:I'ts a 0.12 Factorio change - it seems only solar power can load accumulators currently.
ah ok thanks for the information
by reddutton
Wed Aug 12, 2015 1:48 pm
Forum: MoMods
Topic: MoMods: CoreMod Downloads
Replies: 235
Views: 171667

Re: MoMods: CoreMod Downloads

is it normal for the forcefield wall to loose power from its internal buffer and not gain the power from acumulators on the network during the night
by reddutton
Wed Jul 29, 2015 5:28 pm
Forum: Mods
Topic: [MOD 0.12.x] Cursed JP - v0.0.2
Replies: 8
Views: 27930

Re: [MOD 0.12.x] Cursed JP - 0.0.1 (bug)

when added to a existing save when removing power armor from armor slot i recive "Error while running the event handler: __Cursed-JP__/control.lua:19: LuaItemStack API call when LuaItemStack was invalid." and game back out to the home screen specs toshiba L505-S5965 windows vista 32 bit 3g...
by reddutton
Sun Jul 19, 2015 6:47 pm
Forum: Mods
Topic: [MOD 0.12.0] Fluid Barrel (1.0.0)
Replies: 42
Views: 74540

Re: [MOD 0.12.0] Fluid Barrel (1.0.0)

any one else having issues with the unfilling of barrels stops randomly till you add or remove a module on the 0.12 update

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