yes, multiple GPUs is tricky enough without them being from the same vendor. it looks like SDL2 or Factorio themseves would need to be modified to allow selecting which GPU to render on, for OpenGL. this is naturally supported in Vulkan.
you're better off just driving both displays with one GPU.
Search found 1504 matches
- Mon Jun 20, 2022 5:16 am
- Forum: Technical Help
- Topic: 1.1.59 Linux installed 2nd GPU to drive secondary display and game is stuck rendering on the 2nd GPU
- Replies: 25
- Views: 2415
- Sun Jun 19, 2022 9:38 pm
- Forum: Technical Help
- Topic: 1.1.59 Linux installed 2nd GPU to drive secondary display and game is stuck rendering on the 2nd GPU
- Replies: 25
- Views: 2415
Re: 1.1.59 Linux installed 2nd GPU to drive secondary display and game is stuck rendering on the 2nd GPU
check the launcher script in my signature. there might be something useful in there for nvidia display config. possibly dumb question, but I just wanna make sure I'm not screwing it up, how do I use it? i have separate factorio installs in ~/factorio/<name> where <name> is something like "spac...
- Sun Jun 19, 2022 5:06 pm
- Forum: Technical Help
- Topic: Slow map download speed
- Replies: 16
- Views: 11353
Re: Slow map download speed
sounds like faulty network hw or configuration. make sure your tcp window scaling is working correctly. mine doesn't, i had to tweak the whole network stack (Linux) Both PCs are Windows so I'm not sure if it's the same, but I did ensure window scaling is enabled. i had to first disable mine which r...
- Sun Jun 19, 2022 6:31 am
- Forum: Technical Help
- Topic: Slow map download speed
- Replies: 16
- Views: 11353
Re: Slow map download speed
sounds like faulty network hw or configuration. make sure your tcp window scaling is working correctly. mine doesn't, i had to tweak the whole network stack (Linux)
- Sun Jun 19, 2022 6:24 am
- Forum: Technical Help
- Topic: 1.1.59 Linux installed 2nd GPU to drive secondary display and game is stuck rendering on the 2nd GPU
- Replies: 25
- Views: 2415
Re: 1.1.59 Linux installed 2nd GPU to drive secondary display and game is stuck rendering on the 2nd GPU
check the launcher script in my signature. there might be something useful in there for nvidia display config.
- Sat Jun 18, 2022 9:55 pm
- Forum: Tools
- Topic: [Linux] Yet another Factorio Launcher (Wayland, mimalloc)
- Replies: 2
- Views: 2498
Re: [Linux] Yet another Factorio Launcher (Wayland, mimalloc)
v1.1: - better mimalloc support so that we're using 2M pages instead of 1G, which typically aren't configured on systems. ignore libhugetlbfs unless mimalloc is absent, it only degrades performance for mimalloc. - fixes for KDocker icon detection (Xorg only, not Wayland compatible) - use hugeadm to...
- Sat Jun 18, 2022 7:03 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [1.1.59] Can not launch on Wayland compositor
- Replies: 14
- Views: 3337
Re: [1.1.59] Can not launch on Wayland compositor
I forgot to mention I had also tried __GL_YIELD="USLEEP" and that didn't change much about the problem. it might have, but it was hard to tell.
- Sat Jun 18, 2022 6:56 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [1.1.59] Can not launch on Wayland compositor
- Replies: 14
- Views: 3337
use-flip-presentation-model fixes XWayland on hybrid graphics
i've spent the last 2 hours testing this in various configurations inside Xwayland using hybrid graphics (AMDGPU primary, NVIDIA 3070 8GB secondary) I've made a few observations. The AMDGPU and NVIDIA both struggle in different/similar ways. AMDGPU caps out at 50-53 FPS, 60 UPS. it is consistently s...
- Sat Jun 18, 2022 5:09 pm
- Forum: News
- Topic: We support Ukraine
- Replies: 3338
- Views: 301249
Re: We support Ukraine
Sorry i just realized meduza had to move away from Russia, it actually happened in 2014, i wonder why, you have any idea ? Is it difficult to you easy accept your jambs? Learn. After graduation, you will need this skill. haha you haven't admitted being wrong a single time in this thread. you have n...
- Sat Jun 18, 2022 4:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [1.1.59] Can not launch on Wayland compositor
- Replies: 14
- Views: 3337
Re: [1.1.59] Can not launch on Wayland compositor
Just one small idea. Is the problem connected with the Weston compositor or wayland itself? I used desktop env Cinnamon before, but switched to Xfce to be able to switch off the compositor (still on X11, though). This made factorio a bit smoother. yeah that's completely different. i have a hybrid g...
- Sat Jun 18, 2022 2:57 am
- Forum: Resolved Problems and Bugs
- Topic: [posila] [1.1.59] Can not launch on Wayland compositor
- Replies: 14
- Views: 3337
Re: [1.1.59] Can not launch on Wayland compositor
it would be nice of Oxyd could maybe look into this one, because it's severely impacting performance on Linux systems now that Wayland is default in Ubuntu and Fedora. unfortunately, though X11 is an option at the login menu, it has other performance issues and cannot be used for day-to-day use on m...
- Tue Jun 14, 2022 2:21 pm
- Forum: News
- Topic: We support Ukraine
- Replies: 3338
- Views: 301249
Re: We support Ukraine
Oh, the birth of the Ukrainian Nazi. "person who was born in Donetsk" and dont live there. to be honest this seems like a death gurgle for you. you have nothing better to contribute than hate? no facts? not even Russian propaganda to mirror here? sad An good example of one-sided vision. I...
- Tue Jun 14, 2022 1:57 pm
- Forum: News
- Topic: We support Ukraine
- Replies: 3338
- Views: 301249
- Tue Jun 14, 2022 3:31 am
- Forum: News
- Topic: We support Ukraine
- Replies: 3338
- Views: 301249
- Mon Jun 13, 2022 4:25 pm
- Forum: Ideas and Requests For Mods
- Topic: Rubber-banding camera
- Replies: 7
- Views: 1249
Re: Rubber-banding camera
have you tried deconstruction planners with construction robots before?
- Sat Jun 11, 2022 10:06 pm
- Forum: Pending
- Topic: [1.1.59] Crash: "Attempting to create notice box in headless mode. Message: 'basic_string::_M_create'"
- Replies: 10
- Views: 1545
Re: [1.1.59] Crash: "Attempting to create notice box in headless mode. Message: 'basic_string::_M_create'"
After running the save long enough in singleplayer, once an autosave occurs, it pops this notice up. Does it require that async saving be enabled and if no, how long do i need to run it in single player before it happens? it does still require async be enabled. i just had not tried it in singleplay...
- Sat Jun 11, 2022 7:29 pm
- Forum: Pending
- Topic: [1.1.59] Crash: "Attempting to create notice box in headless mode. Message: 'basic_string::_M_create'"
- Replies: 10
- Views: 1545
Re: [1.1.59] Crash: "Attempting to create notice box in headless mode. Message: 'basic_string::_M_create'"
After running the save long enough in singleplayer, once an autosave occurs, it pops this notice up.
- Sat Jun 11, 2022 7:09 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [1.1.59] Can not launch on Wayland compositor
- Replies: 14
- Views: 3337
[posila] [1.1.59] Can not launch on Wayland compositor
Hello, Background The latest Fedora builds are using the Wayland display system instead of Xorg. This has been supported in SDL2 graphics library since around 2016 and then early this year, they enabled by default. This was then reverted just before SDL2 2.0.22 release because it was considered not ...
- Fri Jun 10, 2022 4:01 am
- Forum: News
- Topic: We support Ukraine
- Replies: 3338
- Views: 301249
Re: We support Ukraine
It is strange that [...]if Russia had not recognized the DPR and LPR and had not begun to """protect them""", then there would not have been so many deaths. [...] We can blame Russia so Russia can form nation-states inside other nations to "protect" them, but...
- Tue Jun 07, 2022 4:39 am
- Forum: News
- Topic: We support Ukraine
- Replies: 3338
- Views: 301249