Search found 25 matches

by narrowtux
Mon Jul 06, 2015 4:44 pm
Forum: Mod and installation managers
Topic: Factorio Mod Manager 0.2.1
Replies: 61
Views: 96941

Re: Factorio Mod Manager 0.1.2

I don't think there is a way to tell the game to start a precise savegame though, that would have been great ! (maybe I will ask for this option, and for another one I need for mine, mouahahahaha ! :lol:) There is one to start a certain savegame in multiplayer mode, which is good enough. Might be a...
by narrowtux
Mon Jul 06, 2015 2:24 pm
Forum: Mod and installation managers
Topic: Factorio Mod Manager 0.2.1
Replies: 61
Views: 96941

Release 0.2.0

I released 0.2.0, which includes some fixes and automatic scanning of the fmm directory even after the app has been launched. That means that changes to the directory will be reflected in the app and you can edit your modpacks while the app is running while not having to restart the app after that. ...
by narrowtux
Mon Jul 06, 2015 8:20 am
Forum: Mod and installation managers
Topic: Factorio Mod Manager 0.2.1
Replies: 61
Views: 96941

Re: Factorio Mod Manager 0.1.2

well, I plan to release a more complete mod manager, but still, nice Job ! seems to be interesting, especially the way you handle modpacks ! maybe if you want us to work together for a more complete one ? just ask me ! Hey thanks for the kind words. Do you already have something to show? Code perha...
by narrowtux
Sat Jul 04, 2015 8:46 pm
Forum: Gameplay Help
Topic: UI question
Replies: 1
Views: 2452

Re: UI question

It's the alt-key.
by narrowtux
Sat Jul 04, 2015 11:42 am
Forum: Mod and installation managers
Topic: Factorio Mod Manager 0.2.1
Replies: 61
Views: 96941

Factorio Mod Manager 0.2.1

http://i.imgur.com/nZL2gAW.png https://github.com/narrowtux/SmartModInserter/releases/tag/0.2.1 Source Code: https://github.com/narrowtux/FactorioModManager/ This tool allows you to create modpacks/groups of mods which you are then able to select and play with. Right now, you still have to gather a...

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