Search found 207 matches
- Fri Jul 03, 2015 1:49 pm
- Forum: Ideas and Suggestions
- Topic: Ghosts scheduled to be built by construction robots
- Replies: 1
- Views: 1070
Ghosts scheduled to be built by construction robots
The idea is that once a ghost is going to be built by a construction robot, it will stop displaying the life indicator. So basically, once a robot will build it, it can live forever. This makes sense because then areas that are very far away will not suffer from not being built, and then disappearin...
- Fri Jun 19, 2015 8:44 pm
- Forum: News
- Topic: Friday Facts #91 - Being the evil guy
- Replies: 82
- Views: 53476
Re: Friday Facts #91 - Being the evil guy
Hmmm, I stopped playing Factorio because I was waiting for all the cool things to come out so I could automate the factory. It's a huge letdown to be thinking about all the plans for the next base and the be told that it won't happen till 0.13. I would much rather wait a bit for this release rather ...
- Tue Jun 16, 2015 1:07 pm
- Forum: Ideas and Suggestions
- Topic: Messaging Machine
- Replies: 0
- Views: 854
Messaging Machine
TL;DR: There is this machine that sends you messages based on wire and logistic inputs. The message can have variables such as %red_wire% to express the value of the red wire inside the message; You know how when a building gets damaged, you get a little warning that that happened. What would be rea...
- Tue Jun 09, 2015 2:11 am
- Forum: Not a bug
- Topic: Train going in loop
- Replies: 3
- Views: 3545
Re: Train going in loop
Thank you. I am too lazy to set up train stations for some of the mining operations so I end up getting a lot of lag from robots... When in doubt, more robots! It seems sort of a bad thing with the train loop, if one accidentally sets up the train wrong and loops happen, the train could run out of f...
- Fri Jun 05, 2015 6:02 pm
- Forum: News
- Topic: Friday Facts #89 Timetables
- Replies: 82
- Views: 62782
Re: Friday Facts #89 Timetables
With the new turrets, it might be cool to make a sort of "cannon" or really powerful gun. It would be 3x3 or maybe 4x4, good for defending entrances or high alien attack areas. Could use many of the weapons the player can. Normal bullets, rockets (might destroy base). Would be cool if the ...
- Fri Jun 05, 2015 5:59 pm
- Forum: News
- Topic: Friday Facts #89 Timetables
- Replies: 82
- Views: 62782
Re: Friday Facts #89 Timetables
I am confused, how does one own a turret? Also, are the turrets replacing the laser (turrets?) and the other gun one, or is it a sort of second tier? If they are replacing them, how is backwards compatibility working out? Will laser turrets become not craftable and removed in a future version, or be...
- Thu Jun 04, 2015 12:30 am
- Forum: Not a bug
- Topic: Train going in loop
- Replies: 3
- Views: 3545
Train going in loop
I was doing some stuff with rail signals and got in a train and hit a station to go to and the train is now going in a loop while occasionally letting loose on the gas. I attached the map and I am riding in the train. After a couple of seconds, another train enters the "area" and stops the...