Search found 170 matches

by Mecejide
Fri Nov 06, 2020 12:17 am
Forum: Bob's mods
Topic: [1.0.x] Bob's Mods: General Discussion
Replies: 34
Views: 17953

Re: [1.0.x] Bob's Mods: General Discussion

Is there a reason why the miner 2 class character recipe uses an electric furnace instead of an electric furnace 2? The builder 2 and fighter 2 require the upgraded versions of their predecessorsā€™ ingredients.
by Mecejide
Thu Nov 05, 2020 7:56 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1215979

Re: Bugs & FAQ

For some reason, the ratio of glycerol to acid is different for explosives than for nitroglycerin.
by Mecejide
Thu Nov 05, 2020 5:13 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385435

Re: Development and Discussion

Suggestion: move following recipes added by Bobā€™s mods from the assembling machine to the sintering oven:
Ceramic pipe
Ceramic pipe to ground
Heat shielding tile.
by Mecejide
Tue Nov 03, 2020 11:00 pm
Forum: Ideas and Requests For Mods
Topic: (Joke) Bad Mod Ideas
Replies: 9
Views: 3072

(Joke) Bad Mod Ideas

#1: A mod that adds 1 wood to every recipe in the game.
#2: A mod that periodically rotates a random storage tank.
by Mecejide
Wed Aug 19, 2020 5:45 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1215979

Re: Bugs & FAQ

Krastorio 2 is actually somewhat compatible with Angels.
by Mecejide
Mon Aug 17, 2020 11:34 pm
Forum: Bob's mods
Topic: [1.0] bugs and balance issues.
Replies: 65
Views: 25527

Re: [1.0] bugs and balance issues.

Iā€™m pretty sure the brain 2 using a superior circuit board instead of a multi-layer circuit board is a bug.
by Mecejide
Sat Aug 15, 2020 11:21 pm
Forum: Bob's mods
Topic: Spidertron Grid
Replies: 2
Views: 1606

Spidertron Grid

Bug: the spidertron grid takes personal equipment instead of vehicle equipment.
by Mecejide
Fri Aug 14, 2020 1:56 pm
Forum: Not a bug
Topic: Efficiency Module 3 Research not Prerequisite of Spidertron
Replies: 1
Views: 621

Efficiency Module 3 Research not Prerequisite of Spidertron

It is possible to research the spidertron without being able to build it since you canā€™t make efficiency module 3s.
by Mecejide
Tue Aug 11, 2020 1:41 am
Forum: Bob's mods
Topic: [0.18] Please post bugs and balance issues here.
Replies: 185
Views: 50286

Re: [0.18] Please post bugs and balance issues here.

You can vent petroleum gas.
by Mecejide
Tue Aug 04, 2020 1:00 am
Forum: Bob's mods
Topic: [0.18] Please post bugs and balance issues here.
Replies: 185
Views: 50286

Re: [0.18] Please post bugs and balance issues here.

Yes, thatā€™s what Iā€™m suggesting.
by Mecejide
Tue Aug 04, 2020 12:32 am
Forum: Bob's mods
Topic: [0.18] Please post bugs and balance issues here.
Replies: 185
Views: 50286

Re: [0.18] Please post bugs and balance issues here.

The descriptions of both Bobā€™s Ores and the ore enable override mod setting state that the latter only enables the minimum ores required for normal gameplay. Or at least, itā€™s supposed to, because it also enables silver ore patches even though you can also make silver ore from advanced lead processi...
by Mecejide
Tue Jul 21, 2020 6:00 pm
Forum: Ideas and Requests For Mods
Topic: Expanded Steam [Request]
Replies: 3
Views: 1037

Re: Expanded Steam [Request]

Removes solar panels from the game, along with the ā€œsolarisā€ achievement. Moves the steam turbine unlock to a separate technology called ā€œadvanced power generationā€, which can be researched from the beginning. Also adds a new machine called the steel boiler, which has the same stats as the heat exc...
by Mecejide
Fri Jul 17, 2020 1:09 am
Forum: Ideas and Requests For Mods
Topic: Expanded Steam [Request]
Replies: 3
Views: 1037

Expanded Steam [Request]

Removes solar panels from the game, along with the ā€œsolarisā€ achievement. Moves the steam turbine unlock to a separate technology called ā€œadvanced power generationā€, which can be researched from the beginning. Also adds a new machine called the steel boiler, which has the same stats as the heat exch...
by Mecejide
Sun Jul 12, 2020 11:28 pm
Forum: Modding discussion
Topic: IR in 0.18
Replies: 47
Views: 18012

Re: IR in 0.18

Letā€™s not forget that patents on lifesaving medicines kill millions of people every year.
by Mecejide
Sun Jul 12, 2020 11:23 pm
Forum: Modding discussion
Topic: IR in 0.18
Replies: 47
Views: 18012

Re: IR in 0.18

But yeah, intellectual property should be abolished in its entirety.
by Mecejide
Sun Jul 12, 2020 11:21 pm
Forum: Modding discussion
Topic: IR in 0.18
Replies: 47
Views: 18012

Re: IR in 0.18

Iā€™m not Kamsta99.
by Mecejide
Sun Jun 21, 2020 3:46 am
Forum: Mods
Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
Replies: 321
Views: 152448

Re: [MOD 0.17.x]Helmod: Assistant to plan its base.

Feature request: a button that makes all item & fluid amounts in a given block integers. For example, if you set up a block to make 1 electronic circuit per second and then click the button, all counts will be multiplied by 2 to make the copper ore & copper plate amounts integers.
by Mecejide
Sun Jun 14, 2020 10:43 pm
Forum: Angels Mods
Topic: Missing Prerequisites
Replies: 26
Views: 8817

Re: Missing Prerequisites

valneq wrote: ā†‘
Sun Jun 14, 2020 10:30 pm
Thanks for doing this for Angel's mods, too.

The technologies with steam science packs alone are fine? They should be Bob's only.
This list so far is automation + steam science. And it is supposed to be complete, right?
Yes and yes.
by Mecejide
Sun Jun 14, 2020 9:24 pm
Forum: Angels Mods
Topic: Missing Prerequisites
Replies: 26
Views: 8817

Missing Prerequisites

This will work the same way as https://forums.factorio.com/viewtopic.php?f=51&t=80473, with a full AB game, except I turned the burner power phase on, because I recently learned that thatā€™s how Bobingabout intends his mods to be played, and unlike pure Bobā€™s it actually adds more cases. Automati...

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