Search found 42 matches
- Sun May 31, 2015 4:01 am
- Forum: Balancing
- Topic: [0.8] Campaign too difficult
- Replies: 35
- Views: 25588
Re: [0.8] Campaign too difficult
I slogged through M3 and I would have to agree, the mission is terribly designed. Mission 2 has you spend hours collecting the resources you need to go to war. You have everything you could ever need and off you go. Mission 3 starts, however, and you're given very little to defend yourself with comp...
- Sun May 31, 2015 1:11 am
- Forum: Balancing
- Topic: is effectivity module op?
- Replies: 39
- Views: 31123
Here's my take on it...
Speed: Useful for speeding up a single production when expanding isn't an option. The downside punishes you for spamming them by forcing you to expand your power production and producing more pollution. Normally balanced but w/ improved power production mods it can get a little bit OP. Productivity...