Search found 252 matches

by PiggyWhiskey
Sat Jul 02, 2016 8:24 pm
Forum: Not a bug
Topic: [0.13.3] Train routing error
Replies: 8
Views: 2501

Re: [0.13.3] Train routing error

I may have missed a tree. But as you can see by pic 3, the train should merge there fine.

And you are correct, right side of screen to left.
by PiggyWhiskey
Sat Jul 02, 2016 3:04 pm
Forum: Not a bug
Topic: [0.13.3] Train routing error
Replies: 8
Views: 2501

[0.13.3] Train routing error

After working with the Auto-track layer I seem to have encountered a bug. The game doesn't detect the closest path to laying track (Curve->Straight->Straight->Curve) 3 Image below showing the bug. 1. The shortest possible length to automatically place ghosts for laying track. http://i.imgur.com/2Lh3...
by PiggyWhiskey
Sat Jul 02, 2016 2:11 pm
Forum: Ideas and Suggestions
Topic: Colour Train Conditions
Replies: 0
Views: 501

Colour Train Conditions

The Train conditions system in 0.13 is amazing. But there are moments when I'm setting up complex conditions and I lose track of what actually triggers it. My idea/concept is to outline the conditions in Green/Red if they are TRUE/FALSE and outline the Stop (Green/Red) if all conditions are matched....
by PiggyWhiskey
Sat Jul 02, 2016 1:41 pm
Forum: Releases
Topic: Version 0.13.3
Replies: 47
Views: 30764

Re: Version 0.13.3

What placement bug are you referring to? I'm using trains with no problems.
by PiggyWhiskey
Sat Jul 02, 2016 10:10 am
Forum: Releases
Topic: Version 0.13.3
Replies: 47
Views: 30764

Re: Version 0.13.3

jockeril wrote:
Dry Hairy Tree wrote:Where has curved rail gone? Even if I load a game with curved rail in it - I don't have the option to make it.
OMG -RTFM :D :D :D :D :D
:-) not everyone reads Friday Facts. Unless it was in the changlog that popped up when upgrading, it's unfair to assume they know as much as you.
by PiggyWhiskey
Sat Jul 02, 2016 9:07 am
Forum: Releases
Topic: Version 0.13.3
Replies: 47
Views: 30764

Re: Version 0.13.3

As all inserters can be connected to the network, just use smart inserters
by PiggyWhiskey
Sat Jul 02, 2016 6:41 am
Forum: Releases
Topic: Version 0.13.3
Replies: 47
Views: 30764

Re: Version 0.13.3

OK, not checked it out yet - but thank you, I wondered if there was a trick to it. :roll: It's a bit tricky to understand initially. You can left click to place a single straight track. Left clicking on an already placed piece of track will show you an arrow. Click where you want the track to go (c...
by PiggyWhiskey
Sat Jul 02, 2016 3:31 am
Forum: Releases
Topic: Version 0.13.3
Replies: 47
Views: 30764

Re: Version 0.13.3

I had a crash on the update from 0.13.2 to 0.13.3 0.022 2016-07-02 11:25:40; Factorio 0.13.2 (Build 22949, win64, alpha) 0.022 Operating system: Windows 10 0.022 Program arguments: "E:\Program Files\Factorio\bin\x64\factorio.exe" 0.022 Read data path: E:/Program Files/Factorio/data 0.022 W...
by PiggyWhiskey
Fri Jul 01, 2016 12:10 pm
Forum: Minor issues
Topic: Achievement Progress reset after crash
Replies: 2
Views: 1038

Achievement Progress reset after crash

I had a crash during a biter attack (posted as another bug report) and later noticed that some achievement progress had reset.
Screenshot before crash
Screenshot a while after crash
Production Stats Menu after crash
by PiggyWhiskey
Fri Jul 01, 2016 12:05 pm
Forum: Won't fix.
Topic: Achievement rounding issue
Replies: 11
Views: 2894

Re: Achievement rounding issue

That was about 30-60 seconds before the achievement triggered. No green background.
by PiggyWhiskey
Fri Jul 01, 2016 11:09 am
Forum: Pending
Topic: Random Crash during zoom out
Replies: 1
Views: 725

Random Crash during zoom out

I received a random crash when zooming out during a Biter attack. Events: Placing Yellow belt for miners. Biter attack Alert. Run towards it (on yellow belt) while zooming out. Crash. 0.020 2016-07-01 13:22:20; Factorio 0.13.1 (Build 22864, win64, alpha) 0.020 Operating system: Windows 10 0.020 Prog...
by PiggyWhiskey
Fri Jul 01, 2016 10:56 am
Forum: Won't fix.
Topic: Achievement rounding issue
Replies: 11
Views: 2894

Achievement rounding issue

I recently hit 10k Circuits for the achievement, and noticed the rounding issue.

It should round down to give a more accurate impression of progress.

Image
by PiggyWhiskey
Fri Jul 01, 2016 6:55 am
Forum: Minor issues
Topic: Production Menu error
Replies: 1
Views: 1029

Production Menu error

The Production Menu shows production for Manual Crafting but not on the Consumption side.
Image
by PiggyWhiskey
Thu Jun 30, 2016 11:49 am
Forum: Not a bug
Topic: [0.13.1] Random save file extensions w/Anti virus detection
Replies: 3
Views: 1109

Re: [0.13.1] Random save file extensions w/Anti virus detection

I did Trust Factorio in the AV (If I can't trust Factorio, I might as well give up)
The issue stemmed from the randomly named autosaves.
I believe the random extensions is what triggered the AV.
As to why Factorio created them....I dont know.
by PiggyWhiskey
Thu Jun 30, 2016 11:48 am
Forum: Not a bug
Topic: Burner inserter can't grab coal properly
Replies: 4
Views: 1416

Re: Burner inserter can't grab coal properly

The pieces of coal going past were spending too little time in the Burner Inserter hitbox preventing it from refueling itself, and the boiler I replaced the pipe with.
It can't grab it but attempts to regardless. Using up the 1 coal value of fuel from when they're placed down.
by PiggyWhiskey
Thu Jun 30, 2016 11:05 am
Forum: Not a bug
Topic: Burner inserter can't grab coal properly
Replies: 4
Views: 1416

Burner inserter can't grab coal properly

Image
This Burner inserter burnt itself out.
The yellow belt was outputting coal from a single Electric Miner on the inside lane of the belt.

The Burner Inserter would reach for it, but it would get out of reach to quickly for it to grab it.
by PiggyWhiskey
Thu Jun 30, 2016 10:52 am
Forum: Not a bug
Topic: [0.13.1] Random save file extensions w/Anti virus detection
Replies: 3
Views: 1109

[0.13.1] Random save file extensions w/Anti virus detection

I started a 0.13.1 Freeplay using Windows x64 ZIP and received a flag from Trend Micro for RansomWare. http://puu.sh/pLghH/0774ebce7c.png The files flagged were: e:\program files\factorio\temp\preview.png e:\program files\factorio\saves_autosave3.zip e:\program files\factorio\saves_autosave3.tmp.poo...
by PiggyWhiskey
Thu Jun 30, 2016 9:19 am
Forum: Mod portal Discussion
Topic: Mod Portal doesn't save sorting options
Replies: 1
Views: 1257

Mod Portal doesn't save sorting options

I had sorted the mod portal by Downloads Descending and installed a mod. After the restart (different bug/suggestion already posted) and loading the mod list again it's reset to the default.

Very minor issue.
by PiggyWhiskey
Thu Jun 30, 2016 9:12 am
Forum: Resolved Problems and Bugs
Topic: [0.13.0] [Hanziq] "API call failed" during mod browsing [reopened]
Replies: 20
Views: 10642

Re: [0.13.0] "API call failed" during mod browsing [reopened]

I'm having the same issue with random mods. I can get it consistently with the same mods. @ixnorp mentioned having a space in the name. But I've manage to click on some without issue, and others without a space have issues (FARL). But it's not consistent with anything I can see. Ones that fail would...
by PiggyWhiskey
Wed Jun 29, 2016 9:48 pm
Forum: Mods
Topic: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Replies: 41
Views: 25253

Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map

Has 0.13 been released already? Didn't they say it would break most mods. What changes did you make? Apart from changing it to neutral. (does that change work in 0.12?) Edit: I'm an idiot. I forgot the releases go to beta in steam and from the website. I was expecting my normal steam to update to 0....

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